[Federal Register Volume 59, Number 9 (Thursday, January 13, 1994)] [Unknown Section] [Page 0] From the Federal Register Online via the Government Publishing Office [www.gpo.gov] [FR Doc No: 94-877] [[Page Unknown]] [Federal Register: January 13, 1994] ======================================================================= ----------------------------------------------------------------------- SECURITIES AND EXCHANGE COMMISSION [Release No. 34-33442; File No. SR-CBOE-93-49] Self-Regulatory Organizations; Order Approving a Proposed Rule Change by the Chicago Board Options Exchange, Inc., Relating to the Listing of Options and Long-Term Options on the CBOE Gaming Index and Long-Term Options on a Reduced-Value Gaming Index January 6, 1994. I. Introduction On October 27, 1993, the Chicago Board Options Exchange, Inc. (``CBOE'' or ``Exchange'') submitted to the Securities and Exchange Commission (``SEC'' or ``Commission''), pursuant to Section 19(b)(1) of the Securities Exchange Act of 1934 (``Act'')\1\ and Rule 19b-4 thereunder,\2\ a proposed rule change to provide for the listing and trading of index options on the CBOE Gaming Index (``Gaming Index'' or ``Index''). Notice of the proposal appeared in the Federal Register on November 18, 1993.\3\ No comment letters were received on the proposed rule change. This order approves the Exchange's proposal. --------------------------------------------------------------------------- \1\15 U.S.C. 78s(b)(1) (1988). \2\17 CFR 240.19b-4 (1992). \3\See Securities Exchange Act Release No. 33173 (November 9, 1993), 58 FR 60889 (November 18, 1993). --------------------------------------------------------------------------- II. Description of Proposal A. General The CBOE proposes to list and trade options on the CBOE Gaming Index, an index developed by the CBOE. The CBOE also proposes to list either long-term options on the full-value Index or long-term options on a reduced-value Index that will be computed at one-tenth of the value of the Gaming Index (``Gaming LEAPS'' or ``Index LEAPS'').\4\ Gaming LEAPS will trade independent of and in addition to regular Gaming Index options traded on the Exchange.\5\ --------------------------------------------------------------------------- \4\LEAPS is an acronym for Long-Term Equity Anticipation Securities. LEAPS are long-term index option series that expire from twelve to thirty-six months from their date of issuance. See CBOE Rule 24.9(b)(1). \5\According to the CBOE, the S&P Gaming Index represents a segment of the U.S. equity market that is not currently represented in the derivative markets and, as such, the CBOE concludes, should offer investors a low-cost means to achieve diversification of their portfolios toward or away from the gaming industry. The CBOE believes the Index will provide retail and institutional investors with a means to benefit from their forecasts of that industry's market performance. Options on the Index also can be utilized by portfolio managers and investors to provide a performance measure and evaluation guide for passively or actively managed gaming industry funds, as well as a means of hedging the risks of investing in the gaming industry. --------------------------------------------------------------------------- B. Composition of the Index The Index is based on fifteen gaming industry stocks. Eight of those stocks currently trade on the New York Stock Exchange, Inc. (``NYSE''), and seven currently trade through the facilities of the National Association of Securities Dealers Automated Quotation System (``NASDAQ'').\6\ The Index is price-weighted and will be calculated on a real-time basis using last sale prices. --------------------------------------------------------------------------- \6\All seven NASDAQ component stocks are currently qualified for and traded on the NASDAQ National Market. --------------------------------------------------------------------------- As of December 31, 1993, the Index was at 244.52. As of October 20, 1993, the market capitalizations of the individual stocks in the Index ranged from a high of $5.08 billion to a low of $137.123 million, with the mean and median being $1.305 billion and $447.6 million, respectively. The market capitalization of all the stocks in the Index was $19.581 billion. The total number of shares outstanding for the stocks in the Index ranged from a high of 122.571 million shares to a low of 9.066 million shares. The average price per share of the stocks in the Index, for a six-month period between April 1 and September 30, 1993, ranged from a high of $56.15 to a low of $7.92. In addition, the average daily trading volume of the stocks in the Index, for the same six-month period, ranged from a high of 1,099,278 shares per day to a low of 93,627 shares per day, with the mean and median being 384,389 and 351,635 shares, respectively. Lastly, no one stock comprised more than 16.19% of the Index's total value and the percentage weighting of the five largest issues in the Index accounted for 55.51% of the Index's value. The percentage weighting of the lowest weighted stock was 1.57% of the Index and the percentage weighting of the five smallest issues in the Index accounted for 16.28% of the Index's value. C. Maintenance The Index will be maintained by the CBOE. The CBOE may change the composition of the Index at any time to reflect the conditions in the gaming industry. If it becomes necessary to replace a stock in the Index, the Exchange represents that it will make every effort to add new stocks that are representative of the gaming industry and will take into account a stock's capitalization, liquidity, volatility, and name recognition. Further, stocks may be replaced in the event of certain corporate events, such as takeovers or mergers, that change the nature of the security. If, however, the Exchange determines to increase the number of Index component stocks to greater than twenty or reduce the number of Index component stocks to fewer than ten, the proposal provides that the CBOE will submit a rule filing with the Commission pursuant to Section 19(b) of the Act. In addition, in choosing replacement stocks for the Index, the CBOE will be required to ensure that at least 90% of the weight of the Index continues to be made up of stocks that are eligible for standardized options trading.\7\ --------------------------------------------------------------------------- \7\See note 22, infra. --------------------------------------------------------------------------- D. Applicability of CBOE Rules Regarding Index Options Except as modified by this order, the rules in Chapter XXIV of the CBOE Rules will be applicable to Gaming Index options. Those rules address, among other things, the applicable position and exercise limits, policies regarding trading halts and suspensions, and margin treatment for both broad and narrow-based index options. E. Calculation of the Index The CBOE Gaming Index is a price-weighted index and reflects changes in the prices of the Index component stocks relative to the Index's base date. Specifically, the Index value is calculated by adding the prices of the component stocks and them dividing this summation by a divisor that is equal to the number of stocks in the Index to get the average price. To maintain the continuity of the Index, the divisor will be adjusted to reflect non-market changes in the prices of the component securities as well as changes in the composition of the Index. Changes which may result in divisor adjustments include, but are not limited to, stock splits and dividends, spin-offs, certain rights issuances, and mergers and acquisitions. The Index will be calculated continuously and will be disseminated to the Options Price Reporting Authority (``OPRA'') every fifteen seconds by the CBOE, based on the last-sale prices of the component stocks.\8\ OPRA, in turn, will disseminate the Index value to other financial vendors such as Reuters, Telerate, and Quotron. --------------------------------------------------------------------------- \8\For purposes of the daily dissemination of the Index value, if a stock included in the Index has not opened for trading, the CBOE will use the closing value of that stock on the prior trading day when calculating the value of the Index, until the stock opens for trading. --------------------------------------------------------------------------- The Index value for purposes of settling outstanding Index options contracts upon expiration will be calculated based upon the regular way opening sale prices for each of the Index's component stocks in their primary market on the last trading day prior to expiration. In the case of securities traded on and trough the NASDAQ National Market, the first reported sale price will be used. Once all of the component stocks have opened, the value of the Index will be determined and that value will be used as the final settlement value for expiring Index options contracts. If any of the component stocks do not open for trading on the last trading day before expiration, then the prior trading day's (i.e., Thursday's) last sale price will be used in the Index calculation. In this regard, before deciding to use Thursday's closing value of a component stock for purposes of determining the settlement value of the Index, the CBOE will wait until the end of the trading day on expiration Friday.\9\ --------------------------------------------------------------------------- \9\Id. --------------------------------------------------------------------------- F. Contract Specifications The proposed options on the Index will be cash-settled, European- style options.\10\ Standard options trading hours (8:30 a.m. to 3:10 p.m.) Central Standard time) will apply to the contracts. The Index multiplier will be 100. The strike price interval will be $5.00 for full-value Index options with a duration of one year or less to expiration.\11\ In addition, pursuant to CBOE Rule 24.9, there will be six expiration months outstanding at any given time. Specifically, there will be three expiration months from the March, June, September, and December cycle plus three additional near-term months so that the two nearest term months will always be available. As described in more detail below, the Exchange also intends to list several Index LEAP series that expire from twelve to thirty-six months from the date of issuance. --------------------------------------------------------------------------- \10\A European-style option can be exercised only during a specified period before the option expires. \11\For a description of the strike price intervals for reduced- value Index options and long-term Index options, See Section G, infra. --------------------------------------------------------------------------- Lastly, the options on the Index will expire on the Saturday following the third Friday of the expiration month (``Expiration Friday''). Accordingly, since options on the Index will settle based upon opening prices of the component stocks on the last trading day before expiration (normally a Friday), the last trading day for an expiring Index option series will normally be the second to the last business day before expiration (normally a Thursday). G. Listing of Long-Term Options on the Full-Value or Reduced-Value Gaming Index The proposal provides that the Exchange may list long-term Index options that expire from 12 to 36 months from listing on the full-value Gaming Index or a reduced-value Gaming Index that will be computed at one-tenth the value of the full-value Index. Existing Exchange requirements applicable to full-value and reduced-value LEAPS will apply to full-value and reduced-value Index LEAPS.\12\ Also, the current and closing Index value for reduced-value Gaming LEAPS will be computed by dividing the value of the full-value Index by 10 and rounding the resulting figure to the nearest one-hundredth. For example, a Index value of 185 185.46 would be 18.55 for the Index LEAPS and 185.43 would become 18.54. The reduced-value Index LEAPS will have a European-style exercise and will be subject to the same rules that govern the trading of all the Exchange's index options, including sales practice rules, margin requirements and floor trading procedures. The strike price interval for the reduced-value Index LEAPS will be no less than $2.50 instead of $5.00. --------------------------------------------------------------------------- \12\See CBOE Rule 24.9(b). --------------------------------------------------------------------------- H. Position and Exercise Limits, Margin Requirements, and Trading Halts Because the Index is classified as an Industry Index under CBOE rules, Exchange rules that are applicable to the trading of options on narrow-based indexes will apply to the trading of Gaming Index options and Gaming Index LEAPS. Specifically, Exchange rules governing margin requirements,\13\ position and exercise limits,\14\ and trading halt procedures\15\ that are applicable to the trading of narrow-based index options will apply to options traded on the Index. The proposal further provides that, for purposes of determining whether a given position in reduced-value Index options complies with applicable position and exercise limits, positions in reduced-value Index options will be aggregated with positions in the full-value Index options. For these purposes, tend reduced-value contracts will equal one full-value contract for purposes of aggregating these positions. --------------------------------------------------------------------------- \13\Pursuant to CBOE Rule 24.11, the margin requirements for the Index options will be: (1) For short options positions, 100% of the current market value of the options contract plus 20% of the underlying aggregate Index value, less any out-of-the-money amount, with a minimum requirement of the options premium plus 10% of the underlying Index value; and (2) for long term options positions, 100% of the options premium paid. \14\Pursuant to CBOE Rules 24.4A and 24.5, respectively, the position and exercise limits for the Index options will be 6,000 contracts, unless the Exchange determines, pursuant to Rules 24.4A and 24.5 that a lower limit is warranted. \15\Pursuant to CBOE Rule 24.7, the trading on the CBOE of Index options may be halted or suspended whenever trading in underlying securities whose weighted value represents more than 20% of the Index value are halted or suspended. --------------------------------------------------------------------------- I. Surveillance Surveillance procedures currently used to monitor trading in each of the Exchange's other index options will also be used to monitor trading in full-value and reduced-value Index options. These procedures include complete access to trading activity in the underlying securities. Further, the Intermarket Surveillance Group Agreement, dated July 14, 1983, as amended on January 29, 1990, will be applicable to the trading of options on the Index.\16\ --------------------------------------------------------------------------- \16\ISG was formed on July 14, 1983 to, among other things, coordinate more effectively surveillance and investigative information sharing arrangements in the stock and options markets. See Intermarket Surveillance Group Agreement, July 14, 1983. The most recent amendment to the ISG Agreement, which incorporates the original agreement and all amendments made thereafter, was signed by ISG members on January 29, 1990. See Second Amendment to the Intermarket Surveillance Group Agreement, January 29, 1990. --------------------------------------------------------------------------- III. Findings and Conclusions The Commission finds that the proposed rule change is consistent with the requirements of the Act and the rules and regulations thereunder applicable to a national securities exchange, and, in particular, the requirements of Section 6(b)(5).\17\ Specifically, the Commission finds that the trading of Gaming Index options, including full-value and reduced-value Index LEAPS, will serve to promote the public interest and help to remove impediments to a free and open securities market by providing investors with a means to hedge exposure to market risk associated with securities in the gaming industry.\18\ The trading of options on the Gaming Index, including full-value and reduced-value LEAPS on the Index, however, raises several concerns, namely issues related to index design, customer protection, surveillance, and market impact. The Commission believes, for the reasons discussed below, that the CBOE adequately has addressed these concerns. --------------------------------------------------------------------------- \17\15 U.S.C. 78f(b)(5) (1988). \18\Pursuant to Section 6(b)(5) of the Act, the Commission must predicate approval of any new option proposal upon a finding that the introduction of such new derivative instrument is in the pubic interest. Such a finding would be difficult for a derivative instrument that served no hedging or other economic function, because any benefits that might be derived by market participants likely would be outweighed by the potential for manipulation, diminished public confidence in the integrity of the markets, and other valid regulatory concerns. In this regard, the trading of listed options on the Gaming Index will provide investors with a hedging vehicle that should reflect the overall movement of the stocks comprising the gaming industry in the U.S. stock markets. The Commission also believes that these Index options will provide investors with a means by which to make investment decisions in the gaming industry sector of the U.S. stock markets, allowing them to establish positions or increase existing positions in such markets in a cost effective manner. Moreover, the Commission believes that the reduced-value Index LEAPS, that will be traded on an index computed at one-tenth the value of the Gaming Index, will serve the needs of retail investors by providing them with the opportunity to use a long-term option to hedge their portfolios from long-term market moves at a reduced cost. --------------------------------------------------------------------------- A. Index Design and Structure The Commission finds that the Gaming Index and reduced-value Gaming Index are narrow-based indices. The Gaming Index is comprised of only fifteen stocks, all of which are within one industry--the gaming industry. In addition, the basic character of the reduced-value Gaming Index, which is comprised of the same component securities as the Gaming Index and calculated by dividing the Gaming Index value by ten, is essentially identical to the Gaming Index.\19\ Accordingly, the Commission believes it is appropriate for the CBOE to apply its rules governing narrow-based index options to trading in the Index options.\20\ --------------------------------------------------------------------------- \19\See generally Securities Exchange Act Release No. 29994 (November 26, 1991), 56 FR 63536 (December 4, 1991) (order designating the PSE Technology Index as a broad-based index rather than a narrow-based index). \20\See supra notes 13 through 15, and a accompanying text. --------------------------------------------------------------------------- The Commission also finds that the large capitalizations, liquid markets, and relative weightings of the Index's component stocks significantly minimize the potential for manipulation of the Index. First, the overwhelming majority of the stocks that comprise the Index are actively traded, with a mean and median average daily trading volume of 384,389 and 351,635 shares, respectively.\21\ Second, the market capitalizations of the stocks in the Index are very large, ranging from a high of $5.08 billion to a low of $37.123 million as of October 20, 1993, with the mean and median being $1.305 billion and $447.566 million, respectively. Third, although the Index is only comprised of fifteen component stocks, no one particular stock or group of stocks dominates the Index. Specifically, no one stock comprises more than 16.19% of the Index's total value and the percentage weighting of the three largest issues in the Index accounting for 37.75% of the Index's value. Fourth, all fifteen stocks in the Index currently are eligible for options trading.\22\ The proposed CBOE maintenance requirement that 90% of the weighting of the Index be comprised of stocks that are eligible for options trading will ensure that the Index is almost completely comprised of options eligible stocks. Fifth, if the CBOE increases the number of component stocks to more than twenty or decreases that number to less than ten, the CBOE will be required to seek Commission approval pursuant to Section 19(b)(2) of the Act before listing new strike price or expiration month series of Gaming Index options. This will help protect against material changes in the composition and design of the Index that might adversely affect the CBOE's obligations to protect investors and to maintain fair and orderly markets in Gaming Index options. Finally, the Commission believes that the expense of attempting to manipulate the value of the Gaming Index in any significant way through trading in component stocks (or options on those stocks) coupled with, as discussed below, existing mechanisms to monitor trading activity in those securities, will help deter such illegal activity. --------------------------------------------------------------------------- \21\In addition, for the six-month period between April 1 and September 30, 1993, all of the companies comprising the Index had an average daily trading volume greater than 93,627 shares per day. \22\The CBOE's options listing standards, which are uniform among the options exchanges, provide that a security underlying an option must, among other things, meet the following requirements: (1) The public float must be at least 7,000,000; (2) there must be a minimum of 2,000 stockholders; (3) trading volume must have been at least 2.4 million over the preceding twelve months; and (4) the market price must have been at least $7.50 for a majority of the business days during the preceding three calendar months. See CBOE Rule 5.3. --------------------------------------------------------------------------- B. Customer Protection The Commission believes that a regulatory system designed to protect public customers must be in place before the trading of sophisticated financial instruments, such as Gaming Index options (including full-value and reduced-value Gaming LEAPS), can commence on a national securities exchange. The Commission notes that the trading of standardized exchange-traded options occurs in an environment that is designed to ensure, among other things, that: (1) The special risks of options are disclosed to public customers; (2) only investors capable of evaluating and bearing the risks of options trading are engaged in such trading; and (3) special compliance procedures are applicable to options accounts. Accordingly, because the Index options and Index LEAPS will be subject to the same regulatory regime as the other standardized options currently traded on the CBOE, the Commission believes that adequate safeguards are in place to ensure the protection of investors in Gaming Index options and Gaming Index LEAPS. C. Surveillance The Commission believes that a surveillance sharing agreement between an exchange proposing to list a stock index derivative product and the exchange(s) trading the stocks underlying the derivative product is an important measure for surveillance of the derivative and underlying securities markets. Such agreements ensure the availability of information necessary to detect and deter potential manipulations and other trading abuses, thereby making the stock index product less readily susceptible to manipulation.\23\ In this regard, the CBOE, NYSE, and NASD are all members of the Intermarket Surveillance Group (``ISG''), which provides for the exchange of all necessary surveillance information.\24\ --------------------------------------------------------------------------- \23\Securities Exchange Act Release No. 31243 (September 28, 1992), 57 FR 45849 (October 5, 1992). \24\See note 16, supra. Although the Index currently does not contain ADRs, the proposal provides that the Index could contain ADRs representing gaming industry stocks. If the composition of the Index would change so that greater than 20% of the Index was represented by ADRs whose underlying securities were not subject to a comprehensive surveillance sharing arrangement, then it would be difficult for the Commission to reach the conclusions reached in this order and the Commission would have to determine whether it would be suitable to continue to trade options on the Index. The CBOE should, accordingly, notify the Commission immediately if more than twenty percent of the numerical value of the Index is represented by ADRs whose underlying securities are not subject to a comprehensive surveillance sharing agreement. Such a change in the composition of the Index may warrant the submission of a rule filing pursuant to Section 19 under the Act. --------------------------------------------------------------------------- D. Market Impact The Commission believes that the listing and trading of Gaming Index options, including full-value and reduced-value Index LEAPS on the CBOE will not adversely impact the underlying securities markets.\25\ First, as described above, for the most part, no one stock or group of stocks dominates the Index. Second, because 90% of the numerical value of the Index must be accounted for by stocks that meet the options listing standards, the component securities generally will be actively-traded, highly-capitalized stocks.\26\ Third, the position and exercise limits applicable to Index options and Index LEAPS will serve to minimize potential manipulation and market impact concerns. Fourth, the risk to investors of contra-party non-performance will be minimized because the Index options and Index LEAPS will be issued and guaranteed by the Options Clearing Corporation just like any other standardized option traded in the United States. --------------------------------------------------------------------------- \25\In addition, the CBOE has represented that the CBOE and the Options Price Reporting Authority (``OPRA'') have the necessary systems capacity to support those new series of index options that would result from the introduction of Index options and Index LEAPS. See letter from Nancy L. Nielsen, Assistant Corporate Secretary, CBOE, to Sharon Lawson, Assistant Director, Division of Market Regulation, SEC, dated October 26, 1993, and memorandum from Joe Corrigan, Executive Director, OPRA, to Eileen Smith, CBOE, dated October 22, 1993. \26\See note 22, supra. --------------------------------------------------------------------------- Lastly, the Commission believes that settling expiring Gaming Index options (including full-value and reduced-value Index LEAPS) based on the opening prices of component securities is consistent with the Act. As noted in other contexts, valuing options for exercise settlement on expiration based on opening prices rather than closing prices may help reduce adverse effects on markets for securities underlying options on the Index.\27\ --------------------------------------------------------------------------- \27\See Securities Exchange Act Release No. 30944 (July 21, 1992), 57 FR 33376 (July 28, 1992). --------------------------------------------------------------------------- It is therefore ordered, pursuant to Section 19(b)(2) of the Act,\28\ that the proposed rule change (SR-CBOE-93-49) is approved. \28\15 U.S.C. 78s(b)(2) (1988). --------------------------------------------------------------------------- For the Commission, by the Division of Market Regulation, pursuant to delegated authority.\29\ --------------------------------------------------------------------------- \29\17 CFR 200.30-3(a)(12) (1993). --------------------------------------------------------------------------- Margaret H. McFarland, Deputy Secretary. [FR Doc. 94-877 Filed 1-12-94; 8:45 am] BILLING CODE 8010-01-M