[Federal Register Volume 66, Number 247 (Wednesday, December 26, 2001)]
[Proposed Rules]
[Pages 66500-66546]
From the Federal Register Online via the Government Publishing Office [www.gpo.gov]
[FR Doc No: 01-30788]
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Part II
National Indian Gaming Commission
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25 CFR Part 542
Minimum Internal Control Standards; Proposed Rule
Federal Register / Vol. 66, No. 247 / Wednesday, December 26, 2001 /
Proposed Rules
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NATIONAL INDIAN GAMING COMMISSION
25 CFR Part 542
RIN 3141-AA24
Minimum Internal Control Standards
AGENCY: National Indian Gaming Commission.
ACTION: Proposed rule.
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SUMMARY: In response to the inherent risks and the need for effective
controls in tribal gaming operations, the Commission, in 1999,
developed Minimum Internal Control Standards (MICS). Since their
original implementation, it has become obvious that the MICS require
technical adjustments and revisions so that they may continue to be
effective in protecting tribal assets, while allowing tribes to utilize
technological advances in the gaming industry. To that end, this
proposed rule contains numerous revisions to the Commission's existing
MICS that provide clarification of the rules and the flexibility to
allow tribal gaming operations to make use of technological advances.
DATES: Submit comments on or before February 25, 2002. At least one
public hearing will be held during the comment period.
ADDRESSES: Mail comments to Comments on Proposed Rule on MICS, National
Indian Gaming Commission, 1441 L St., NW., Suite 9100, Washington, D.C.
20005, Attn.: Michele F. Mitchell. Comments may also be sent by
facsimile to 202-632-7066.
FOR FURTHER INFORMATION CONTACT: Joe H. Smith, 202-632-7003.
SUPPLEMENTARY INFORMATION:
Background
On January 5, 1999, the Commission first published its Minimum
Internal Control Standards (MICS) as a Final rule. Since this time, as
gaming tribes and the Commission gained practical experience with the
MICS, it became apparent that some of the standards required
clarification or modification to operate as the Commission had
intended. Also recognizing the changes and advances in Indian gaming
and gaming technology since implementation, on November 27, 2000, the
Commission published an advanced notice of proposed rulemaking
requesting public comments on the implementation of the MICS.
In keeping with its commitment to consultation and recognizing the
government-to-government relationship it shares with tribes, the
Commission solicited nominations of individuals interested in serving
on an Advisory Committee designed to assist in revisiting the MICS. The
ten tribal representatives were selected based on several factors,
including the experiences and backgrounds of the individuals nominated,
the sizes of their gaming operation(s), the types of games played at
their gaming operation(s), and the areas of the country their gaming
operation(s) are located. The selection process was a difficult one as
numerous highly qualified individuals expressed an interest in serving
on this important Committee. As expected, the value added by involving
tribal representatives who work daily with the MICS was immeasurable.
Those participating on the behalf of tribes as members of this
Advisory Committee were: Jamie Hummingbird, Director, Cherokee Nation
Gaming Commission, Cherokee Nation; Patrick H. Lambert, Executive
Director, Eastern Band of Cherokee Gaming Commission, Eastern Band of
Cherokee; Stephen R. Lewis, Commissioner, Gila River Gaming Commission,
Gila River Indian Community; Kristin L. Lumley, Executive Director,
Yakama Nation Gaming Commission, Yakama Nation; John Monforte,
Executive Director, Acoma Gaming Commission, Pueblo of Acoma; Lisa B.
Otipoby, Director, Kaw Nation Enterprise Development Authority, Kaw
Nation; Kevin F. O'Toole, Executive Director, Oneida Nation Gaming
Commission, Oneida Nation of New York; Sandra Plawman, Treasurer, Ho-
Chunk Nation Gaming Commission, Ho-Chuck Nation; Jerome J. Schultze,
Director, Morongo Gaming Agency, Morongo Band of Mission Indians; and
Saunie K. Wilson, Executive Secretary, Oglala Sioux Tribal Gaming
Commission, Oglala Sioux. The Advisory Committee also included the
following Commission representatives: Teresa E. Poust, Commissioner;
Joe H. Smith, Acting Director of Audits; Michele F. Mitchell, Attorney;
Timothy B. Russ, Financial Analyst; and Denise Desiderio, Assistant to
the Commission.
The Advisory Committee worked together as a team, guided by a
Partnership Agreement developed at its first meeting. An important
component of this Partnership Agreement was that decision-making would
be done by consensus. Without concurrence from all Committee members on
a proposed change, none would be made. As such, the proposed rule
represents a series of compromises made by all members of the Advisory
Committee after much discussion.
The Commission worked closely with the Advisory Committee to
address their concerns about the existing MICS and to address the
nearly one hundred comments received in response to the advanced notice
of proposed rulemaking. Between May and November 2001, the Commission
sponsored six working meetings. During these meetings, every clause of
the existing MICS was reviewed and every comment submitted to the
Commission was considered. Each meeting was held in a different region
of the country, enabling visits to a number of tribal gaming
operations. These visits provided valuable, first-hand experience with
technological advances and concerns expressed during the comment
period. Changes were made to the existing MICS based on comments, input
from Advisory Committee members, and data gathered during site visits.
Public Comments and Comments From the Advisory Committee
Authority
Some public commenters and members of the Advisory Committee
challenge the Commission's authority to promulgate this rule,
particularly as it pertains to class III gaming. Members of the
Advisory Committee agreed to participate in the process of revising the
MICS, despite their position that the Commission may be without
authority to promulgate minimum internal controls for class III gaming.
The lengthy discussion regarding authority also included a discussion
as to whether the MICS should be promulgated as recommended guidelines
versus a mandatory rule. The Commission acknowledges that the
participation of tribal representatives in this process does not in any
way indicate concurrence in the Commission's determination that it does
have the statutory authority to establish and enforce these
regulations.
MICS Structure
Several commenters suggested that the Commission develop separate
MICS for class II and class III gaming. Along these lines, several
Advisory Committee members submitted proposals structuring the MICS so
that the document itself was divided into class II and class III MICS.
During consideration, a second alternative was discussed: that is,
separating the MICS based upon tiers. A common complaint of tier A and
B operations is that the existing MICS are confusing as to which
requirements apply and which do not. After extensive discussion, the
Committee reached consensus on dividing the MICS along tier lines
rather
[[Page 66501]]
than game classification, recognizing that the requirements placed upon
tribal gaming operations should differ based upon their annual gross
gaming revenue.
The proposed rule is organized first by category of games, such as
bingo, keno, and table games. As with the original rule, the proposed
rule is not designed to classify the games into class II or class III.
Rather, the MICS address the control issues related to the particular
game, regardless of class. Pull tabs, for example, can be played as a
class II or a class III game depending on the nature and circumstances
of their play. Section 542.8 pertaining to pull tabs applies regardless
of whether they are being played as class II or class III. Beginning
with Subpart A, the proposed rule is then divided into subparts for
each tier. Sections for each tier contain standards applicable only to
the tier addressed. The Commission continues to believe that the most
effective method of tailoring the MICS for class II and/or class III
operations is through the tribal MICS as provided for in section
542.3(c) of this part. Each tribe will continue to adopt MICS that
address the specific games that their operations offer.
Tier Structure
Much discussion centered on the specifics of the tier structure
itself. Several members of the Advisory Committee submitted proposals
adding an additional tier, subtracting an existing tier, or expanding
the tier thresholds to an even greater extent than that which was
eventually reached by consensus. The tier separation, which is based on
annual gross gaming revenues, has been updated and expanded. The
Advisory Committee recognizes the positive benefits this action will
have on a number of smaller gaming facilities.
Furthermore, an operation that moves from one tier to another will
now have nine months from the date of the independent certified public
accountant's audit report to achieve compliance with the requirements
of the new tier. Previously, no time frame was specified. Changes have
also been made throughout the proposed rule altering some of the
requirements of the lowered tiered operations.
Recognizing the unique characteristics of the very small gaming
operations, an exemption, similar to that for charitable gaming
operations, has been extended to gaming operations with annual gross
gaming revenues of less than $1 million. Subject to the approval of the
Tribal gaming regulatory authority, such gaming operations would need
not comply with the MICS as long as the Tribal gaming regulatory
authority develops and the gaming operation complies with alternate
procedures that protect the integrity of the games offered and
safeguard the assets used in connection with the operation. The
Advisory Committee asked that the ceiling of $1 million be periodically
revisited. The Commission agrees to do so.
Technological Advances in Gaming
One of the most widely mentioned issues was that of technological
advances in many areas of gaming. Many commenters felt that the MICS
did not adequately address those areas in which new computer technology
provides protections that are at least as safe as manual controls. The
Committee and the Commission have attempted to address this issue in
two ways. First, where necessary, specific sections of the MICS were
modified to accommodate technological advances. Second, language was
added to each section allowing use of computer applications that
provide at least the level of control described by the standards in
that section. Such usage would have to first be approved by the Tribal
gaming regulatory authority. A variance would not be necessary, so long
as the level of control required by the MICS is maintained.
Tribal Gaming Regulatory Authority
One of the terms used throughout the proposed rule is ``Tribal
gaming regulatory authority.'' Tribes are responsible for the primary,
day-to-day regulation of their operations, and the Committee and the
Commission recognize that tribal governments have chosen different
approaches of exercising their regulatory authority. A vast majority of
tribes have implemented independent tribal gaming commissions, which in
most cases the Commission believes to be the most effective way of
ensuring the proper regulation of gaming operations. Alternate
regulatory structures have also been developed, such as utilizing
existing tribal governments, business, or economic development
agencies, when determined to be more appropriate to the needs of the
tribe. The term ``Tribal gaming regulatory authority'' is intended to
refer to the tribally designated entity responsible for gaming
regulation. In order to clarify the role of Tribal gaming regulatory
authorities and recognize their immense value, the requirement that the
Tribal gaming regulatory authority approve procedures implemented by
gaming operation(s) has been added where appropriate.
Variances
Many comments were received on the variance process within the
existing MICS. Some indicated confusion as to when a variance is
required. Many commenters also questioned whether the Commission or the
Tribal gaming regulatory authority should be issuing variances. This
section has been restructured providing clarity and recognizing that
the Tribal gaming regulatory authority should, in the first instance,
determine whether a variance should be granted to a gaming operation.
The Commission would then be requested to concur with the granted
variance. If the Commission does not agree, it must justify its
objection. The new process also allows for an appeal to the full
Commission.
Some commenters requested that approved variances be published by
the Commission. Because a variance is often based on intimate knowledge
of the gaming operation and its procedures, a variance that works for
one operation, because of additional factors known to the Tribal gaming
regulatory authority, may not be sufficient to meet the control
standard in another operation. These initial determinations are best
made on an individual basis by tribal regulators who are most familiar
with a gaming operation. However, to meet these concerns, the
Commission will make variance concurrences available upon request, with
the understanding that a variance continues to be applicable only to
the operation for which it is granted.
Tribal-State Compacts
Members of the Committee requested clarification on the effect of
the NIGC MICS on standards contained within a Tribal-State Compact.
Wording was put forth by Advisory Committee members that would require
that the standards contained within a tribal-state compact take
precedence over these MICS. The Commission was concerned that some
compacts, while containing some internal control standards, may not
adequately provide enough protection over Indian gaming operations.
This section has been re-organized to reflect the Commission and
Committee's understanding that this regulation contains minimum
standards and does not require that Tribes adopt these exact standards,
but that they adopt standards ``at least as stringent as those set
forth in this part.'' Section 542.3(c)(1). The language contained in
section 542.4 has been modified to reflect this ideal. Instead of
requiring that a standard contained in a tribal-state compact be ``more
stringent than,'' in order to be applicable, the requirement will now
be
[[Page 66502]]
that it must only be ``as or more stringent than.'' Therefore, a
standard contained within a tribal-state compact, that meets or exceeds
the requirements contained herein, shall be an acceptable alternative
to the standard set forth in this part.
Accounting Standards
Information was presented to the Committee regarding the addition
of accounting standards to the MICS. Data was reviewed from multiple
gaming jurisdictions indicating that such standards are a typical
element of a gaming regulatory framework. After much consideration, it
was the Committee's consensus that the standards should be reserved for
the Tribal gaming regulatory authorities to promulgate. Furthermore, it
was recommended that the Commission provide guidance to the Tribes in
the development of the standards and that such guidance be in the form
of a bulletin.
Regulatory Matters
Regulatory Flexibility Act
This rule will not have a significant economic effect on a
substantial number of small entities as defined under the Regulatory
Flexibility Act, 5 U.S.C. 601 et seq. Indian Tribes are not considered
to be small entities for the purposes of the Regulatory Flexibility
Act.
Small Business Regulatory Enforcement Fairness Act
This rule is not a major rule under 5 U.S.C. 804(2), the Small
Business Regulatory Enforcement Fairness Act. This rule does not have
an annual effect on the economy of $100 million or more. This rule will
not cause a major increase in costs or prices for consumers, individual
industries, Federal, state or local government agencies or geographic
regions and does not have a significant adverse effect on competition,
employment, investment, productivity, innovation, or the ability of
U.S. based enterprises to compete with foreign-based enterprises.
Unfunded Mandates Reform Act
The Commission has determined that this proposed rule does not
impose an unfunded mandate on State, local or tribal governments or on
the private sector of more than $100 million per year. Thus, it is not
a ``significant regulatory action'' under the Unfunded Mandates Reform
Act, 2 U.S.C. 1501 et seq. The Commission has determined that this
proposed rule may have a unique effect on tribal governments, as this
rule applies exclusively to tribal governments, whenever they undertake
the ownership, operation, regulation, or licensing of gaming facilities
on Indian lands as defined by the Indian Gaming Regulatory Act. Thus,
in accordance with section 203 of the Unfunded Mandates Reform Act, the
Commission has developed a small government agency plan that provides
tribal governments with adequate notice, opportunity for ``meaningful''
consultation, and information, advice and education on compliance.
The Commission's small government agency plan includes: request for
public comment on changes needed; formation of a tribal advisory
committee; discussions with Tribal leaders and tribal associations;
preparation of guidance material and model documents; a public hearing;
and technical assistance. During the period from May 2001 through
November 2001, the Commission and the Tribal Advisory Committee met six
times to develop a regulatory proposal. In selecting committee members,
consideration was placed on the applicant's experience in this area, as
well as the size of the tribe the nominee represented, geographic
location of the gaming operation, and the size and type of gaming
conducted. The Commission attempted to assemble a committee that
incorporates diversity and is representative of Indian gaming
interests. Since beginning formulation of this proposed rule, the
Commission spoke at several tribal association meetings. The Commission
will develop guidance materials that will include guidelines for CPA
firms who must audit gaming operations to determine compliance with
Tribal MICS. The Commission also plans to hold a public hearing on the
proposed regulation prior to publication of a final rule. The
Commission will then meet again with the Tribal Advisory Committee to
discuss the public comments that are received as a result of
publication of this proposed rule and make a recommendation regarding
the final rule. The Commission also plans on continuing its policy of
providing technical assistance, through its field offices, to tribes to
assist in complying with MICS.
Takings
In accordance with Executive Order 12630, the Commission has
determined that this rule does not have significant takings
implications. A takings implication assessment is not required.
Civil Justice Reform
In accordance with Executive Order 12988, the Office of General
Counsel has determined that the rule does not unduly burden the
judicial system and meets the requirements of sections 3(a) and 3(b)(2)
of the Order.
Paperwork Reduction Act
This proposed regulation requires an information collection under
the Paperwork Reduction Act 44 U.S.C. 3501 et seq., as did the
regulation it replaces. There is no change to the paperwork
requirements created by this amendment. The Commission's OMB Control
number for this regulation is 3141-0009.
National Environmental Policy Act
The Commission has determined that this proposed rule does not
constitute a major Federal action significantly affecting the quality
of the human environment and that no detailed statement is required
pursuant to the National Environmental Policy Act of 1969 (42 U.S.C.
4321 et. seq).
List of Subjects in 25 CFR Part 542
Accounting, Auditing, Gambling, Indian-lands, Indian-tribal
government, Reporting and recordkeeping requirements.
For reasons stated in the preamble, the National Indian Gaming
Commission proposes to revise 25 CFR Part 542 to read as follows:
PART 542--MINIMUM INTERNAL CONTROL STANDARDS
Subpart A--General
Sec.
542.1 What does this part cover?
542.2 What are the definitions for this part?
542.3 How do I comply with this part?
542.4 How do these regulations affect minimum internal control
standards established in a Tribal-State compact?
542.5 How do these regulations affect state jurisdiction?
542.6 Does this part apply to small and charitable gaming
operations?
Subpart B--Gaming Operations
542.7 What are the minimum internal control standards for bingo?
542.8 What are the minimum internal control standards for pull
tabs?
542.9 What are the minimum internal control standards for card
games?
542.10 What are the minimum internal control standards for keno?
542.11 What are the minimum internal control standards for pari-
mutuel wagering?
542.12 What are the minimum internal control standards for table
games?
542.13 What are the minimum internal control standards for gaming
machines?
542.14 What are the minimum internal control standards for the
cage?
542.15 What are the minimum internal control standards for credit?
[[Page 66503]]
542.16 What are the minimum internal control standards for
information technology?
542.17 What are the minimum internal control standards for
complimentary services or items?
542.18 How does a gaming operation apply for a variance from these
standards?
Tier A Gaming Operations
542.20 What is a Tier A gaming operation?
542.21 What are the minimum internal control standards for drop
and count for Tier A gaming operations?
542.22 What are the minimum internal control standards for
internal audit for Tier A gaming operations?
542.23 What are the minimum internal control standards for
surveillance for Tier A gaming operations?
Tier B Gaming Operations
542.30 What is a Tier B gaming operation?
542.31 What are the minimum internal control standards for drop
and count for Tier B gaming operations?
542.32 What are the minimum internal control standards for
internal audit for Tier B gaming operations?
542.33 What are the minimum internal control standards for
surveillance for Tier B gaming operations?
Tier C Gaming Operations
542.40 What is a Tier C gaming operation?
542.41 What are the minimum internal control standards for drop
and count for Tier C gaming operations?
542.42 What are the minimum internal control standards for
internal audit for Tier C gaming operations?
542.43 What are the minimum internal control standards for
surveillance for a Tier C gaming operation?
Authority: 25 U.S.C. 2702(2), 25 U.S.C. 2706(b)(10).
Sec. 542.1 What does this part cover?
This part establishes the minimum internal control standards for
gaming operations on Indian land.
Sec. 542.2 What are the definitions for this part?
The definitions in this section shall apply to all sections of this
part unless otherwise noted.
Account access card means an instrument used to access customer
accounts for wagering at a gaming machine. Account access cards are
used in connection with a computerized account database.
Accountability means all items of cash, chips, coins, tokens,
receivables, and customer deposits constituting the total amount for
which the bankroll custodian is responsible at a given time.
Accumulated credit payout means credit earned in a gaming machine
that is paid to a customer manually in lieu of a machine payout.
Actual hold percentage means the percentage calculated by dividing
the win by the drop or coin-in (number of credits wagered). Can be
calculated for individual tables or gaming machines, type of table
games or gaming machines on a per day or cumulative basis.
Ante means a player's initial wager or predetermined contribution
to the pot before the dealing of the first hand.
Bank or bankroll means the inventory of cash, coins, chips, checks,
tokens, receivables, and customer deposits in the cage, pit area,
gaming booths, and on the playing tables, and cash in bank which is
used to make change, pay winnings, bets, and pay gaming machine
jackpots.
Betting station means the area designated in a pari-mutuel area
that accepts and pays winning bets.
Betting ticket means a printed, serially numbered form used to
record the event upon which a wager is made, the amount and date of the
wager, and sometimes the line or spread (odds).
Bill acceptor means the device that accepts and reads cash by
denomination in order to accurately register customer credits at a
gaming machine.
Bill acceptor canister means the box attached to bill acceptors
used to contain cash received by bill acceptors.
Bill acceptor canister release key means the key used to release
the bill acceptor canister from the bill acceptor device.
Bill acceptor canister storage rack key means the key used to
access the storage rack where bill acceptor canisters are secured.
Bill acceptor drop means cash contained in bill acceptor canisters.
Bill-in meter means a meter included on a gaming machine accepting
cash that tracks the number of bills put in the machine.
Boxman means the first-level supervisor who is responsible for
directly participating in and supervising the operation and conduct of
the craps game.
Breakage means the difference between actual bet amounts paid out
by a racetrack to bettors and amounts won due to bet payments being
rounded up or down. For example, a winning bet that should pay $4.25
may be actually paid at $4.20 due to rounding.
Cage means a secure work area within the gaming operation for
cashiers and a storage area for the gaming operation bankroll.
Cage accountability form means an itemized list of the components
that make up the cage accountability.
Cage credit means advances in the form of cash or gaming chips made
to customers at the cage. Documented by the players signing an IOU or a
marker similar to a counter check.
Cage marker form means a document, usually signed by the customer,
evidencing an extension of credit at the cage to the customer by the
gaming operation.
Calibration module means the section of a weigh scale used to set
the scale to a specific amount or number of coins to be counted.
Call bets means a wager made without cash or chips, reserved for a
known patron and includes marked bets (which are supplemental bets made
during a hand of play). For the purpose of settling a call bet, a hand
of play in craps is defined as a natural winner (e.g., seven or eleven
on the come-out roll), a natural loser (e.g., a two, three or twelve on
the come-out roll), a seven-out, or the player making his point,
whichever comes first.
Card game means a game in which the gaming operation is not party
to wagers and from which the gaming operation receives compensation in
the form of a rake, a time buy-in, or other fee or payment from a
player for the privilege of playing.
Card room bank means the operating fund assigned to the card room
or main card room bank.
Cash-out ticket means an instrument of value generated by a gaming
machine representing a cash amount owed to a customer at a specific
gaming machine. This investment may be wagered at other machines by
depositing the cash-out ticket in the machine document acceptor.
Chips mean cash substitutes, in various denominations, issued by a
gaming establishment and used for wagering.
Coin-in meter means the meter that displays the total amount
wagered in a gaming machine that includes coins-in and credits played.
Coin meter count machine means a device used in a coin room to
count coin.
Coin room means an area where coins and tokens are stored.
Coin room inventory means coins and tokens stored in the coin room
that are generally used for gaming machine department operation.
Commission means the National Indian Gaming Commission.
Complimentary means service or item provided to an individual for a
legitimate business purpose.
Count means the total funds counted for a particular game, coin-
operated gaming device, shift, or other period.
Count room means a room where the coin and cash drop from gaming
machines, table games, or other games are transported to and counted.
[[Page 66504]]
Count team means personnel that perform either the count of the
gaming machine drop and/or the table game drop.
Counter check means a form provided by the gaming operation for the
customer to use in lieu of a personal check.
Credit means the right granted by a gaming operation to a patron to
defer payment of debt or to incur debt and defer its payment.
Credit limit means the maximum dollar amount of credit assigned to
a customer by the gaming operation.
Credit slip means a form used to record either:
(1) The return of chips from a gaming table to the cage; or
(2) The transfer of IOUs, markers, or negotiable checks from a
gaming table to a cage or bankroll.
Customer deposits means the amounts placed with a cage cashier by
customers for the customers' use at a future time.
Deal means a specific pull tab game in which each pull tab is
numerically sequenced.
Dealer means an employee who operates a game, individually or as a
part of a crew, administering house rules and making payoffs.
Dedicated camera means a video camera required to continuously
record a specific activity.
Deskman means a person who authorizes payment of winning tickets
and verifies payouts for keno games.
Document acceptor means the device integrated into each gaming
machine that reads bar codes on coupons and cash-out tickets.
Draw ticket means a blank keno ticket whose numbers are punched out
when balls are drawn for the game. Used to verify winning tickets.
Drop (for gaming machines) means the total amount of cash, cash-out
tickets, or coupons removed from the drop bucket and bill acceptor
canister.
Drop (for table games) means the total amount of cash and chips
contained in the drop box, plus the amount of credit issued at the
table.
Drop box means a locked container affixed to the gaming table into
which the drop is placed. The game type, table number, and shift are
indicated on the box.
Drop box contents keys means the key used to open drop boxes.
Drop box release keys means the key used to release drop boxes from
tables.
Drop box storage rack keys means the key used to access the storage
rack where drop boxes are secured.
Drop bucket means a container located in the drop cabinet (or in a
secured portion of the gaming machine in coinless/cashless
configurations) for the purpose of collecting coins, tokens, cash-out
tickets, and coupons from the gaming machine.
Drop cabinet means the wooden or metal base of the gaming machine
that contains the gaming machine drop bucket.
Earned and unearned take means race bets taken on present and
future race events. Earned take means bets received on current or
present events. Unearned take means bets taken on future race events.
EPROM means erasable programmable read-only memory or other
equivalent game software media.
Fill means a transaction whereby a supply of chips or coins and
tokens is transferred from a bankroll to a table game, coin-operated
gaming device, bingo or keno department.
Fill slip means a document evidencing a fill.
Flare means the information sheet provided by the manufacturer that
sets forth the rules of a particular pull tab game and that is
associated with a specific deal of pull tabs. The flare shall contain
the following information:
(1) Name of the game;
(2) Manufacturer name or manufacturer's logo;
(3) Ticket count; and
(4) Prize structure, which shall include the number of winning pull
tabs by denomination, with their respective winning symbols, numbers or
both.
Future wagers means bets on races to be run in the future (e.g.,
Kentucky Derby).
Game server means an electronic selection device, utilizing a
random number generator.
Gaming machine means an electronic or electromechanical machine
which contains a microprocessor with random number generator capability
which allows a player to play games of chance, some of which may be
affected by skill, which machine is activated by the insertion of a
coin, token or cash, or by the use of a credit, and which awards game
credits, cash, tokens, or replays, or a written statement of the
player's accumulated credits, which written statements be redeemable
for cash.
Gaming machine analysis report means a report prepared that
compares theoretical to actual hold by a gaming machine on a monthly or
other periodic basis.
Gaming machine booths and change banks means a booth or small cage
in the gaming machine area used to provide change to players, store
change aprons and extra coin, and account for jackpot and other
payouts.
Gaming machine count means the total amount of coins, tokens, and
cash removed from a gaming machine. The amount counted is entered on
the Gaming Machine Count Sheet and is considered the drop. Also, the
procedure of counting the coins, tokens, and cash or the process of
verifying gaming machine coin and token inventory.
Gaming machine fill means the coins or tokens placed in a hopper.
Gaming machine pay table means the reel strip combinations
illustrated on the face of the gaming machine that can identify payouts
of designated coin amounts.
Gaming operation accounts receivable (for gaming operation credit)
means credit extended to gaming operation patrons in the form of
markers, returned checks, or other credit instruments that have not
been repaid.
Gross gaming revenue means annual total amount of cash wagered on
class II and class III games and admission fees (including table or
card fees), less any amounts paid out as prizes or paid for prizes
awarded.
Hold means the relationship of win to coin-in for gaming machines
and win to drop for table games.
Hub means the person or entity that is licensed to provide the
operator of a pari-mutuel wagering operation information related to
horse racing which is used to determine winners of races or payoffs on
wagers accepted by the pari-mutuel wagering operation.
Internal audit means individuals who perform an audit function of a
gaming operation that are independent of the department subject to
audit. Independence is obtained through the organizational reporting
relationship as the internal audit department shall not report to
management of the gaming operation. Internal audit activities should be
conducted in a manner that permits objective evaluation of areas
examined. Internal audit personnel may provide audit coverage to more
than one operation within a Tribe's gaming operation holdings.
Issue slip means a copy of a credit instrument that is retained for
numerical sequence control purposes.
Jackpot payout means the portion of a jackpot paid by gaming
machine personnel. The amount is usually determined as the difference
between the total posted jackpot amount and the coins paid out by the
machine. May also be the total amount of the jackpot.
Lammer button means a type of chip that is placed on a gaming table
to indicate that the amount of chips designated thereon has been given
to the customer for wagering on credit before completion of the credit
instrument. Lammer button may also mean a type of
[[Page 66505]]
chip used to evidence transfers between table banks and card room
banks.
Linked electronic game means any game linked to two (2) or more
facilities that are physically separate.
Main card room bank means a fund of cash, coin, and chips used
primarily for poker and pan card game areas. Used to make even cash
transfers between various games as needed. May be used similarly in
other areas of the gaming operation.
Marker means a document, usually signed by the customer, evidencing
an extension of credit to him by the gaming operation.
Marker credit play means that players are allowed to purchase chips
using credit in the form of a marker.
Marker inventory form means a form maintained at table games or in
the gaming operation pit that are used to track marker inventories at
the individual table or pit.
Marker transfer form means a form used to document transfers of
markers from the pit to the cage.
Master credit record means a form to record the date, time, shift,
game, table, amount of credit given, and the signatures or initials of
the individuals extending the credit.
Master game program number means the game program number listed on
a gaming machine EPROM.
Master game sheet means a form used to record, by shift and day,
each table game's winnings and losses. This form reflects the opening
and closing table inventories, the fills and credits, and the drop and
win.
Mechanical coin counter means a device used to count coins that may
be used in addition to or in lieu of a coin weigh scale.
Meter means an electronic (soft) or mechanical (hard) apparatus in
a gaming machine. May record the number of coins wagered, the number of
coins dropped, the number of times the handle was pulled, or the number
of coins paid out to winning players.
MICS means minimum internal control standards in this part 542.
Motion activated dedicated camera means a video camera that, upon
its detection of activity or motion in a specific area, begins to
record the activity or area.
Multi-game machine means a gaming machine that includes more than
one type of game option.
Multi-race ticket means a keno ticket that is played in multiple
games.
On-line gaming machine monitoring system means a system used by a
gaming operation to monitor gaming machine meter reading activity on an
online basis.
Order for credit means a form that is used to request the transfer
of chips or markers from a table to the cage. The order precedes the
actual transfer transaction that is documented on a credit slip.
Outstation means areas other than the main keno area where bets may
be placed and tickets paid.
Par percentage means the percentage of each dollar wagered that the
house wins (i.e., gaming operation advantage).
Par sheet means a specification sheet for a gaming machine that
provides machine hold percentage, model number, hit frequency, reel
combination, number of reels, number of coins that can be accepted and
reel strip listing.
Pari-mutuel wagering means a system of wagering on horse races,
jai-alai, greyhound and harness racing, where the winners divide the
total amount wagered, net of commissions and operating expenses,
proportionate to the individual amount wagered.
Payment slip means that part of a marker form on which customer
payments are recorded.
Payout means a transaction associated with a winning event.
PIN means the personal identification number used to access a
player's account.
Pit podium means a stand located in the middle of the tables used
by gaming operation supervisory personnel as a workspace and a record
storage area.
Pit supervisor means the employee who supervises all games in a
pit.
Player tracking system means a system typically used in gaming
machine departments that can record the gaming machine play of
individual patrons.
Post time means the time when a pari-mutuel track stops accepting
bets in accordance with rules and regulations of the applicable
jurisdiction.
Primary and secondary jackpots means promotional pools offered at
certain card games that can be won in addition to the primary pot.
Progressive gaming machine means a gaming machine, with a payoff
indicator, in which the payoff increases as it is played (i.e.,
deferred payout). The payoff amount is accumulated, displayed on a
machine and will remain until a player lines up the jackpot symbols
that result in the progressive amount being paid.
Progressive jackpot means deferred payout from a progressive gaming
machine.
Progressive table game means table games that offer progressive
jackpots.
Promotional payout means merchandise or awards given to players by
the gaming operation based on a winning event.
Promotional progressive pots and/or pools means funds contributed
to a table game by and for the benefit of players. Funds are
distributed to players based on a predetermined event.
Rabbit ears means a device, generally V-shaped, that holds the
numbered balls selected during a keno or bingo game so that the numbers
are visible to players and employees.
Rake means a commission charged by the house for maintaining or
dealing a game such as poker.
Rake circle means the area of a table where rake is placed.
Random number generator means a device that generates numbers in
the absence of a pattern. May be used to determine numbers selected in
various games such as keno and bingo. Also commonly used in gaming
machines to generate game outcome.
Reel symbols means symbols listed on reel strips of gaming
machines.
Rim credit means extensions of credit that are not evidenced by the
immediate preparation of a marker and does not include call bets.
Runner means a gaming employee who transports chips/cash to and
from a gaming table to a cashier.
SAM means a screen-automated machine used to accept pari-mutuel
wagers. SAM's also pay winning tickets in the form of a voucher, which
is redeemable for cash.
Shift means an eight-hour period, unless otherwise approved by the
Tribal gaming regulatory authority, not to exceed twenty-four (24)
hours.
Shill means an employee financed by the house and acting as a
player for the purpose of starting or maintaining a sufficient number
of players in a game.
Short pay means a payoff from a coin-operated gaming device that is
less than the listed amount.
Soft count means the count of the contents in a drop box or a bill
acceptor canister.
Sufficient clarity means use of monitoring and recording at a
minimum of twenty (20) frames per second. Multiplexer tape recordings
are insufficient to satisfy the requirement of sufficient clarity.
Surveillance room means a secure location(s) in a gaming operation
used primarily for casino surveillance.
Surveillance system means a system of video cameras, monitors,
recorders, video printers, switches, selectors, and other ancillary
equipment used for casino surveillance.
Table games means games that are banked by the house or a pool
whereby the house or the pool pays all winning bets and collects from
all losing bets.
[[Page 66506]]
Table inventory means the total coins, chips, and markers at a
table.
Table inventory form means the form used by gaming operation
supervisory personnel to document the inventory of chips, coins, and
tokens on a table at the beginning and ending of a shift.
Table tray means container located on gaming tables where chips,
coins, or cash are stored that are used in the game.
Take means the same as earned and unearned take.
Theoretical hold means the intended hold percentage or win of an
individual gaming machine as computed by reference to its payout
schedule and reel strip settings or EPROM.
Theoretical hold worksheet means a worksheet provided by the
manufacturer for all gaming machines which indicate the theoretical
percentages that the gaming machine should hold based on adequate
levels of coin-in. The worksheet also indicates the reel strip
settings, number of credits that may be played, the payout schedule,
the number of reels and other information descriptive of the particular
type of gaming machine.
Tier A means gaming operations with annual gross gaming revenues of
more than $1 million but not more than $5 million.
Tier B means gaming operations with annual gross gaming revenues of
more than $5 million but not more than $15 million.
Tier C means gaming operations with annual gross gaming revenues of
more than $15 million.
Tokens means a coin-like cash substitute, in various denominations,
used for gambling transactions.
Vault means a secure area within the gaming operation where tokens,
checks, cash, coins, and chips are stored.
Weigh/count means the value of coins and tokens counted by a weigh
machine.
Weigh scale interface means a communication device between the
weigh scale used to calculate the amount of funds included in drop
buckets and the computer system used to record the weigh data.
Weigh tape means the tape where weighed coin is recorded.
Wide area progressive gaming machine means progressive gaming
machines that are linked to machines in other operations and all the
machines affect the progressive amount. As wagers are placed, the
progressive meter on all of the linked machines increase.
Win means the net win resulting from all gaming activities. Net win
results from deducting all gaming losses from all wins prior to
considering associated operating expenses.
Win-to-write hold percentage means win divided by write to
determine hold percentage.
Wrap means the method of storing coins after the count process has
been completed, including, but not limited to, wrapping, racking, or
bagging. May also refer to the total amount or value of the counted and
stored coins.
Write means the total amount wagered in keno, bingo, pull tabs, and
pari-mutuel operations.
Writer means an employee who writes keno, bingo, pull tabs, or
pari-mutuel tickets. A keno writer usually also makes payouts.
Sec. 542.3 How do I comply with this part?
(a) Compliance based upon tier.
(1) Tier A gaming operations must comply with Secs. 542.1 through
542.18.
(2) Tier B gaming operations must comply with Secs. 542.1 through
542.18.
(3) Tier C gaming operations must comply with Secs. 542.1 through
542.18.
(b) Determination of tier. The determination of tier level shall be
made based upon the annual gross gaming revenues indicated within the
gaming operation's audited financial statements. Gaming operations
moving from one tier to another shall have nine (9) months from the
date of the independent certified public accountant's audit report to
achieve compliance with the requirements of the new tier.
(1) The Tribe or Tribal gaming regulatory authority may extend the
deadline by an additional six (6) months if:
(i) The Tribe or Tribal gaming regulatory authority submits a
written request to the Commission to extend the deadline no later than
two weeks before the expiration of the initial nine (9) month period;
(ii) The request includes an explanation of why the gaming
operation cannot come into compliance with a specific section(s) of the
MICS within the initial nine (9) month period; and
(iii) The Tribe or Tribal gaming regulatory authority has not
received written notification from the Commission denying the request
within two weeks following submission of the request.
(2) [Reserved]
(c) Tribal internal control standards. Within six (6) months of
[DATE OF PUBLICATION OF THE FINAL RULE IN THE Federal Register], each
Tribe or Tribal gaming regulatory authority shall establish by
regulation and implement tribal internal control standards that shall:
(1) Be at least as stringent as those set forth in this part;
(2) Contain standards for currency transaction reporting that
comply with 31 CFR part 103;
(3) Establish standards for games that are not addressed in this
part; and
(4) Establish a deadline, which shall not exceed six (6) months
from [DATE OF PUBLICATION OF THE FINAL RULE IN THE Federal Register],
by which a gaming operation must come into compliance with the tribal
minimum internal control standards. However, the Tribe or Tribal gaming
regulatory authority may extend the deadline by an additional six (6)
months if:
(i) The Tribe or Tribal gaming regulatory authority submits a
written request to the Commission to extend the deadline no later than
two weeks before the expiration of the initial six (6) month period;
(ii) The request includes an explanation of why the gaming
operation cannot come into compliance with a specific section(s) of the
MICS within the initial six (6) month period; and
(iii) The Tribe or Tribal gaming regulatory authority has not
received written notification from the Commission denying the request
within two weeks following submission of the request.
(5) Existing gaming operations. All gaming operations that are
operating on or before [DATE OF PUBLICATION OF THE FINAL RULE IN THE
Federal Register], shall comply with this part within the time
requirements established in this paragraph. In the interim, such
operations shall continue to comply with existing tribal internal
control standards.
(6) New gaming operations. All gaming operations that commence
operations after [DATE 60 DAYS AFTER DATE OF PUBLICATION OF THE FINAL
RULE IN THE Federal Register], shall comply with this part before
commencement of operations.
(d) Submission to Commission. Tribal regulations promulgated
pursuant to this part shall not be required to be submitted to the
Commission pursuant to 25 CFR 522.3(b).
(e) Gaming operations. Each gaming operation shall develop and
implement an internal control system that, at a minimum, complies with
the tribal minimum internal control standards.
(f) CPA testing. (1) An independent certified public accountant
(CPA) shall be engaged to perform procedures to verify, on a test
basis, that the gaming operation is in material compliance with the
tribal minimum internal
[[Page 66507]]
control standards or a tribally approved variance that has received
Commission concurrence. The procedures may be performed in conjunction
with the annual audit. The CPA shall report its findings to the Tribe,
Tribal gaming regulatory authority, and management. The Tribe shall
submit a copy of the report to the Commission within 120 days of the
gaming operation's fiscal year end.
(2) CPA Guidelines. In connection with the CPA testing pursuant to
paragraph (f)(1) of this section, the Commission shall develop
recommended CPA Guidelines available upon request.
Sec. 542.4 How do these regulations affect minimum internal control
standards established in a Tribal-State compact?
(a) If there is a direct conflict between an internal control
standard established in a Tribal-State compact and a standard or
requirement set forth in this part, then the internal control standard
established in a Tribal-State compact shall prevail.
(b) If a standard in a Tribal-State compact is as or more stringent
than a standard set forth in this part, then the Tribal-State compact
standard shall prevail.
(c) If an internal control standard or a requirement set forth in
this part is more stringent than an internal control standard
established in a Tribal-State compact, then the internal control
standard or requirement set forth in this part shall prevail.
Sec. 542.5 How do these regulations affect state jurisdiction?
(a) Nothing in this part shall be construed to grant to a state
jurisdiction in class II gaming or extend a state's jurisdiction in
class III gaming.
Sec. 542.6 Does this part apply to small and charitable gaming
operations?
(a) Small gaming operations. This part shall not apply to small
gaming operations provided that:
(1) The Tribal gaming regulatory authority permits the operation to
be exempt from this part;
(2) The annual gross gaming revenue of the operation does not
exceed $1 million; and
(3) The Tribal gaming regulatory authority develops and the
operation complies with alternate procedures that:
(i) Protect the integrity of games offered; and
(ii) Safeguard the assets used in connection with the operation.
(b) Charitable gaming operations. This part shall not apply to
charitable gaming operations provided that:
(1) All proceeds are for the benefit of a charitable organization;
(2) The Tribal gaming regulatory authority permits the charitable
organization to be exempt from this part;
(3) The charitable gaming operation is operated wholly by the
charitable organization's employees or volunteers;
(4) The annual gross gaming revenue of the charitable gaming
operation does not exceed $100,000;
(i) Where the annual gross gaming revenues of the charitable gaming
operation exceed $100,000, but are less than $1 million, paragraph (a)
of this section shall also apply; and
(ii) [Reserved]
(5) The Tribal gaming regulatory authority develops and the
charitable gaming operation complies with alternate procedures that:
(i) Protect the integrity of the games offered; and
(ii) Safeguard the assets used in connection with the gaming
operation.
(c) Independent operators. Nothing in this section shall exempt
gaming operations conducted by independent operators for the benefit of
a charitable organization.
Subpart B--Gaming Operations
Sec. 542.7 What are the minimum internal control standards for bingo?
(a) Computer applications. For any computer applications utilized,
alternate documentation and/or procedures that provide at least the
level of control described by the standards in this section, as
approved by the Tribal gaming regulatory authority, will be acceptable.
(b) Game play standards. The functions of seller and payout
verifier shall be segregated. Employees who sell cards on the floor
shall not verify payouts with cards in their possession. Floor clerks
who sell cards on the floor are permitted to announce the serial
numbers of winning cards.
(2) All sales of bingo cards shall be documented by recording at
least the following:
(i) Date;
(ii) Shift (if applicable);
(iii) Session (if applicable);
(iv) Dollar amount;
(v) Signature, initials, or identification number of at least one
seller (if manually documented); and
(vi) Signature, initials, or identification number of person
independent of seller who has randomly verified the card sales (this
requirement is not applicable to locations with $1 million or less in
annual write).
(3) The total win and write shall be computed and recorded by shift
(or session, if applicable).
(4) The Tribal gaming regulatory authority, or the gaming operation
subject to the approval of the Tribal gaming regulatory authority,
shall develop and the gaming operation shall comply with procedures
that ensure the correct calling of numbers selected in the bingo game.
(5) Each ball shall be shown to a camera immediately before it is
called so that it is individually displayed to all patrons. For speed
bingo games not verified by camera equipment, each ball drawn shall be
verified by an independent person.
(6) For all coverall games and other games offering a payout of
$1,200 or more, as the balls are called the numbers shall be
immediately recorded by the caller and maintained for a minimum of 24
hours.
(7) Controls shall be present to assure that the numbered balls are
placed back into the selection device prior to calling the next game.
(8) The authenticity of each payout shall be verified by at least
two persons. A computerized card verifying system may function as the
second person verifying the payout if the card with the winning numbers
is displayed on a reader board.
(9) Payouts in excess of $1,200 shall require written approval, by
personnel independent of the transaction, that the bingo card has been
examined and verified with the bingo card record to ensure that the
ticket has not been altered.
(10) Total payout shall be computed and recorded by shift or
session, if applicable.
(c) Promotional payouts or awards. (1) If the gaming operation
offers promotional payouts or awards, the payout form/documentation
shall include the following information:
(i) Date and time;
(ii) Dollar amount of payout or description of personal property
(e.g., jacket, toaster, car, etc.), including fair market value;
(iii) Type of promotion; and
(iv) Signature of at least one employee authorizing and completing
the transaction.
(2) [Reserved]
(d) Accountability form. (1) All funds used to operate the bingo
department shall be recorded on an accountability form.
(2) All funds used to operate the bingo department shall be counted
independently by at least two persons and reconciled to the recorded
amounts at the end of each shift or session.
[[Page 66508]]
(e) Bingo equipment. (1) Access to controlled bingo equipment
(e.g., blower, balls in play, and back-up balls) shall be restricted to
authorized persons.
(2) Procedures shall be established to inspect new bingo balls put
into play as well as for those in use.
(3) Bingo equipment shall be maintained and checked for accuracy on
a periodic basis.
(4) The bingo card inventory shall be controlled so as to assure
the integrity of the cards being used as follows:
(i) Purchased paper shall be inventoried and secured by an
individual independent from the bingo sales;
(ii) The issue of paper to the cashiers shall be documented and
signed for by the inventory control department and cashier. The
document log shall include the series number of the bingo paper;
(iii) A copy of the bingo paper control log shall be given to the
bingo ball caller for purposes of determining if the winner purchased
the paper that was issued to the gaming operation that day (electronic
verification satisfies this standard);
(iv) At the end of each month, an independent person shall verify
the accuracy of the ending balance in the bingo paper control by
counting the paper on-hand;
(v) Monthly the amount of paper sold from the bingo paper control
log shall be compared to the amount of revenue for reasonableness.
(f) Standards for statistical reports. (1) Records shall be
maintained, which include win, write (card sales), and a win-to-write
hold percentage, for:
(i) Each shift or each session;
(ii) Each day;
(iii) Month-to-date; and
(iv) Year-to-date or fiscal year-to-date.
(2) Non-bingo management shall review bingo statistical information
at least on a monthly basis and investigate any large or unusual
statistical fluctuations.
(3) Investigations shall be documented and maintained for
Commission inspection.
(g) Electronic equipment. (1) If the gaming operation utilizes
electronic equipment in connection with the play of bingo, then the
following standards shall also apply.
(i) If the electronic equipment contains a bill acceptor, then
Sec. 542.21(d) and (e), Sec. 542.31(d) and (e), or Sec. 542.41(d) and
(e)(as applicable) shall apply.
(ii) If the electronic equipment uses a bar code or microchip
reader, the reader shall be tested periodically by an entity
independent of bingo personnel to determine that it is correctly
reading the bar code or the microchip.
(iii) If the electronic equipment returns a voucher or a payment
slip to the player, then Sec. 542.13(n) (as applicable) shall apply.
(2) [Reserved]
(h) Standards for linked electronic games. Management shall ensure
that all agreements/contracts entered into after [the effective date of
the final rule] to provide linked electronic games shall contain a
provision requiring the vendor to comply with the standards in this
section.
(i) Host requirements/game information (for linked electronic
games). (1) Providers of any linked electronic game(s) shall maintain
complete records of game data for a period of one (1) year from the
date the games are played (or a time frame established by the Tribal
gaming regulatory authority). This data may be kept in an archived
manner, provided the information can be produced within 24 hours upon
request. In any event, game data for the preceding 72 hours shall be
immediately accessible.
(2) Data required to be maintained for each game played includes:
(i) Date and time game start and game end;
(ii) Sales information by location;
(iii) Cash distribution by location;
(iv) Refund totals by location;
(v) Cards-in-play count by location;
(vi) Identification number of winning card(s);
(vii) Ordered list of bingo balls drawn; and
(viii) Prize amounts at start and end of game.
(j) Host requirements/sales information (for linked electronic
games). (1) Providers of any linked electronic game(s) shall maintain
complete records of sales data for a period of one (1) year from the
date the games are played (or a time frame established by the Tribal
gaming regulatory authority). This data may be kept in an archived
manner, provided the information can be produced within 24 hours upon
request. In any event, sales data for the preceding 10 days shall be
immediately accessible. Summary information must be accessible for at
least 120 days.
(2) Sales information required shall include:
(i) Daily sales totals by location;
(ii) Commissions distribution summary by location;
(iii) Game-by-game sales, prizes, refunds, by location; and
(iv) Daily network summary, by game by location.
(k) Remote host requirements (for linked electronic games). (1)
Linked electronic game providers shall maintain online records at the
remote host site for any game played. These records shall remain online
until the conclusion of the session of which the game is a part.
Following the conclusion of the session, records may be archived, but
in any event, must be retrievable in a timely manner for at least 72
hours following the close of the session. Records shall be accessible
through some archived media for at least 90 days from the date of the
game.
(2) Game information required includes date and time of game start
and game end, sales totals, cash distribution (prizes) totals, and
refund totals.
(3) Sales information required includes cash register
reconciliations, detail and summary records for purchases, prizes,
refunds, credits, and game/sales balance for each session.
(l) Standards for player accounts (for proxy play and linked
electronic games). (1) Prior to participating in any game, players
shall be issued a unique player account number. The player account
number can be issued through the following means:
(i) Through the use of a point-of-sale (cash register device);
(ii) By assignment through an individual play station; or
(iii) Through the incorporation of a ``player tracking'' media.
(2) Printed receipts issued in conjunction with any player account
should include a time/date stamp.
(3) All player transactions shall be maintained, chronologically by
account number, through electronic means on a data storage device.
These transaction records shall be maintained online throughout the
active game and for at least 24 hours before they can be stored on an
``off-line'' data storage media.
(4) The game software shall provide the ability to, upon request,
produce a printed account history, including all transactions, and a
printed game summary (total purchases, deposits, wins, debits, for any
account that has been active in the game during the preceding 24
hours).
(5) The game software shall provide a ``player account summary'' at
the end of every game. This summary shall list all accounts for which
there were any transactions during that game day and include total
purchases, total deposits, total credits (wins), total debits (cash-
outs) and an ending balance.
Sec. 542.8 What are the minimum internal control standards for pull
tabs?
(a) Computer applications. For any computer application utilized,
alternate documentation and/or procedures that provide at least the
level of control described by the standards in this
[[Page 66509]]
section, as approved by the Tribal gaming regulatory authority, will be
acceptable.
(b) Pull tab inventory. (1) Pull tab inventory (including unused
tickets) shall be controlled, to assure the integrity of the pull tabs.
(2) Purchased pull tabs shall be inventoried and secured by an
individual independent from the pull tab sales.
(3) The issue of pull tabs to the cashier or sales location shall
be documented and signed for by the inventory control department and
the cashier witnessing the fill. The document log shall include the
serial number of the pull tabs.
(4) Appropriate documentation shall be given to the redemption
booth for purposes of determining if the winner purchased the pull tab
that was issued by the gaming operation. Electronic verification
satisfies this requirement.
(5) At the end of each month, an independent person shall verify
the accuracy of the ending balance in the pull tab control by counting
the pull tabs on hand.
(6) A monthly comparison for reasonableness shall be made of the
amount of pull tabs sold from the pull tab control log to the amount of
revenue recognized.
(c) Access. Access to pull tabs shall be restricted to authorized
persons.
(d) Transfers. Transfers of pull tabs from storage to the sale
location shall be secured and independently controlled.
(e) Winning pull tabs. (1) Winning pull tabs shall be verified and
paid as follows:
(i) Payouts in excess of a dollar amount determined by the Tribal
gaming regulatory authority shall be verified by at least two
employees.
(ii) Total payout shall be computed and recorded by shift.
(iii) The winning pull tabs shall be voided so that they cannot be
presented for payment again.
(2) Personnel independent of pull tab management shall verify the
amount of winning pull tabs redeemed each day.
(f) Accountability form. (1) All funds used to operate the pull tab
game shall be recorded on an accountability form.
(2) All funds used to operate the pull tab game shall be counted
independently by at least two persons and reconciled to the recorded
amounts at the end of each shift or session.
(g) Standards for statistical reports. (1) Records shall be
maintained, which include win, write (sales), and a win-to-write hold
percentage as compared to the theoretical hold percentage derived from
the flare, for:
(i) Each deal or type of game;
(ii) Each shift;
(iii) Each day;
(iv) Month-to-date; and
(v) Year-to-date or fiscal year-to-date as applicable.
(2) Non-pull tab management independent of pull tab personnel shall
review statistical information at least on a monthly basis and shall
investigate any large or unusual statistical fluctuations. These
investigations shall be documented and maintained for inspection.
(3) Each month, the actual hold percentage shall be compared to the
theoretical hold percentage. Any significant variations
(3%) shall be investigated.
(h) Electronic equipment. (1) If the gaming operation utilizes
electronic equipment in connection with the play of pull tabs, then the
following standards shall also apply.
(i) If the electronic equipment contains a bill acceptor, then
Sec. 542.21(d) and (e), Sec. 542.31(d) and (e), or Sec. 542.41(d) and
(e)(as applicable) shall apply.
(ii) If the electronic equipment uses a bar code or microchip
reader, the reader shall be tested periodically to determine that it is
correctly reading the bar code or microchip.
(iii) If the electronic equipment returns a voucher or a payment
slip to the player, then Sec. 542.13(n)(as applicable) shall apply.
(2) [Reserved]
Sec. 542.9 What are the minimum internal control standards for card
games?
(a) Computer applications. For any computer applications utilized,
alternate documentation and/or procedures that provide at least the
level of control described by the standards in this section, as
approved by the Tribal gaming regulatory authority, will be acceptable.
(b) Standards for drop and count. The procedures for the collection
of card games drop boxes and the count of the contents thereof shall
comply with this part as it is applicable to table game drop and table
game soft count.
(c) Standards for supervision. (1) Supervision shall be provided at
all times the card room is in operation by personnel with authority
equal to or greater than those being supervised.
(2) Exchanges between table banks and the main card room bank (or
cage, if a main card room bank is not used) in excess of $100.00 shall
be authorized by a supervisor. All exchanges shall be evidenced by the
use of a lammer unless the exchange of chips, tokens, and/or cash takes
place at the table.
(3) Exchanges from the main card room bank (or cage, if a main card
room bank is not used) to the table banks shall be verified by the card
room dealer and the runner.
(4) If applicable, transfers between the main card room bank and
the cage shall be properly authorized and documented.
(5) A rake collected or ante placed shall be done in accordance
with the posted rules.
(d) Standards for playing cards. (1) Playing cards shall be
maintained in a secure location to prevent unauthorized access and to
reduce the possibility of tampering.
(2) Used cards shall be maintained in a secure location until
marked, scored, or destroyed, in a manner subject to the approval of
the Tribal gaming regulatory authority, to prevent unauthorized access
and reduce the possibility of tampering.
(3) The Tribal gaming regulatory authority, or the gaming operation
subject to the approval of the Tribal gaming regulatory authority,
shall establish a reasonable time period, which shall not exceed seven
(7) days of use, within which to mark and remove cards from play.
(i) This standard shall not apply where playing cards are retained
for an investigation.
(ii) [Reserved]
(4) A card control log shall be maintained that documents when
cards are received on site, distributed to and returned from tables and
removed from the gaming operation.
(e) Plastic cards. Notwithstanding paragraph (d) of this section,
if a gaming operation uses plastic cards (not plastic-coated cards),
the cards may be used for up to three (3) months if the plastic cards
are washed or cleaned after at least every 72 hours of use.
(f) Standards for shills. (1) Issuance of shill funds shall have
the written approval of the supervisor.
(2) Shill returns shall be recorded and verified on the shill sign-
out form.
(3) The replenishment of shill funds shall be documented.
(g) Standards for reconciliation of card room bank. (1) The amount
of the main card room bank shall be counted, recorded, and reconciled
on at least a per shift basis.
(2) At least once per shift, the table banks that were opened
during that shift shall be counted, recorded, and reconciled by a
dealer (or other individual if the table is closed) and a supervisor,
and shall be attested to by their signatures on the check-out form.
(h) Standards for promotional progressive pots and pools. (1) All
funds contributed by players into the pools shall be returned when won
in
[[Page 66510]]
accordance with the posted rules with no commission or administrative
fee withheld.
(2) Rules governing promotional pools shall be conspicuously posted
and designate:
(i) The amount of funds to be contributed from each pot;
(ii) What type of hand it takes to win the pool (e.g., what
constitutes a ``bad beat'');
(iii) How the promotional funds will be paid out;
(iv) How/when the contributed funds are added to the jackpots; and
(v) Amount/percentage of funds allocated to primary and secondary
jackpots, if applicable.
(3) Promotional pool contributions shall not be placed in or near
the rake circle, in the drop box, or commingled with gaming revenue
from card games or any other gambling game.
(4) The amount of the jackpot shall be conspicuously displayed in
the card room.
(5) At least once a day, the posted pool amount shall be updated to
reflect the current pool amount.
(6) At least once a day, increases to the posted pool amount shall
be reconciled to the cash previously counted or received by the cage by
personnel independent of the card room.
(7) All decreases to the pool must be properly documented,
including a reason for the decrease.
(i) Promotional progressive pots and pools where funds are
displayed in the card room. Promotional funds displayed in the card
room shall be placed in a locked container in plain view of the public.
(2) Persons authorized to transport the locked container shall be
precluded from having access to the contents keys.
(3) The contents key shall be maintained by personnel independent
of the card room.
(4) At least once a day, the locked container shall be removed by
two individuals, one of whom is independent of the card games
department, and transported directly to the cage or other secure room
to be counted, recorded, and verified.
(5) The locked container shall then be returned to the card room
where the posted pool amount shall be updated to reflect the current
pool amount.
(j) Promotional progressive pots and pools where funds are
maintained in the cage. (1) Promotional funds removed from the card
game shall be placed in a locked container.
(2) Persons authorized to transport the locked container shall be
precluded from having access to the contents keys.
(3) The contents key shall be maintained by personnel independent
of the card room.
(4) At least once a day, the locked container shall be removed by
two individuals, one of whom is independent of the card games
department, and transported directly to the cage or other secure room
to be counted, recorded, and verified, prior to accepting the funds
into cage accountability.
(5) The posted pool amount shall then be updated to reflect the
current pool amount.
Sec. 542.10 What are the minimum internal control standards for keno?
(a) Computer applications. For any computer applications utilized,
alternate documentation and/or procedures that provide at least the
level of control described by the standards in this section, as
approved by the Tribal gaming regulatory authority, will be acceptable.
(b) Game play standards. (1) The computerized customer ticket shall
include the date, game number, ticket sequence number, station number,
and conditioning (including multi-race if applicable).
(2) Concurrently with the generation of the ticket the information
on the ticket shall be recorded on a restricted transaction log or
computer storage media.
(3) Keno personnel shall be precluded from access to the restricted
transaction log or computer storage media.
(4) When it is necessary to void a ticket, the void information
shall be inputted in the computer and the computer shall document the
appropriate information pertaining to the voided wager (e.g., void slip
is issued or equivalent documentation is generated).
(5) Controls shall exist to prevent the writing and voiding of
tickets after a game has been closed and after the number selection
process for that game has begun.
(6) The controls in effect for tickets prepared in outstations (if
applicable) shall be identical to those in effect for the primary keno
game.
(c) Rabbit ear or wheel system. (1) The following standards shall
apply if a rabbit ear or wheel system is utilized:
(i) A dedicated camera shall be utilized to monitor the following
both prior to, and subsequent to, the calling of a game:
(A) Empty rabbit ears or wheel;
(B) Date and time;
(C) Game number; and
(D) Full rabbit ears or wheel.
(ii) The film of the rabbit ears or wheel shall provide a legible
identification of the numbers on the balls drawn.
(iii) Keno personnel shall immediately input the selected numbers
in the computer and the computer shall document the date, the game
number, the time the game was closed, and the numbers drawn.
(iv) The Tribal gaming regulatory authority, or the gaming
operation subject to the approval of the Tribal gaming regulatory
authority, shall establish and the gaming operation shall comply with
procedures that prevent unauthorized access to keno balls in play.
(v) Back-up keno ball inventories shall be secured in a manner to
prevent unauthorized access.
(vi) The Tribal gaming regulatory authority, or the gaming
operation subject to the approval of the Tribal gaming regulatory
authority, shall establish and the gaming operation shall comply with
procedures for inspecting new keno balls put into play as well as for
those in use.
(2) [Reserved]
(d) Random number generator. (1) The following standards shall
apply if a random number generator is utilized:
(i) The random number generator shall be linked to the computer
system and shall directly relay the numbers selected into the computer
without manual input.
(ii) Keno personnel shall be precluded from access to the random
number generator.
(2) [Reserved]
(e) Winning tickets. Winning tickets shall be verified and paid as
follows:
(1) The sequence number of tickets presented for payment shall be
inputted into the computer, and the payment amount generated by the
computer shall be given to the patron.
(2) The Tribal gaming regulatory authority, or the gaming operation
subject to the approval of the Tribal gaming regulatory authority,
shall establish and the gaming operation shall comply with procedures
to preclude payment on tickets previously presented for payment,
unclaimed winning tickets (sleepers) after a specified period of time,
voided tickets, and tickets which have not been issued yet.
(3) All payouts shall be supported by the customer (computer-
generated) copy of the winning ticket (payout amount is indicated on
the customer ticket or a payment slip is issued).
(4) A manual report or other documentation shall be produced and
maintained documenting any payments made on tickets which are not
authorized by the computer.
[[Page 66511]]
(5) Winning tickets over a specified dollar amount (not to exceed
$10,000 for locations with more than $5 million annual keno write and
$3,000 for all other locations) shall also require the following:
(i) Approval of management personnel independent of the keno
department, evidenced by their signature;
(ii) Review of the video recording and/or digital record of the
rabbit ears or wheel to verify the legitimacy of the draw and the
accuracy of the draw ticket (for rabbit ear or wheel systems only);
(iii) Comparison of the winning customer copy to the computer
reports;
(iv) Regrading of the customer copy using the payout schedule and
draw information; and
(v) Documentation and maintenance of the procedures in this
paragraph.
(6) When the keno game is operated by one person, all winning
tickets in excess of an amount to be determined by management (not to
exceed $1,500) shall be reviewed and authorized by someone independent
of the keno department.
(f) Check out standards at the end of each keno shift. (1) For each
writer station, a cash summary report (count sheet) shall be prepared
that includes:
(i) Computation of net cash proceeds for the shift and the cash
turned in; and
(ii) Signatures of two employees who have verified the net cash
proceeds for the shift and the cash turned in.
(2) [Reserved]
(g) Promotional payouts or awards. (1) If a gaming operation offers
promotional payouts or awards, the payout form/documentation shall
include the following information:
(i) Date and time;
(ii) Dollar amount of payout or description of personal property
(e.g., jacket, toaster, car, etc.), including fair market value;
(iii) Type of promotion; and
(iv) Signature of at least one employee authorizing and completing
the transaction.
(2) [Reserved]
(h) Standards for statistical reports. (1) Records shall be
maintained which include win and write by individual writer for each
day.
(2) Records shall be maintained which include win, write, and win-
to-write hold percentage for:
(i) Each shift;
(ii) Each day;
(iii) Month-to-date; and
(iv) Year-to-date or fiscal year-to-date as applicable.
(3) Non-keno management independent from the keno personnel shall
review keno statistical data at least on a monthly basis and
investigate any large or unusual statistical variances.
(4) At a minimum, investigations shall be performed for statistical
percentage fluctuations from the base level for a month in excess of +/
-3%. The base level shall be defined as the gaming operation's win
percentage for the previous business year or the previous 12 months.
(5) Such investigations shall be documented and maintained.
(i) System security standards. (1) All keys (including duplicates)
to sensitive computer hardware in the keno area shall be maintained by
a department independent of the keno function.
(2) Personnel independent of the keno department shall be required
to accompany such keys to the keno area and shall observe changes or
repairs each time the sensitive areas are accessed.
(j) Documentation standards. (1) Adequate documentation of all
pertinent keno information shall be generated by the computer system.
(2) This documentation shall be restricted to authorized personnel.
(3) The documentation shall include, at a minimum:
(i) Ticket information (as described in paragraph (b)(1) of this
section);
(ii) Payout information (date, time, ticket number, amount, etc.);
(iii) Game information (number, ball draw, time, etc.);
(iv) Daily recap information, including:
(A) Write;
(B) Payouts; and
(C) Gross revenue (win);
(v) System exception information, including:
(A) Voids;
(B) Late pays; and
(C) Appropriate system parameter information (e.g., changes in pay
tables, ball draws, payouts over a predetermined amount, etc.); and
(vi) Personnel access listing, including:
(A) Employee name;
(B) Employee identification number; and
(C) Listing of functions employee can perform or equivalent means
of identifying same.
(k) Keno audit standards. (1) The keno audit function shall be
independent of the keno department.
(2) At least annually, keno audit shall foot the write on the
restricted copy of the keno transaction report for a minimum of one
shift and compare the total to the total as documented by the computer.
(3) For at least one shift every other month, keno audit shall
perform the following:
(i) Foot the customer copy of the payouts and trace the total to
the payout report; and
(ii) Regrade at least 1% of the winning tickets using the payout
schedule and draw ticket.
(4) Keno audit shall perform the following:
(i) For a minimum of five games per week, compare the video
recording and/or digital record of the rabbit ears or wheel to the
computer transaction summary;
(ii) Compare net cash proceeds to the audited win/loss by shift and
investigate any large cash overages or shortages (i.e., in excess of
$25.00);
(iii) Review and regrade all winning tickets greater than or equal
to $1,500, including all forms which document that proper
authorizations and verifications were obtained and performed;
(iv) Review the documentation for payout adjustments made outside
the computer and investigate large and frequent payments;
(v) Review personnel access listing for inappropriate functions an
employee can perform;
(vi) Review system exception information on a daily basis for
propriety of transactions and unusual occurrences including changes to
the personnel access listing;
(vii) If a random number generator is used, then at least weekly
review the numerical frequency distribution for potential patterns; and
(viii) Investigate and document results of all noted improper
transactions or unusual occurrences.
(5) When the keno game is operated by one person:
(i) The customer copies of all winning tickets in excess of $100
and at least 5% of all other winning tickets shall be regraded and
traced to the computer payout report;
(ii) The video recording and/or digital record of rabbit ears or
wheel shall be randomly compared to the computer game information
report for at least 10% of the games during the shift; and
(iii) Keno audit personnel shall review winning tickets for proper
authorization pursuant to paragraph (e)(6) of this section.
(6) In the event any person performs the writer and deskman
functions on the same shift, the procedures described in paragraphs
(k)(5)(i) and (ii) of this section (using the sample sizes indicated)
shall be performed on tickets written by that person.
(7) Documentation (e.g., a log, checklist, etc.) which evidences
the
[[Page 66512]]
performance of all keno audit procedures shall be maintained.
(8) Non-keno management shall review keno audit exceptions, and
perform and document investigations into unresolved exceptions.
(9) When a multi-game ticket is part of the sample in paragraphs
(k)(3)(ii), (k)(5)(i) and (k)(6) of this section, the procedures may be
performed for 10 games or 10% of the games won, whichever is greater.
(l) Access. Access to the computer system shall be adequately
restricted (i.e., passwords are changed at least quarterly, access to
computer hardware is physically restricted, etc.).
(m) Equipment standards.
(1) There shall be effective maintenance planned to service keno
equipment, including computer program updates, hardware servicing, and
keno ball selection equipment (e.g., service contract with lessor).
(i) Keno equipment maintenance (excluding keno balls) shall be
independent of the operation of the keno game.
(ii) Keno maintenance personnel shall report irregularities to
management personnel independent of keno.
(iii) If the gaming operation utilizes a barcode or microchip
reader in connection with the play of keno, the reader shall be tested
at least annually by personnel independent of the keno department to
determine that it is correctly reading the barcode or microchip.
(2) [Reserved]
(n) Document retention.
(1) All documents, including computer storage media, discussed in
this section shall be retained for five (5) years, except for the
following, which shall be retained for at least seven (7) days:
(i) Video recordings and/or digital records of rabbit ears or
wheel;
(ii) All copies of winning keno tickets of less than $1,500.00.
(2) [Reserved]
(o) Multi-race tickets. (1) Procedures shall be established to
notify keno personnel immediately of large multi-race winners to ensure
compliance with standards in paragraph (e)(5) of this section.
(2) Procedures shall be established to ensure that keno personnel
are aware of multi-race tickets still in process at the end of a shift.
(p) Manual keno. For gaming facilities that conduct manual keno
games, alternate procedures that provide at least the level of control
described by the standards in this section shall be developed and
implemented.
Sec. 542.11 What are the minimum internal control standards for pari-
mutuel wagering?
(a) Exemptions. (1) The requirements of this section shall not
apply to gaming operations who house pari-mutuel wagering operations
conducted entirely by a state licensed simulcast service provider
pursuant to an approved tribal-state compact if:
(i) The simulcast service provider utilizes its own employees for
all aspects of the pari-mutuel wagering operation;
(ii) The gaming operation posts, in a location visible to the
public, that the simulcast service provider and its employees are
wholly responsible for the conduct of pari-mutuel wagering offered at
that location;
(iii) The gaming operation receives a predetermined fee from the
simulcast service provider; and
(iv) In addition, the Tribal gaming regulatory authority, or the
gaming operation subject to the approval of the Tribal gaming
regulatory authority, shall adopt standards that ensure that the gaming
operation receives, from the racetrack, its contractually guaranteed
percentage of the handle.
(2) Gaming operations that contract directly with a state regulated
racetrack as a simulcast service provider, but whose on-site pari-
mutuel operations are conducted wholly or in part by tribal gaming
operation employees, shall not be required to comply with paragraphs
(h)(5) thru (h)(9) of this section.
(i) If any standard contained within this section conflicts with
state law, a tribal-state compact, or a contract, then the gaming
operation shall document the basis for noncompliance and shall maintain
such documentation for inspection by the Tribal gaming regulatory
authority and the Commission.
(ii) In addition, the Tribal gaming regulatory authority, or the
gaming operation subject to the approval of the Tribal gaming
regulatory authority, shall adopt standards that ensure that the gaming
operation receives, from the racetrack, its contractually guaranteed
percentage of the handle.
(b) Computer applications. For any computer applications utilized,
alternate documentation and/or procedures that provide at least the
level of control described by the standards in this section, as
approved by the Tribal gaming regulatory authority, will be acceptable.
(c) Betting ticket and equipment standards. (1) All pari-mutuel
wagers shall be transacted through the pari-mutuel satellite system. In
case of computer failure between the pari-mutuel book and the hub, no
tickets shall be manually written.
(2) Whenever a betting station is opened for wagering or turned
over to a new writer/cashier, the writer/cashier shall sign on and the
computer shall document gaming operation name, station number, the
writer/cashier identifier, and the date and time.
(3) A betting ticket shall consist of at least two parts:
(i) An original, which shall be transacted and issued through a
printer and given to the patron; and
(ii) A copy that shall be recorded concurrently with the generation
of the original ticket either on paper or other storage media (e.g.,
tape or diskette).
(4) Upon accepting a wager, the betting ticket that is created
shall contain the following:
(i) A unique transaction identifier;
(ii) Gaming operation name and station number;
(iii) Race track, race number, horse identification or event
identification, as applicable;
(iv) Type of bet(s), each bet amount, total number of bets, and
total take; and
(v) Date and time.
(5) All tickets shall be considered final at post time.
(6) If a gaming operation voids a betting ticket written prior to
post time, it shall be immediately entered into the system.
(7) Future wagers shall be accepted and processed in the same
manner as regular wagers.
(d) Payout standards. (1) Prior to making payment on a ticket the
writer/cashier shall input the ticket for verification and payment
authorization.
(2) The computer shall be incapable of authorizing payment on a
ticket that has been previously paid, a voided ticket, a losing ticket,
or an unissued ticket.
(e) Checkout standards. (1) Whenever the betting station is closed
or the writer/cashier is replaced, the writer/cashier shall sign off
and the computer shall document the gaming operation name, station
number, the writer/cashier identifier, the date and time, and cash
balance.
(2) For each writer/cashier station a summary report shall be
completed at the conclusion of each shift including:
(i) Computation of cash turned in for the shift; and
(ii) Signatures of two employees who have verified the cash turned
in for the shift.
(f) Employee wagering. Pari-mutuel employees shall be prohibited
from wagering on race events while on duty, including during break
periods.
(g) Computer reports standards. (1) Adequate documentation of all
[[Page 66513]]
pertinent pari-mutuel information shall be generated by the computer
system.
(2) This documentation shall be restricted to authorized personnel.
(3) The documentation shall be created for each day's operation and
shall include, but is not limited to:
(i) Unique transaction identifier;
(ii) Date/time of transaction;
(iii) Type of wager;
(iv) Animal identification or event identification;
(v) Amount of wagers (by ticket, writer/SAM, track/event, and
total);
(vi) Amount of payouts (by ticket, writer/SAM, track/event, and
total);
(vii) Tickets refunded (by ticket, writer, track/event, and total);
(viii) Unpaid winners/vouchers (``outs'') (by ticket/voucher,
track/event, and total);
(ix) Voucher sales/payments (by ticket, writer/SAM, and track/
event);
(x) Voids (by ticket, writer, and total);
(xi) Future wagers (by ticket, date of event, total by day, and
total at the time of revenue recognition);
(xii) Results (winners and payout data);
(xiii) Breakage data (by race and track/event);
(xiv) Commission data (by race and track/event); and
(xv) Purged data (by ticket and total).
(4) The system shall generate the following reports:
(i) A reconciliation report that summarizes totals by track/event,
including write, the day's winning ticket total, total commission and
breakage due the gaming operation, and net funds transferred to or from
the gaming operation's bank account;
(ii) An exception report that contains a listing of all system
functions and overrides not involved in the actual writing or cashing
of tickets, including sign-on/off, voids, and manually input paid
tickets; and
(iii) A purged ticket report that contains a listing of the unique
transaction identifier, description, ticket cost and value, and date
purged.
(h) Accounting and auditing functions. A gaming operation shall
perform the following accounting and auditing functions:
(1) The pari-mutuel audit shall be conducted by someone independent
of the pari-mutuel operation.
(2) Documentation shall be maintained evidencing the performance of
all pari-mutuel accounting and auditing procedures.
(3) An accounting employee shall review handle, commission, and
breakage for each day's play and recalculate the net amount due to or
from the systems operator on a weekly basis.
(4) The accounting employee shall verify actual cash/cash
equivalents turned in to the system's summary report for each cashier's
drawer (Beginning balance, (+) fills (draws), (+) net write (sold less
voids), (-) payouts (net of IRS withholding), (-) cashbacks (paids),
(=) cash turn-in).
(5) An accounting employee shall produce a gross revenue recap
report to calculate gross revenue for each day's play and for a month-
to-date basis, including the following totals:
(i) Commission;
(ii) Positive breakage;
(iii) Negative breakage;
(iv) Track/event fees;
(v) Track/event fee rebates; and
(vi) Purged tickets.
(6) All winning tickets and vouchers shall be physically removed
from the SAM's for each day's play.
(7) In the event a SAM does not balance for a day's play, the
auditor shall perform the following procedures:
(i) Foot the winning tickets and vouchers deposited and trace to
the totals of SAM activity produced by the system;
(ii) Foot the listing of cashed vouchers and trace to the totals
produced by the system;
(iii) Review all exceptions for propriety of transactions and
unusual occurrences;
(iv) Review all voids for propriety;
(v) Verify the results as produced by the system to the results
provided by an independent source;
(vi) Regrade 1% of paid (cashed) tickets to ensure accuracy and
propriety; and
(vii) When applicable, reconcile the totals of future tickets
written to the totals produced by the system for both earned and
unearned take, and review the reports to ascertain that future wagers
are properly included on the day of the event.
(8) At least annually the auditor shall foot the wagers for one day
and trace to the total produced by the system.
(9) At least one day per quarter, the auditor shall recalculate and
verify the change in the unpaid winners to the total purged tickets.
Sec. 542.12 What are the minimum internal control standards for table
games?
(a) Computer applications. For any computer applications utilized,
alternate documentation and/or procedures that provide at least the
level of control described by the standards in this section, as
approved by the Tribal gaming regulatory authority, will be acceptable.
(b) Standards for drop and count. The procedures for the collection
of table game drop boxes and the count of the contents thereof shall
comply with this part as it is applicable to table game drop and table
game soft count.
(c) Fill and credit standards. (1) Fill slips and credit slips
shall be in at least triplicate form, and in a continuous, prenumbered
series. Such slips shall be concurrently numbered in a form utilizing
the alphabet and only in one series at a time. The alphabet need not be
used if the numerical series is not repeated during the business year.
(2) Unissued and issued fill/credit slips shall be safeguarded and
adequate procedures shall be employed in their distribution, use, and
control. Personnel from the cashier or pit departments shall have no
access to the secured (control) copies of the fill/credit slips.
(3) When a fill/credit slip is voided, the cashier shall clearly
mark ``void'' across the face of the original and first copy, the
cashier and one other person independent of the transactions shall sign
both the original and first copy, and shall submit them to the
accounting department for retention and accountability.
(4) Fill transactions shall be authorized by a pit supervisor
before the issuance of fill slips and transfer of chips, tokens, or
cash equivalents. The fill request shall be communicated to the cage
where the fill slip is prepared.
(5) At least three parts of each fill slip shall be utilized as
follows:
(i) One part shall be transported to the pit with the fill and,
after the appropriate signatures are obtained, deposited in the table
game drop box;
(ii) One part shall be retained in the cage for reconciliation of
the cashier bank; and
(iii) For computer systems, one part shall be retained in a secure
manner to insure that only authorized persons may gain access to it.
For manual systems, one part shall be retained in a secure manner in a
continuous unbroken form.
(6) For Tier C gaming operations, the part of the fill slip that is
placed in the table game drop box shall be of a different color for
fills than for credits, unless the type of transaction is clearly
distinguishable in another manner (the checking of a box on the form
shall not be a clearly distinguishable indicator).
(7) The table number, shift, and amount of fill by denomination and
in total shall be noted on all copies of the fill slip. The correct
date and time shall be indicated on at least two copies.
(8) All fills shall be carried from the cashier's cage by an
individual who is independent of the cage or pit.
(9) The fill slip shall be signed by at least the following
individuals (as an indication that each has counted the
[[Page 66514]]
amount of the fill and the amount agrees with the fill slip):
(i) Cashier who prepared the fill slip and issued the chips,
tokens, or cash equivalent;
(ii) Runner who carried the chips, tokens, or cash equivalents from
the cage to the pit;
(iii) Dealer who received the chips, tokens, or cash equivalents at
the gaming table; and
(iv) Pit supervisor who supervised the fill transaction.
(10) Fills shall be broken down and verified by the dealer in
public view before the dealer places the fill in the table tray.
(11) A copy of the fill slip shall then be deposited into the drop
box on the table by the dealer, where it shall appear in the soft count
room with the cash receipts for the shift.
(12) Table credit transactions shall be authorized by a pit
supervisor before the issuance of credit slips and transfer of chips,
tokens, or other cash equivalent. The credit request shall be
communicated to the cage where the credit slip is prepared.
(13) At least three parts of each credit slip shall be utilized as
follows:
(i) Two parts of the credit slip shall be transported by the runner
to the pit. After the appropriate signatures are obtained, one copy
shall be deposited in the table game drop box and one copy shall
accompany transport of the chips, tokens, markers, or cash equivalents
from the pit to the cage.
(ii) For computer systems, one part shall be retained in a secure
manner to insure that only authorized persons may gain access to it.
For manual systems, one part shall be retained in a secure manner in a
continuous unbroken form.
(14) The table number, shift, and the amount of credit by
denomination and in total shall be noted on all copies of the credit
slip. The correct date and time shall be indicated on at least two
copies.
(15) Chips, tokens, and/or cash equivalents shall be removed from
the table tray by the dealer and shall be broken down and verified by
the dealer in public view prior to placing them in racks for transfer
to the cage.
(16) All chips, tokens, and cash equivalents removed from the
tables and markers removed from the pit shall be carried to the
cashier's cage by an individual who is independent of the cage or pit.
(17) The credit slip shall be signed by at least the following
individuals (as an indication that each has counted or, in the case of
markers, reviewed the items transferred):
(i) Cashier who received the items transferred from the pit and
prepared the credit slip;
(ii) Runner who carried the items transferred from the pit to the
cage and returned to the pit with the credit slip;
(iii) Dealer who had custody of the items prior to transfer to the
cage; and
(iv) Pit supervisor who supervised the credit transaction.
(18) The credit slip shall be inserted in the drop box by the
dealer.
(19) Chips, tokens, or other cash equivalents shall be deposited on
or removed from gaming tables only when accompanied by the appropriate
fill/credit or marker transfer forms.
(20) Cross fills (the transfer of chips between table games) and
even cash exchanges are prohibited in the pit.
(d) Table inventory forms. (1) At the close of each shift, for
those table banks that were opened during that shift:
(i) The table's chip, token, coin, and marker inventory shall be
counted and recorded on a table inventory form; or
(ii) If the table banks are maintained on an imprest basis, a final
fill or credit shall be made to bring the bank back to par.
(2) If final fills are not made, beginning and ending inventories
shall be recorded on the master game sheet for shift win calculation
purposes.
(3) The accuracy of inventory forms prepared at shift end shall be
verified by the outgoing pit supervisor and a dealer. Alternatively, if
either the outgoing pit supervisor or a dealer is not available, such
verification may be provided by another pit supervisor or another
supervisor from another gaming department. Verifications shall be
evidenced by signature on the inventory form.
(4) If inventory forms are placed in the drop box, such action
shall be performed by someone other than a pit supervisor.
(e) Table games computer generated documentation standards. (1) The
computer system shall be capable of generating adequate documentation
of all information recorded on the source documents and transaction
detail (e.g., fill/credit slips, markers, etc.).
(2) This documentation shall be restricted to authorized personnel.
(3) The documentation shall include, at a minimum:
(i) System exception information (e.g., appropriate system
parameter information, corrections, voids, etc.); and
(ii) Personnel access listing, which includes, at a minimum:
(A) Employee name;
(B) Employee identification number (if applicable); and
(C) Listing of functions employees can perform or equivalent means
of identifying the same.
(f) Standards for playing cards and dice. (1) Playing cards and
dice shall be maintained in a secure location to prevent unauthorized
access and to reduce the possibility of tampering.
(2) Used cards and dice shall be maintained in a secure location
until marked, scored, or destroyed, in a manner subject to the approval
of the Tribal gaming regulatory authority, to prevent unauthorized
access and reduce the possibility of tampering.
(3) The Tribal gaming regulatory authority, or the gaming operation
subject to the approval of the Tribal gaming regulatory authority,
shall establish a reasonable time period, which shall not exceed seven
(7) days of use, within which to mark and remove cards and dice from
play.
(i) This standard shall not apply where playing cards or dice are
retained for an investigation.
(ii) [Reserved]
(4) A card control log shall be maintained that documents when
cards and dice are received on site, distributed to and returned from
tables and removed from the gaming operation.
(g) Standards for supervision. Pit supervisory personnel (with
authority equal to or greater than those being supervised) shall
provide supervision of all table games.
(h) Analysis of table game performance standards. (1) Records shall
be maintained by day and shift indicating any single-deck blackjack
games that were dealt for an entire shift.
(2) Records reflecting hold percentage by table and type of game
shall be maintained by shift, by day, cumulative month-to-date, and
cumulative year-to-date.
(3) This information shall be presented to and reviewed by
management independent of the pit department on at least a monthly
basis.
(4) The management in paragraph (h)(3) of this section shall
investigate any unusual fluctuations in hold percentage with pit
supervisory personnel.
(5) The results of such investigations shall be documented in
writing and maintained.
(i) Accounting/auditing standards. (1) The accounting and auditing
procedures shall be performed by personnel who are independent of the
transactions being audited/accounted for.
(2) If a table game has the capability to determine drop (e.g.,
bill-in/coin-drop meters, bill acceptor, computerized record, etc.) the
dollar amount of the
[[Page 66515]]
drop shall be reconciled to the actual drop by shift.
(3) Accounting/auditing employees shall review exception reports
for all computerized table games systems at least monthly for propriety
of transactions and unusual occurrences.
(4) All noted improper transactions or unusual occurrences shall be
investigated with the results documented.
(5) Evidence of table games auditing procedures and any follow-up
performed shall be maintained and be available upon request by the
Commission.
(6) A daily recap shall be prepared for the day and month-to-date
which shall include the following information:
(i) Pit credit issues;
(ii) Pit credit payments in chips;
(iii) Pit credit payments in cash;
(iv) Drop;
(v) Win; and
(vi) Gross revenue.
(j) Marker credit play. If a gaming operation allows marker credit
play (exclusive of rim credit and call bets), the following standards
shall apply:
(i) A marker system shall allow for credit to be both issued and
repaid in the pit.
(ii) Prior to the issuance of gaming credit to a player, the
employee extending the credit shall contact the cashier or other
independent source to determine if the player's credit limit has been
properly established and there is sufficient remaining credit available
for the advance.
(iii) Proper authorization of credit extension in excess of the
previously established limit shall be documented.
(iv) The amount of credit extended shall be communicated to the
cage or another independent source and the amount documented within a
reasonable time subsequent to each issuance.
(v) The marker form shall be prepared in at least triplicate form
(triplicate form being defined as three parts performing the functions
delineated in the standard in paragraph (j)(1)(vi) of this section),
with a preprinted or concurrently-printed marker number, and utilized
in numerical sequence. (This requirement shall not preclude the
distribution of batches of markers to various pits.)
(vi) At least three parts of each separately numbered marker form
shall be utilized as follows:
(A) Original shall be maintained in the pit until settled or
transferred to the cage;
(B) Payment slip shall be maintained in the pit until the marker is
settled or transferred to the cage. If paid in the pit, the slip shall
be inserted in the table game drop box. If not paid in the pit, the
slip shall be transferred to the cage with the original;
(C) Issue slip shall be inserted into the appropriate table game
drop box when credit is extended or when the player has signed the
original.
(vii) When marker documentation (e.g., issue slip and payment slip)
is inserted in the drop box, such action shall be performed by the
dealer or boxman at the table.
(viii) A record shall be maintained which details the following
(e.g., master credit record retained at the pit podium):
(A) The signature or initials of the individual(s) approving the
extension of credit (unless such information is contained elsewhere for
each issuance);
(B) The legible name of the individual receiving the credit;
(C) The date and shift of granting the credit;
(D) The table on which the credit was extended;
(E) The amount of credit issued;
(F) The marker number;
(G) The amount of credit remaining after each issuance or the total
credit available for all issuances;
(H) The amount of payment received and nature of settlement (e.g.,
credit slip number, cash, chips, etc.); and
(I) The signature or initials of the individual receiving payment/
settlement.
(ix) The forms required in paragraphs (j)(1)(v), (vi), and (viii)
of this section shall be safeguarded, and adequate procedures shall be
employed to control the distribution, use, and access to these forms.
(x) All credit extensions shall be initially evidenced by lammer
buttons, which shall be displayed on the table in public view and
placed there by supervisory personnel.
(xi) Marker preparation shall be initiated and other records
updated within approximately one hand of play following the initial
issuance of credit to the player.
(xii) Lammer buttons shall be removed only by the dealer or boxman
employed at the table upon completion of a marker transaction.
(xiii) The original marker shall contain at least the following
information:
(A) Marker number;
(B) Player's name and signature;
(C) Date; and
(D) Amount of credit issued.
(xiv) The issue slip or stub shall include the same marker number
as the original, the table number, date and time of issuance, and
amount of credit issued. The issue slip or stub shall also include the
signature of the individual extending the credit, and the signature or
initials of the dealer or boxman at the applicable table, unless this
information is included on another document verifying the issued
marker.
(xv) The payment slip shall include the same marker number as the
original. When the marker is paid in full in the pit, it shall also
include the table number where paid, date and time of payment, nature
of settlement (cash, chips, etc.), and amount of payment. The payment
slip shall also include the signature of a pit supervisor acknowledging
payment, and the signature or initials of the dealer or boxman
receiving payment, unless this information is included on another
document verifying the payment of the marker.
(xvi) When partial payments are made in the pit, a new marker shall
be completed reflecting the remaining balance and the marker number of
the marker originally issued.
(xvii) When partial payments are made in the pit, the payment slip
of the marker which was originally issued shall be properly cross-
referenced to the new marker number, completed with all information
required by paragraph (j)(1)(xv) of this section, and inserted into the
drop box.
(xviii) The cashier's cage or another independent source shall be
notified when payments (full or partial) are made in the pit so that
cage records can be updated for such transactions. Notification shall
be made no later than when the patron's play is completed or at shift
end, whichever is earlier.
(xix) All portions of markers, both issued and unissued, shall be
safeguarded and procedures shall be employed to control the
distribution, use and access to the forms.
(xx) An investigation shall be performed to determine the cause and
responsibility for loss whenever marker forms, or any part thereof, are
misusing. The result of the investigation shall be documented and
maintained for inspection.
(xxi) When markers are transferred to the cage, marker transfer
forms or marker credit slips (or similar documentation) shall be
utilized and such documents shall include, at a minimum, the date,
time, shift, marker number(s), table number(s), amount of each marker,
the total amount transferred, signature of pit supervisor releasing
instruments from the pit, and the signature of cashier verifying
receipt of instruments at the cage.
(xxii) All markers shall be transferred to the cage within 24 hours
of issuance.
[[Page 66516]]
(xxiii) Markers shall be transported to the cashier's cage by an
individual who is independent of the marker issuance and payment
functions (pit clerks may perform this function).
(2) [Reserved]
(k) Name credit instruments accepted in the pit. For the purposes
of this paragraph, name credit instruments means personal checks,
payroll checks, counter checks, hold checks, traveler's checks, or
other similar instruments that are accepted in the pit as a form of
credit issuance to a player with an approved credit limit.
(2) The following standards shall apply if name credit instruments
are accepted in the pit:
(i) A name credit system shall allow for the issuance of credit
without using markers;
(ii) Prior to accepting a name credit instrument, the employee
extending the credit shall contact the cashier or another independent
source to determine if the player's credit limit has been properly
established and the remaining credit available is sufficient for the
advance;
(iii) All name credit instruments shall be transferred to the
cashier's cage (utilizing a two-part order for credit) immediately
following the acceptance of the instrument and issuance of chips (if
name credit instruments are transported accompanied by a credit slip,
an order for credit is not required);
(iv) The order for credit (if applicable) and the credit slip shall
include the patron's name, amount of the credit instrument, the date,
time, shift, table number, signature of pit supervisor releasing
instrument from pit, and the signature of cashier verifying receipt of
instrument at the cage;
(v) The procedures for transacting table credits at standards in
paragraphs (j)(1)(xvi) through (xxiii) of this section shall be
strictly adhered to; and
(vi) The acceptance of payments in the pit for name credit
instruments shall be prohibited.
(l) Call bets.
(1) The following standards shall apply if call bets are accepted
in the pit:
(i) A call bet shall be evidenced by the placement of a lammer
button, chips, or other identifiable designation in an amount equal to
that of the wager in a specific location on the table;
(ii) The placement of the lammer button, chips, or other
identifiable designation shall be performed by supervisory/boxmen
personnel. The placement may be performed by a dealer only if the
supervisor physically observes and gives specific authorization;
(iii) The call bet shall be settled at the end of each hand of play
by the preparation of a marker, repayment of the credit extended, or
the payoff of the winning wager. Call bets extending beyond one hand of
play shall be prohibited; and
(iv) The removal of the lammer button, chips, or other identifiable
designation shall be performed by the dealer/boxman upon completion of
the call bet transaction.
(2) [Reserved]
(m) Rim credit.
(1) The following standards shall apply if rim credit is extended
in the pit:
(i) Rim credit shall be evidenced by the issuance of chips to be
placed in a neutral zone on the table and then extended to the patron
for the patron to wager, or to the dealer to wager for the patron, and
by the placement of a lammer button or other identifiable designation
in an amount equal to that of the chips extended; and
(ii) Rim credit shall be recorded on player cards, or similarly
used documents, which shall be:
(A) Prenumbered or concurrently numbered and accounted for by a
department independent of the pit;
(B) For all extensions and subsequent repayments, evidenced by the
initials or signatures of a supervisor and the dealer attesting to the
validity of each credit extension and repayment;
(C) An indication of the settlement method (e.g., serial number of
marker issued, chips, cash);
(D) Settled no later than when the patron leaves the table at which
the card is prepared;
(E) Transferred to the accounting department on a daily basis; and
(F) Reconciled with other forms utilized to control the issuance of
pit credit (e.g., master credit records, table cards).
(2) [Reserved]
(n) Foreign currency. (l) The following standards shall apply if
foreign currency is accepted in the pit:
(i) Foreign currency transactions shall be authorized by a pit
supervisor/boxman who completes a foreign currency exchange form before
the exchange for chips or tokens;
(ii) Foreign currency exchange forms include the country of origin,
total face value, amount of chips/token extended (i.e., conversion
amount), signature of supervisor/boxman, and the dealer completing the
transaction;
(iii) Foreign currency exchange forms and the foreign currency
shall be inserted in the drop box by the dealer; and
(iv) Alternate procedures specific to the use of foreign valued
gaming chips shall be developed by the Tribal gaming regulatory
authority, or the gaming operation subject to the approval of the
Tribal gaming regulatory authority.
(2) [Reserved]
Sec. 542.13 What are the minimum internal control standards for gaming
machines?
(a) Standards for gaming machines.
(1) For this section only, credit or customer credit means a unit
of value equivalent to cash or cash equivalents deposited, wagered,
won, lost, or redeemed by a patron.
(2) Coins shall include tokens.
(3) For all computerized gaming machine systems, a personnel access
listing shall be maintained which includes at a minimum:
(i) Employee name; or
(ii) Employee identification number (or equivalent); and
(iii) Listing of functions employee can perform or equivalent means
of identifying same.
(b) Computer applications. For any computer applications utilized,
alternate documentation and/or procedures that provide at least the
level of control described by the standards in this section, as
approved by the Tribal gaming regulatory authority, will be acceptable.
(c) Standards for drop and count. The procedures for the collection
of the gaming machine drop and the count thereof shall comply with
Sec. 542.21, Sec. 542.31, or Sec. 542.41 (as applicable).
(d) Jackpot payouts, gaming machines fills, short pays and
accumulated credit payouts standards. (1) For jackpot payouts and
gaming machine fills, documentation shall include the following
information:
(i) Date and time;
(ii) Machine number;
(iii) Dollar amount of cash payout or gaming machine fill (both
alpha and numeric) or description of personal property awarded,
including fair market value. Alpha is optional if another unalterable
method is used for evidencing the amount of the payout;
(iv) Game outcome (including reel symbols, card values, suits,
etc.) for jackpot payouts. Game outcome is not required if a
computerized jackpot/fill system is used;
(v) Signatures of at least two employees verifying and witnessing
the payout or gaming machine fill; however, on graveyard shifts (eight-
hour maximum) payouts/fills less than $100 can be made without the
payout/fill being witnessed if the second person signing can reasonably
verify that a payout/fill is justified. Alternatively, with regard to
jackpot payouts, the signature of one employee is sufficient
[[Page 66517]]
if an on-line accounting system is utilized and the jackpot is less
than $1,200; and
(vi) Preprinted or concurrently printed sequential number.
(2) Jackpot payouts over a predetermined amount shall require the
signature and verification of a supervisory or management employee
independent of the gaming machine department. This predetermined amount
shall be authorized by management (subject to the approval of the
Tribal gaming regulatory authority), documented, and maintained.
(3) For short pays of $10.00 or more, and payouts required for
accumulated credits, the payout form includes:
(i) Date and time;
(ii) Machine number;
(iii) Dollar amount of payout (both alpha and numeric); and
(iv) Signatures of at least two employees verifying and witnessing
the payout.
(4) Computerized jackpot/fill systems shall be restricted so as to
prevent unauthorized access and fraudulent payouts by one individual as
required by Sec. 542.16(a).
(5) Payout forms shall be controlled and routed in a manner that
precludes any one individual from producing a fraudulent payout by
forging signatures or by altering the amount paid out subsequent to the
payout and misappropriating the funds.
(e) Promotional payouts or awards. (1) If a gaming operation offers
promotional payouts or awards that are not reflected on the gaming
machine pay table, then the payout form/documentation shall include:
(i) Date and time;
(ii) Machine number and denomination;
(iii) Dollar amount of payout or description of personal property
(e.g., jacket, toaster, car, etc.), including fair market value;
(iv) Type of promotion (e.g., double jackpots, four-of-a-kind
bonus, etc.); and
(v) Signature of at least one employee authorizing and completing
the transaction.
(2) [Reserved]
(f) Gaming machine department funds standards. (1) The gaming
machine booths and change banks, which are active during the shift,
shall be counted down and reconciled each shift utilizing appropriate
accountability documentation.
(2) The wrapping of loose gaming machine booth and cage cashier
coin shall be performed at a time or location that does not interfere
with the hard count/wrap process or the accountability of that process.
(3) A record shall be maintained evidencing the transfers of
wrapped and unwrapped coins and retained for seven (7) days.
(g) EPROM control standards. (1) At least annually, procedures
shall be performed to insure the integrity of a sample of gaming
machine game program EPROMs, or other equivalent game software media,
by personnel independent of the gaming operation or the machines being
tested.
(2) The Tribal gaming regulatory authority, or the gaming operation
subject to the approval of the Tribal gaming regulatory authority,
shall develop and implement procedures for the following:
(i) Removal of EPROMs, or other equivalent game software media,
from devices, the verification of the existence of errors as
applicable, and the correction via duplication from the master game
program EPROM, or other equivalent game software media.
(ii) Copying one gaming device program to another approved program;
(iii) Verification of duplicated EPROMs before being offered for
play;
(iv) Receipt and destruction of EPROMs, or other equivalent game
software media; and
(v) Securing the EPROM, or other equivalent game software media,
duplicator, and master game EPROMs, or other equivalent game software
media, from unrestricted access.
(3) The master game program number, par percentage, and the pay
table shall be verified to the par sheet when initially received from
the manufacturer.
(4) Gaming machines with potential jackpots in excess of $100,000
shall have the game software circuit boards locked or physically
sealed. The lock or seal shall necessitate the presence of an
individual independent of the gaming machine department to access the
device game program EPROM, or other equivalent game software media. If
a seal is used to secure the board to the frame of the gaming device,
it shall be pre-numbered.
(5) Records that document the procedures in paragraph (g)(2)(i) of
this section shall include the following information:
(i) Date;
(ii) Machine number (source and destination);
(iii) Manufacturer;
(iv) Program number;
(v) Personnel involved;
(vi) Reason for duplication;
(vii) Disposition of any permanently removed EPROM, or other
equivalent game software media; (viii) Seal numbers, if applicable; and
(ix) Approved testing lab approval numbers, if available.
(6) EPROMS, or other equivalent game software media, returned to
gaming devices shall be labeled with the program number. Supporting
documentation shall include the date, program number, information
identical to that shown on the manufacturer's label, and initials of
the individual replacing the EPROM, or other equivalent game software
media.
(h) Standards for evaluating theoretical and actual hold
percentages. (1) Accurate and current theoretical hold worksheets shall
be maintained for each gaming machine.
(2) For those gaming machines or groups of identical machines
(excluding multi-game machines) with differences in theoretical payback
percentage exceeding a 4% spread between the minimum and maximum
theoretical payback, an employee or department independent from the
gaming machine department shall:
(i) On a quarterly basis, record the meters that contain the number
of plays by wager (i.e., one coin, two coins, etc.);
(ii) On an annual basis, calculate the theoretical hold percentage
based on the distribution of plays by wager type;
(iii) On an annual basis, adjust the machine(s) theoretical hold
percentage in the gaming machine statistical report to reflect this
revised percentage; and
(iv) For those gaming machines that do not record the number of
plays by wager, the following alternative standard shall apply:
(A) On at least an annual basis, calculate the actual hold
percentage for each gaming machine;
(B) On at least an annual basis, adjust the theoretical hold
percentages for each gaming machine to the previously calculated actual
hold percentage; and
(C) The adjusted theoretical hold percentage shall be within the
spread between the minimum and maximum theoretical payback percentages.
(3) For multi-game machines with a four percent (4%) or greater
spread between minimum and maximum theoretical payback percentages, an
employee or department independent of the gaming machine department
shall:
(i) Weekly, record the total coin-in meter;
(ii) Quarterly, record the coin-in meters for each game contained
in the machine; and
(iii) On an annual basis, adjust the theoretical hold percentage to
a weighted average based upon the ratio of coin-in for each game.
(4) The adjusted theoretical hold percentage for multi-game
machines may be combined for machines with
[[Page 66518]]
exactly the same game mix throughout the year.
(5) The theoretical hold percentages used in the gaming machine
analysis reports should be within the performance standards set by the
manufacturer.
(6) Records shall be maintained for each machine indicating the
dates and type of changes made and the recalculation of theoretical
hold as a result of the changes.
(7) Records shall be maintained for each machine which indicate the
date the machine was placed into service, the date the machine was
removed from operation, the date the machine was placed back into
operation, and any changes in machine numbers and designations.
(8) All of the gaming machines shall contain functioning meters
which shall record coin-in or credit-in, or on-line gaming machine
monitoring system that captures similar data.
(9) All gaming machines with bill acceptors shall contain
functioning bill-in meters that record the dollar amounts or number of
bills accepted by denomination.
(10) Gaming machine in-meter readings shall be recorded at least
weekly (monthly for Tier A and Tier B gaming operations) immediately
prior to or subsequent to a gaming machine drop. On-line gaming machine
monitoring systems can satisfy this requirement. However, the time
between readings may extend beyond one week in order for a reading to
coincide with the end of an accounting period only if such extension is
for no longer than six days. In-meter readings should be retained for
at least five years.
(11) The employee who records the in-meter reading shall either be
independent of the hard count team or shall be assigned on a rotating
basis, unless the in-meter readings are randomly verified quarterly for
all gaming machines and cash acceptors by someone other than the
regular in-meter reader.
(12) Upon receipt of the meter reading summary, the accounting
department shall review all meter readings for reasonableness using
pre-established parameters.
(13) Prior to final preparation of statistical reports, meter
readings that do not appear reasonable shall be reviewed with gaming
machine department employees, and exceptions documented, so that meters
can be repaired or clerical errors in the recording of meter readings
can be corrected.
(14) A report shall be produced at least monthly showing month-to-
date, year-to-date (previous twelve (12) months data preferred), and if
practicable, life-to-date actual hold percentage computations for
individual machines and a comparison to each machine's theoretical hold
percentage previously discussed.
(15) Each change to a gaming machine's theoretical hold percentage,
including progressive percentage contributions, shall result in that
machine being treated as a new machine in the statistical reports
(i.e., not commingling various hold percentages).
(16) If promotional payouts or awards are included on the gaming
machine statistical reports, it shall be in a manner that prevents
distorting the actual hold percentages of the affected machines.
(17) A report shall be produced at least monthly showing year-to-
date combined gaming machine performance, by denomination. The report
shall include the following for each denomination:
(i) Combined actual hold percentage;
(ii) Percentage variance; and
(iii) Projected dollar variance (i.e., coin-in times the percentage
variance).
(18) The statistical reports shall be reviewed by both gaming
machine department management and management employees independent of
the gaming machine department on at least a monthly basis.
(19) Large variances ( 3% recommended) between
theoretical hold and actual hold, for those machines in play for more
than six (6) months, shall be investigated and resolved with the
findings documented in a timely manner.
(20) Maintenance of the on-line gaming machine monitoring system
data files shall be performed by a department independent of the gaming
machine department. Alternatively, maintenance may be performed by
gaming machine supervisory employees if sufficient documentation is
generated and it is randomly verified on a monthly basis by employees
independent of the gaming machine department.
(21) Updates to the on-line gaming machine monitoring system to
reflect additions, deletions, or movements of gaming machines shall be
made at least weekly prior to in-meter readings and the weigh process.
(i) Gaming machine hopper contents standards. When machines are
removed from the floor, the gaming machine drop and hopper contents
shall be counted and recorded by at least two employees with
appropriate documentation being routed to the accounting department for
proper recording and accounting for initial hopper loads.
(j) Player tracking system.
(1) The following standards apply if a player tracking system is
utilized:
(i) The player tracking system shall be secured so as to prevent
unauthorized access (e.g., changing passwords at least quarterly and
physical access to computer hardware, etc.).
(ii) The addition of points to members' accounts other than through
actual gaming machine play shall be sufficiently documented (including
substantiation of reasons for increases) and shall be authorized by a
department independent of the player tracking and gaming machines.
Alternatively, addition of points to members' accounts may be
authorized by gaming machine supervisory employees if sufficient
documentation is generated and it is randomly verified by employees
independent of the gaming machine department on a quarterly basis.
(iii) Booth employees who redeem points for members shall be
allowed to receive lost cards, provided that they are immediately
deposited into a secured container for retrieval by independent
personnel.
(iv) Changes to the player tracking system parameters, such as
point structures and employee access, shall be performed by supervisory
employees independent of the gaming machine department. Alternatively,
changes to player tracking system parameters may be performed by gaming
machine supervisory employees if sufficient documentation is generated
and it is randomly verified by supervisory employees independent of the
gaming machine department on a monthly basis.
(v) All other changes to the player tracking system shall be
appropriately documented.
(2) [Reserved]
(k) In-house progressive gaming machine standards. (1) A meter that
shows the amount of the progressive jackpot shall be conspicuously
displayed at or near the machines to which the jackpot applies.
(i) At least once each day, each gaming operation shall record the
amount shown on each progressive jackpot meter at the gaming
operation's establishment except for those jackpots that can be paid
directly from the machine's hopper;
(ii) Explanations for meter reading decreases shall be maintained
with the progressive meter reading sheets, and where the payment of a
jackpot is the explanation for a decrease, the gaming operation shall
record the jackpot payout number on the sheet or have the number
reasonably available; and
[[Page 66519]]
(iii) Each gaming operation shall record the base amount of each
progressive jackpot the gaming operation offers.
(iv) The Tribal gaming regulatory authority shall approve
procedures specific to the transfer of progressive amounts in excess of
the base amount to other gaming machines. Such procedures may also
include other methods of distribution that accrue to the benefit of the
gaming public via an award or prize.
(2) [Reserved]
(l) Wide area progressive gaming machine standards.
(1)A meter that shows the amount of the progressive jackpot shall
be conspicuously displayed at or near the machines to which the jackpot
applies.
(i) At least once each day, each gaming operation shall record the
amount shown on each progressive jackpot meter at the gaming
operation's establishment except for those jackpots that can be paid
directly from the machine's hopper;
(ii) Explanations for meter reading decreases shall be maintained
with the progressive meter reading sheets, and where the payment of a
jackpot is the explanation for a decrease, the gaming operation shall
record the jackpot payout number on the sheet or have the number
reasonably available; and
(iii) Each gaming operation shall record the base amount of each
progressive jackpot the gaming operation offers.
(2) As applicable to participating gaming operations, the wide area
progressive gaming machine system shall be adequately restricted to
prevent unauthorized access (e.g., changing passwords at least
quarterly, restrict access to EPROMs or other equivalent game software
media, and restrict physical access to computer hardware, etc.).
(3) For the wide area progressive system, procedures shall be
developed, implemented, documented or contracted for:
(i) Reconciliation of meters and jackpot payouts;
(ii) Collection/drop of gaming machine funds;
(iii) Jackpot verification and payment and billing to gaming
operations on pro-rata basis;
(iv) System maintenance;
(v) System accuracy; and
(vi) System security.
(4) Reports, where applicable, adequately documenting the
procedures required in paragraph (1)(3) of this section shall be
generated and retained.
(m) Accounting/auditing standards. (1) Gaming machine accounting/
auditing procedures shall be performed by employees who are independent
of the transactions being reviewed.
(2) For computerized player tracking systems, an accounting/
auditing employee shall perform the following procedures at least one
day per month:
(i) Foot all points-redeemed documentation and trace to the system-
generated totals; and
(ii) Review all points-redeemed documentation for propriety.
(3) For on-line gaming machine monitoring systems, procedures shall
be performed at least monthly to verify that the system is transmitting
and receiving data from the gaming machines properly and to verify the
continuing accuracy of the coin-in meter readings as recorded in the
gaming machine statistical report.
(4) For weigh scale and currency interface systems, for at least
one drop period per month accounting/auditing employees shall make such
comparisons as necessary to the system generated count as recorded in
the gaming machine statistical report, in total. Discrepancies shall be
resolved prior to generation/distribution of gaming machine reports.
(5) For each drop period, accounting/auditing personnel shall
compare the coin-to-drop meter reading to the actual drop amount.
Discrepancies should be resolved prior to generation/distribution of
on-line gaming machine monitoring system statistical reports.
(6) Follow-up shall be performed for any one machine having an
unresolved variance between actual coin drop and coin-to-drop meter
reading in excess of 3% or $25.00, whichever is greater. The follow-up
performed and results of the investigation shall be documented and
maintained.
(7) At least weekly, accounting/auditing employees shall compare
the bill-in meter reading to the total currency acceptor drop amount
for the week. Discrepancies shall be resolved before the generation/
distribution of gaming machine statistical reports.
(8) Follow-up shall be performed for any one machine having an
unresolved variance between actual currency drop and bill-in meter
reading in excess of $200.00. The follow-up performed and results of
the investigation shall be documented and maintained.
(9) At least annually, accounting/auditing personnel shall randomly
verify that EPROM or other equivalent game software media changes are
properly reflected in the gaming machine analysis reports.
(10) Accounting/auditing employees shall review exception reports
for all computerized gaming machine systems on a daily basis for
propriety of transactions and unusual occurrences.
(11) All gaming machine auditing procedures and any follow-up
performed shall be documented and maintained for inspection.
(n) Cash-out tickets. For gaming machines that utilize cash-out
tickets, the following standards apply. This standard is not applicable
to Tiers A and B. Tiers A and B shall develop adequate standards
governing the security over the issuance of the cash-out paper to the
gaming machines and the redemption of cash-out slips.
(1) In addition to the applicable auditing and accounting standards
in paragraph (m) of this section, on a quarterly basis, the gaming
operation shall foot all jackpot cash-out tickets equal to or greater
than $1,200 and trace totals to those produced by the host validation
computer system.
(2) The customer may request a cash-out ticket from the gaming
machine that reflects all remaining credits. The cash-out ticket shall
be printed at the gaming machine by an internal document printer. Cash-
out ticket shall be valid for a time period specified by the Tribal
gaming regulatory authority, or the gaming operation subject to the
approval of the Tribal gaming regulatory authority. Tickets may be
redeemed for payment or inserted in another gaming machine and wagered,
if applicable, during the specified time period.
(3) The customer shall redeem the cash-out ticket at a change booth
or cashiers' cage. Alternatively, if a gaming operation utilizes a
remote computer validation system, the Tribal gaming regulatory
authority, or the gaming operation subject to the approval of the
Tribal gaming regulatory authority, shall develop alternate standards,
for the maximum amount that can be redeemed, which shall not exceed
$1,199.99 per cash-out ticket. Once the cash-out ticket is presented
for redemption, the following shall occur:
(i) Scan the bar code via an optical reader or its equivalent; or
(ii) Input the cash-out ticket validation number into the computer.
(4) The information contained in paragraph (n)(3) of this section
shall be communicated to the host computer. The host computer shall
verify the authenticity of the cash-out ticket and communicate directly
to the redeemer of the cash-out ticket.
(5) If valid, the redeemer of the cash-out ticket pays the customer
the appropriate amount and the cash-out ticket is electronically noted
``paid'' in the system. The ``paid'' cash-out ticket shall remain in
the cashiers'' bank for reconciliation purposes. The host
[[Page 66520]]
validation computer system shall electronically reconcile the cashier's
banks for the paid cashed-out tickets.
(6) If invalid, the host computer shall notify the redeemer of the
cash-out ticket that one of the following conditions exists:
(i) Serial number cannot be found on file (stale date, forgery,
etc.);
(ii) Cash-out ticket has already been paid; or
(iii) Amount of cash-out ticket differs from amount on file. The
cashier shall refuse payment to the customer and notify a supervisor of
the invalid condition. The supervisor shall resolve the dispute.
(7) If the host validation computer system temporarily goes down,
cashiers may redeem cash-out tickets after recording the following:
(i) Serial number of the cash-out ticket;
(ii) Date;
(iii) Dollar amount; and
(iv) Issuing gaming machine number.
(8) Cash-out tickets shall be validated as expeditiously as
possible when the host validation computer system is restored.
(9) The Tribal gaming regulatory authority, or the gaming operation
subject to the approval of the Tribal gaming regulatory authority,
shall develop and implement procedures to control cash-out ticket paper
which shall include procedures which:
(i) Mitigate the risk of counterfeiting of cash-out ticket paper;
(ii) Adequately controls the inventory of the cash-out ticket
paper; and
(iii) Provide for the destruction of all unused cash-out ticket
paper.
(10) If the host validation computer system is down for more than
four hours, the gaming operation shall promptly notify the Tribal
gaming regulatory authority or its designated representative.
(11) These gaming machine systems shall comply with all other
standards (as applicable) in this part including:
(i) Standards for bill acceptor drop and count;
(ii) Standards for coin drop and count; and
(iii) Standards concerning EPROMS or other equivalent game software
media.
(o) Account access cards. For gaming machines that utilize account
access cards to activate play of the machine, the following standards
shall apply:
(1) Equipment. (i) A central computer, with supporting hardware and
software, to coordinate network activities, provide system interface,
and store and manage a player/account database;
(ii) A network of contiguous player terminals with touch-screen or
button-controlled video monitors connected to an electronic selection
device and the central computer via a communications network;
(iii) One or more electronic selection devices, utilizing random
number generators, each of which selects any combination or
combinations of numbers, colors, and/or symbols for a network of player
terminals.
(2) Player terminals standards. (i) The player terminals are
connected to a game server;
(ii) The game server shall generate and transmit to the bank of
player terminals a set of random numbers, colors, and/or symbols at
regular intervals. The subsequent game results are determined at the
player terminal and the resulting information is transmitted to the
account server;
(iii) The game server shall be housed in a game server room or a
secure locked cabinet.
(3) Patron account maintenance standards. A central computer acting
as an account server shall provide customer account maintenance and the
deposit/withdrawal function of those account balances;
(ii) Patrons may access their accounts on the computer system by
means of a account access card at the player terminal. Each player
terminal may be equipped with a card reader and personal identification
number (PIN) pad or touch screen array for this purpose;
(iii) All communications between the player terminal and the
account server shall be encrypted for security reasons.
(4) Patron account generation standards. (i) A computer file for
each patron shall be prepared by a clerk, with no incompatible
functions, prior to the patron being issued an account access card to
be utilized for machine play. The patron may select his/her PIN to be
used in conjunction with the account access card.
(ii) The clerk shall sign-on with a unique password to a terminal
equipped with peripherals required to establish a customer account.
Passwords are issued and can only be changed by information technology
personnel at the discretion of the department director.
(iii) After entering a specified number of incorrect PIN entries at
the cage or player terminal, the patron shall be directed to proceed to
the Gaming Machine Information Center to obtain a new PIN. If a patron
forgets, misplaces or requests a change to their PIN, the patron shall
proceed to the Gaming Machine Information Center.
(5) Deposit of credits standards. (i) The cashier shall sign-on
with a unique password to a cashier terminal equipped with peripherals
required to complete the credit transactions. Passwords are issued and
can only be changed by information technology personnel at the
discretion of the department director.
(ii) The patron shall present cash, chips, coin or coupons along
with their account access card to a cashier to deposit credits.
(iii) The cashier shall complete the transaction by utilizing a
card scanner which the cashier shall slide the patron's account access
card through.
(iv) The cashier shall accept the funds from the patron and enter
the appropriate amount on the cashier terminal.
(v) A multi-part deposit slip shall be generated by the point of
sale receipt printer. The cashier shall direct the patron to sign two
copies of the deposit slip receipt. The original of the signed deposit
slip shall be given to the patron. The first copy of the signed deposit
slip shall be secured in the cashier's cash drawer.
(vi) The cashier shall verify the patron's balance before
completing the transaction. The cashier shall secure the funds in their
cash drawer and return the account access card to the patron.
(6) Prize standards. (i) Winners at the gaming machines may receive
cash, prizes redeemable for cash or merchandise.
(ii) If merchandise prizes are to be awarded, the specific type of
prize or prizes that may be won shall be disclosed to the player before
the game begins.
(iii) The redemption period of account access cards, as approved by
the Tribal gaming regulatory authority, shall be conspicuously posted
in the gaming operation.
(7) Credit withdrawal. The patron shall present their account
access card to a cashier to withdraw their credits. The cashier shall
perform the following:
(i) Scan the account access card;
(ii) Request the patron to enter their PIN, if the PIN was selected
by the patron;
(iii) The cashier shall ascertain the amount the patron wishes to
withdraw and enter the amount into the computer;
(iv) A multi-part withdrawal slip shall be generated by the point
of sale receipt printer. The cashier shall direct the patron to sign
the original and one copy of the withdrawal slip;
(v) The cashier shall verify that the account access card and the
patron match by:
(A) Comparing the patron to image on the computer screen of
patron's picture ID; or
(B) Comparing the patron signature on the withdrawal slip to
signature on the computer screen.
[[Page 66521]]
(vi) The cashier shall verify the patron's balance before
completing the transaction. The cashier shall pay the patron the
appropriate amount, issue the patron the original withdrawal slip and
return the account access card to the patron;
(vii) The first copy of the withdrawal slip shall be placed in the
cash drawer. All account transactions shall be accurately tracked by
the account server computer system. The first copy of the withdrawal
slip shall be forwarded to the accounting department at the end of the
gaming day; and
(viii) In the event the imaging function is temporarily disabled,
patrons shall be required to provide positive ID for cash withdrawal
transactions at the cashier stations.
(p) Smart cards. All smart cards (i.e., cards that possess the
means to electronically store and retrieve data) that maintain the only
source of account data are prohibited.
Sec. 542.14 What are the minimum internal control standards for the
cage?
(a) Computer applications. For any computer applications utilized,
alternate documentation and/or procedures that provide at least the
level of control described by the standards in this section, as
approved by the Tribal gaming regulatory authority, will be acceptable.
(b) Personal checks, cashier's checks, payroll checks, and counter
checks. (1) If personal checks, cashier's checks, payroll checks, or
counter checks are cashed at the cage, the Tribal gaming regulatory
authority, or the gaming operation subject to the approval of the
Tribal gaming regulatory authority, shall implement appropriate
controls for purposes of security and integrity.
(2) The Tribal gaming regulatory authority, or the gaming operation
subject to the approval of the Tribal gaming regulatory authority,
shall establish and the gaming operation shall comply with procedures
for the acceptance of personal checks, collecting and recording checks
returned to the gaming operation after deposit, re-deposit, and write-
off authorization.
(3) When counter checks are issued, the following shall be included
on the check:
(i) The patron's name and signature;
(ii) The dollar amount of the counter check (both alpha and
numeric);
(iii) Patron's bank name and bank account number;
(iv) Date of issuance; and
(v) Signature or initials of the individual approving the counter
check transaction.
(4) When traveler's checks or other guaranteed drafts such as
cashier's checks are presented, the cashier shall comply with the
examination and documentation procedures as required by the issuer.
(c) Customer deposited funds. If a gaming operation permits a
customer to deposit funds with the gaming operation at the cage, the
following standards shall apply.
(1) The receipt or withdrawal of a customer deposit shall be
evidenced by at least a two-part document with one copy going to the
customer and one copy remaining in the cage file.
(2) The multi-part receipt shall contain the following information:
(i) Same receipt number on all copies;
(ii) Customer's name and signature;
(iii) Date of receipt and withdrawal;
(iv) Dollar amount of deposit/withdrawal; and
(v) Nature of deposit (cash, check, chips); however,
(vi) Provided all of the information in paragraph (c)(2)(i) through
(v) is available, the only required information for all copies of the
receipt is the receipt number.
(3) The Tribal gaming regulatory authority, or the gaming operation
subject to the approval of the Tribal gaming regulatory authority,
shall establish and the gaming operation shall comply with procedures
that:
(i) Maintain a detailed record by patron name and date of all funds
on deposit;
(ii) Maintain a current balance of all customer cash deposits which
are in the cage/vault inventory or accountability; and
(iii) Reconcile this current balance with the deposits and
withdrawals at least daily.
(4) The gaming operation, subject to the approval of the Tribal
gaming regulatory authority, shall describe the sequence of the
required signatures attesting to the accuracy of the information
contained on the customer deposit or withdrawal form ensuring that the
form is signed by the cashier.
(5) All customer deposits and withdrawal transactions at the cage
shall be recorded on a cage accountability form on a per-shift basis.
(6) Only cash, cash equivalents, chips, and tokens shall be
accepted from customers for the purpose of a customer deposit.
(7) The Tribal gaming regulatory authority, or the gaming operation
subject to the approval of the Tribal gaming regulatory authority,
shall establish and the gaming operation shall comply with procedures
that verify the patron's identity, including photo identification.
(8) A file for patrons shall be prepared prior to acceptance of a
deposit.
(d) Cage and vault accountability standards. All transactions that
flow through the cage shall be summarized on a cage accountability form
on a per shift basis and shall be supported by documentation.
(2) The cage and vault (including coin room) inventories shall be
counted by the oncoming and outgoing cashiers. These employees shall
make individual counts for comparison of accuracy and maintenance of
individual accountability. Such counts shall be recorded at the end of
each shift during which activity took place. All discrepancies shall be
noted and investigated.
(3) The gaming operation cash-on-hand shall include, but is not
limited to, the following components:
(i) Currency and coins;
(ii) House chips, including reserve chips;
(iii) Personal checks, cashier's checks, counter checks, and
traveler's checks for deposit;
(iv) Customer deposits;
(v) Chips on tables;
(vi) Hopper loads (coins put into machines when they are placed in
service); and
(vii) Fills and credits (these documents shall be treated as assets
and liabilities, respectively, of the cage during a business day. When
win or loss is recorded at the end of the business day, they are
removed from the accountability).
(4) The Tribal gaming regulatory authority, or the gaming operation
subject to the approval of the Tribal gaming regulatory authority,
shall establish a minimum bankroll formula to ensure the gaming
operation maintains cash or cash equivalents (on hand and in the bank,
if readily accessible) in an amount sufficient to satisfy obligations
to the gaming operation's patrons as they are incurred. A suggested
bankroll formula will be provided by the Commission upon request.
(e) Chip and token standards. The Tribal gaming regulatory
authority, or the gaming operation subject to the approval of the
Tribal gaming regulatory authority, shall establish and the gaming
operation shall comply with procedures for the receipt, inventory,
storage, and destruction of gaming chips and tokens.
(f) Coupon standards. Any program for the exchange of coupons for
chips, tokens, and/or another coupon program shall be approved by the
Tribal gaming regulatory authority prior to implementation. If
approved, the gaming operation shall establish and
[[Page 66522]]
comply with procedures that account for and control such programs.
(g) Accounting/auditing standards. (1) The cage accountability
shall be reconciled to the general ledger at least monthly.
(2) A trial balance of gaming operation accounts receivable,
including the name of the patron and current balance, shall be prepared
at least monthly for active, inactive, settled or written-off accounts.
(3) The trial balance of gaming operation accounts receivable shall
be reconciled to the general ledger each month. The reconciliation and
any follow-up performed shall be documented and retained.
(4) On a monthly basis an evaluation of the collection percentage
of credit issued to identify unusual trends shall be performed.
(5) All cage and credit accounting procedures and any follow-up
performed shall be documented.
(h) Extraneous items. The Tribal gaming regulatory authority, or
the gaming operation subject to the approval of the Tribal gaming
regulatory authority, shall develop procedures to address the
transporting of extraneous items, such as coats, purses, and/or boxes,
into and out of the cage, coin room, count room, and/or vault.
Sec. 542.15 What are the minimum internal control standards for
credit?
(a) Computer applications. For any computer applications utilized,
alternate documentation and/or procedures that provide at least the
level of control described by the standards in this section, as
approved by the Tribal gaming regulatory authority, will be acceptable.
(b) Credit standards. The following standards shall apply if the
gaming operation authorizes and extends credit to patrons:
(1) At least the following information shall be recorded for
patrons who have credit limits or are issued credit (excluding personal
checks, payroll checks, cashier's checks, and traveler's checks):
(i) Patron's name, current address, and signature;
(ii) Identification verifications;
(iii) Authorized credit limit;
(iv) Documentation of authorization by an individual designated by
management to approve credit limits; and
(v) Credit issuances and payments.
(2) Prior to extending credit, the patron's gaming operation credit
record and/or other documentation shall be examined to determine the
following:
(i) Properly authorized credit limit;
(ii) Whether remaining credit is sufficient to cover the credit
issuance; and
(iii) Identity of the patron (except for known patrons).
(3) Credit extensions over a specified dollar amount shall be
approved by personnel designated by management.
(4) Proper approval of credit extensions over ten percent (10%) of
the previously established limit shall be documented.
(5) The job functions of credit approval (i.e., establishing the
patron's credit worthiness) and credit extension (i.e., advancing
patron's credit) shall be segregated for credit extensions to a single
patron of $10,000 or more per day (applies whether the credit is
extended in the pit or the cage).
(6) If cage credit is extended to a single patron in an amount
exceeding $2,500, appropriate gaming personnel shall be notified on a
timely basis of the patrons playing on cage credit, the applicable
amount of credit issued, and the available balance.
(7) Cage marker forms shall be at least two parts (the original
marker and a payment slip), prenumbered by the printer or concurrently
numbered by the computerized system, and utilized in numerical
sequence.
(8) The completed original cage marker shall contain at least the
following information:
(i) Marker number;
(ii) Player's name and signature; and
(iii) Amount of credit issued (both alpha and numeric).
(9) The completed payment slip shall include the same marker number
as the original, date and time of payment, amount of payment, nature of
settlement (cash, chips, etc.), and signature of cashier receiving the
payment.
(c) Payment standards. All payments received on outstanding credit
instruments shall be permanently recorded in the gaming operation's
records.
(2) When partial payments are made on credit instruments, they
shall be evidenced by a multi-part receipt (or another equivalent
document) which contains:
(i) The same preprinted number on all copies;
(ii) Patron's name;
(iii) Date of payment;
(iv) Dollar amount of payment (or remaining balance if a new marker
is issued), and nature of settlement (cash, chips, etc.);
(v) Signature of employee receiving payment; and
(vi) Number of credit instrument on which partial payment is being
made.
(3) Unless account balances are routinely confirmed on a random
basis by the accounting or internal audit departments, or statements
are mailed by someone independent of the credit transactions and
collections thereon, and the department receiving payments cannot
access cash, then the following standards shall apply:
(i) The routing procedures for payments by mail require that they
be received by a department independent of credit instrument custody
and collection;
(ii) Such receipts by mail shall be documented on a listing
indicating the customer's name, amount of payment, nature of payment
(if other than a check), and date payment received; and
(iii) The total amount of the listing of mail receipts shall be
reconciled with the total mail receipts recorded on the appropriate
accountability form by the accounting department on a random basis (for
at least three days per month).
(d) Access to credit documentation.
(1) Access to credit documentation shall be restricted as follows:
(i) The credit information shall be restricted to those positions
that require access and are so authorized by management;
(ii) Outstanding credit instruments shall be restricted to persons
authorized by management; and
(iii) Written-off credit instruments shall be further restricted to
individuals specified by management.
(2) [Reserved]
(e) Maintenance of credit documentation. (1) All extensions of cage
credit, pit credit transferred to the cage, and subsequent payments
shall be documented on a credit instrument control form.
(2) Records of all correspondence, transfers to and from outside
agencies, and other documents related to issued credit instruments
shall be maintained.
(f) Write-off and settlement standards. (1) Written-off or settled
credit instruments shall be authorized in writing.
(2) Such authorizations shall be made by at least two management
officials who are from departments independent of the credit
transaction.
(g) Collection agency standards. (1) If credit instruments are
transferred to collection agencies or other collection representatives,
a copy of the credit instrument and a receipt from the collection
representative shall be obtained and maintained until the original
credit instrument is returned or payment is received.
(2) An individual independent of credit transactions and
collections shall periodically review the documents in paragraph (g)(1)
of this section.
(h) Accounting/auditing standards.
[[Page 66523]]
(1) An individual independent of the cage, credit, and collection
functions shall perform all of the following at least three (3) times
per year:
(i) Ascertain compliance with credit limits and other established
credit issuance procedures;
(ii) Randomly reconcile outstanding balances of both active and
inactive accounts on the accounts receivable listing to individual
credit records and physical instruments;
(iii) Examine credit records to determine that appropriate
collection efforts are being made and payments are being properly
recorded; and
(iv) For a minimum of five (5) days per month, partial payment
receipts shall be subsequently reconciled to the total payments
recorded by the cage for the day and shall be numerically accounted
for.
(2) [Reserved]
Sec. 542.16 What are the minimum internal control standards for
information technology?
(a) General controls for gaming hardware and software. (1)
Management shall take an active role in making sure that physical and
logical security measures are implemented, maintained, and adhered to
by personnel to prevent unauthorized access that could cause errors or
compromise data or processing integrity.
(i) Management shall ensure that all new gaming vendor hardware and
software agreements/contracts will contain language requiring the
vendor to adhere to the tribal minimum internal control standards.
(ii) Physical security measures shall exist over computer, computer
terminals, and storage media to prevent unauthorized access and loss of
integrity of data and processing.
(iii) Access to systems software and application programs shall be
limited to authorized personnel.
(iv) Access to computer data shall be limited to authorized
personnel.
(v) Access to computer communications facilities, or the computer
system, and information transmissions shall be limited to authorized
personnel.
(vi) Standards in paragraph (a)(1) of this section shall apply to
each applicable department within the gaming operation.
(2) The main computers (i.e., hardware, software, and data files)
for each gaming application (e.g., keno, race and sports, gaming
machines, etc.) shall be in a secured area with access restricted to
authorized persons, including vendors.
(3) Access to computer operations shall be restricted to authorized
personnel to reduce the risk of loss of integrity of data or
processing.
(4) Incompatible duties shall be adequately segregated and
monitored to prevent error in general information technology procedures
to go undetected or fraud to be concealed.
(5) Non-information technology personnel shall be precluded from
having unrestricted access to the secured computer areas.
(6) The computer systems, including application software, shall be
secured through the use of passwords or other approved means where
applicable. Management personnel or persons independent of the
department being controlled shall assign and control access to system
functions.
(7) Passwords shall be controlled as follows unless otherwise
addressed in the standards in this section.
(i) Each user shall have their own individual password;
(ii) Passwords shall be changed at least quarterly with changes
documented; and
(iii) For computer systems that automatically force a password
change on a quarterly basis, documentation shall be maintained listing
the systems and the date the user was given access.
(8) Adequate backup and recovery procedures shall be in place which
include:
(i) Frequent backup of data files;
(ii) Backup of all programs;
(iii) Secured off-site storage of all backup data files and
programs, or other adequate protection; and
(iv) Recovery procedures, which are tested on a sample basis at
least annually with documentation of results.
(9) Adequate information technology department system documentation
shall be maintained, including descriptions of hardware and software,
operator manuals, etc.
(b) Independence of information technology personnel. (1) The
information technology personnel shall be independent of the gaming
areas (e.g., cage, pit, count rooms, etc.). Information technology
personnel procedures and controls should be documented and
responsibilities communicated.
(2) Information technology personnel shall be precluded from
unauthorized access to:
(i) Computers and terminals located in gaming areas;
(ii) Source documents; and
(iii) Live data files (not test data).
(3) Information technology personnel shall be:
(i) Restricted from having unauthorized access to cash or other
liquid assets; and
(ii) From initiating general or subsidiary ledger entries.
(c) Program changes.
(1) Program changes for in-house developed systems should be
documented as follows:
(i) Requests for new programs or program changes shall be reviewed
by the information technology supervisor. Approvals to begin work on
the program shall be documented;
(ii) A written plan of implementation for new and modified programs
shall be maintained and include, at a minimum, the date the program is
to be placed into service, the nature of the change, a description of
procedures required in order to bring the new or modified program into
service (conversion or input of data, installation procedures, etc.),
and an indication of who is to perform all such procedures;
(iii) Testing of new and modified programs shall be performed and
documented prior to implementation; and
(iv) A record of the final program or program changes, including
evidence of user acceptance, date in service, programmer, and reason
for changes, shall be documented and maintained.
(2) [Reserved]
(d) Security logs. (1) Computer security logs, if generated by the
system, shall be reviewed by information technology supervisory
personnel for evidence of:
(i) Multiple attempts to log-on, or alternatively, the system shall
deny user access after three attempts to log-on;
(ii) Unauthorized changes to live data files; and
(iii) Any other unusual transactions.
(2) This paragraph shall not apply to personal computers.
(e) Remote dial-up. (1) If remote dial-up to any associated
equipment is allowed for software support, the gaming operation shall
maintain an access log that includes:
(i) Name of employee authorizing modem access;
(ii) Name of authorized programmer or manufacturer representative;
(iii) Reason for modem access;
(iv) Description of work performed; and
(v) Date, time, and duration of access.
(2) [Reserved]
(f) Document storage. (1) Documents may be scanned or directly
stored to an unalterable storage medium under the following conditions.
(i) The storage medium shall contain the exact duplicate of the
original document.
(ii) All documents stored on the storage medium shall be maintained
with a detailed index containing the
[[Page 66524]]
gaming operation department and date. This index shall be available
upon request by the Commission.
(iii) Upon request and adequate notice by the Commission, hardware
(terminal, printer, etc.) shall be made available in order to perform
auditing procedures.
(iv) Controls shall exist to ensure the accurate reproduction of
records up to and including the printing of stored documents used for
auditing purposes.
(v) The storage medium shall be retained for a minimum of five
years.
(vi) Original documents must be retained until the books and
records have been audited by an independent certified public
accountant.
(2) [Rserved]
Sec. 542.17 What are the minimum internal control standards for
complimentary services or items?
(a) Each Tribal gaming regulatory authority or gaming operation
shall establish procedures for the authorization, issuance, and
tracking of complimentary services and items, including cash and non-
cash gifts, and the gaming operation shall comply with such procedures.
Such procedures must be approved by the Tribal gaming regulatory
authority and shall include, but shall not be limited to, the
procedures by which the gaming operation delegates to its employees the
authority to approve the issuance of complimentary services and items,
and the procedures by which conditions or limits, if any, which may
apply to such authority are established and modified (including limits
based on relationships between the authorizer and recipient), and shall
further include effective provisions for audit purposes.
(b) At least monthly, accounting, information technology, or audit
personnel that cannot grant or receive complimentary privileges shall
prepare reports that include the following information:
(1) Name of patron who received the complimentary service or item;
(2) Name(s) of authorized issuer of the complimentary service or
item;
(3) The actual cash value of the complimentary service or item;
(4) The type of complimentary service or item (i.e., food,
beverage, etc.); and
(5) Date the complimentary service or item was issued.
(c) The report required by paragraph (b) of this section shall not
be required to include complimentary services or items below a
reasonable amount to be established by the Tribal gaming regulatory
authority, or the gaming operation subject to the approval of the
Tribal gaming regulatory authority.
(d) The internal audit or accounting departments shall review the
reports required in paragraph (b) of this section at least monthly.
These reports shall be made available to the Tribe, the Tribal gaming
regulatory authority, and the Commission upon request.
Sec. 542.18 How does a gaming operation apply for a variance from the
standards of this part?
(a) Tribal gaming regulatory authority approval. (1) A Tribal
gaming regulatory authority may approve a variance for a gaming
operation if it has determined that the variance will achieve a level
of control sufficient to accomplish the purpose of the standard it is
to replace.
(2) For each enumerated standard for which the Tribal gaming
regulatory authority approves a variance, it shall submit to the
Commission, within 30 days, a detailed report, which shall include the
following:
(i) A detailed description of the variance;
(ii) An explanation of how the variance achieves a level of control
sufficient to accomplish the purpose of the standard it is to replace;
and
(iii) Evidence that the Tribal gaming regulatory authority has
approved the variance.
(3) In the event that the Tribal gaming regulatory authority or the
Tribe chooses to submit a variance request directly to the Commission,
it may do so without the approval requirement set forth in paragraph
(a)(2)(iii) of this section.
(b) Commission concurrence. (1) Following receipt of the variance
approval, the Commission shall have 90 days to concur with or object to
the approval of the variance.
(2) Any objection raised by the Commission shall be in the form of
a written explanation based upon the following criteria:
(i) There is no valid explanation of why the gaming operation
should have received a variance approval from the Tribal gaming
regulatory authority on the enumerated standard; or
(ii) The variance as approved by the Tribal gaming regulatory
authority does not provide a level of control sufficient to accomplish
the purpose of the standard it is to replace.
(3) If the Commission fails to object in writing within 90 days
after the date of receipt of a complete submission, the variance shall
be considered concurred with by the Commission.
(4) The 90-day deadline may be extended, provided such extension is
mutually agreed upon by the Tribal gaming regulatory authority and the
Commission.
(c) Curing Commission objections. (1) Following an objection by the
Commission to the issuance of a variance, the Tribal gaming regulatory
authority shall have the opportunity to cure any objections noted by
the Commission.
(2) A Tribal gaming regulatory authority may cure the objections
raised by the Commission by:
(i) Rescinding its initial approval of the variance; or
(ii) Amending its initial approval and re-submitting it to the
Commission.
(3) Upon any re-submission of a variance approval, the Commission
shall have 30 days to concur with or object to the re-submitted
variance.
(4) If the Commission fails to object in writing within 30 days
after the date of receipt of the re-submitted variance, the re-
submitted variance shall be considered concurred with by the
Commission.
(d) Appeals. (1) Upon receipt of objections to a re-submission of a
variance, the Tribal gaming regulatory authority shall be entitled to
an appeal before the full Commission in accordance with the following
process:
(i) Within 30 days of receiving an objection to a re-submission,
the Tribal gaming regulatory authority shall file its notice of appeal.
(ii) Failure to file an appeal within the time provided by this
section shall result in a waiver of the opportunity for an appeal.
(iii) An appeal under this section shall specify the reasons why
the Tribal gaming regulatory authority believes the Commission's
objections should be reviewed, and shall include supporting
documentation, if any.
(iv) Within 30 days after receipt of the appeal, the Commission
shall render a decision unless the appellant elects to provide the
Commission additional time, not to exceed an additional 30 days, to
render a decision.
(v) In the absence of a decision within the time provided, the
Tribal gaming regulatory authority's re-submission shall be considered
concurred with by the Commission and become effective.
(2) [Reserved]
(e) Effective date of variance. The gaming operation shall comply
with standards that achieve a level of control sufficient to accomplish
the purpose of the standard it is to replace until such time as the
Commission objects to the Tribal gaming regulatory authority's approval
of a variance as provided in paragraph (b) of this section.
Tier A Gaming Operations
Sec. 542.20 What is a Tier A gaming operation?
A Tier A gaming operation is one with annual gross gaming revenues
of more
[[Page 66525]]
than $1 million but not more than $5 million.
Sec. 542.21 What are the minimum internal control standards for drop
and count for Tier A gaming operations?
(a) Table game drop standards. (1) The setting out of empty table
game drop boxes and the drop shall be a continuous process.
(2) At the end of each shift:
(i) All locked table game drop boxes shall be removed from the
tables by an individual independent of the pit shift being dropped;
(ii) A separate drop box shall be placed on each table opened at
any time during each shift or a gaming operation may utilize a single
drop box with separate openings and compartments for each shift; and
(iii) Upon removal from the tables, table game drop boxes shall be
transported directly to the count room or other equivalently secure
area with comparable controls and locked in a secure manner until the
count takes place.
(3) If drop boxes are not placed on all tables, then the pit
department shall document which tables were open during the shift.
(4) The transporting of table game drop boxes shall be performed by
a minimum of two individuals, at least one of whom is independent of
the pit shift being dropped.
(5) All table game drop boxes shall be posted with a number
corresponding to a permanent number on the gaming table and marked to
indicate game, table number, and shift.
(b) Soft count room personnel. (1) The table game soft count and
the gaming machine bill acceptor count shall be performed by a minimum
of two employees.
(2) Count room personnel shall not be allowed to exit or enter the
count room during the count except for emergencies or scheduled breaks.
At no time during the count, shall there be fewer than two employees in
the count room until the drop proceeds have been accepted into cage/
vault accountability.
(3) Count team members shall be rotated on a routine basis such
that the count team is not consistently the same two individuals more
than four days per week. This standard shall not apply to gaming
operations that utilize a count team of more than two individuals.
(4) The count team shall be independent of transactions being
reviewed and counted. The count team shall be independent of the cage/
vault departments, however, a dealer or a cage cashier may be used if
this person is not allowed to perform the recording function. An
accounting representative may be used if there is an independent audit
of all soft count documentation.
(c) Table game soft count standards. (1) The table game soft count
shall be performed in a soft count room or other equivalently secure
area with comparable controls.
(2) Access to the count room during the count shall be restricted
to members of the drop and count teams, with the exception of
authorized observers, supervisors for resolution of problems, and
authorized maintenance personnel.
(3) If counts from various revenue centers occur simultaneously in
the count room, procedures shall be in effect that prevent the
commingling of funds from different revenue centers.
(4) The table game drop boxes shall be individually emptied and
counted in such a manner to prevent the commingling of funds between
boxes until the count of the box has been recorded.
(i) The count of each box shall be recorded in ink or other
permanent form of recordation.
(ii) A second count shall be performed by an employee on the count
team who did not perform the initial count.
(iii) Corrections to information originally recorded by the count
team on soft count documentation shall be made by drawing a single line
through the error, writing the correct figure above the original
figure, and then obtaining the initials of at least two count team
members who verified the change.
(5) If cash counters are utilized and the count room table is used
only to empty boxes and sort/stack contents, a count team member shall
be able to observe the loading and unloading of all cash at the cash
counter, including rejected cash.
(6) Table game drop boxes, when empty, shall be shown to another
member of the count team, or to another person who is observing the
count, or to surveillance.
(7) Orders for fill/credit (if applicable) shall be matched to the
fill/credit slips. Fills and credits shall be traced to or recorded on
the count sheet.
(8) Pit marker issue and payment slips (if applicable) removed from
the table game drop boxes shall either be:
(i) Traced to or recorded on the count sheet by the count team; or
(ii) Totaled by shift and traced to the totals documented by the
computerized system. Accounting personnel shall verify the issue/
payment slip for each table is accurate.
(9) Foreign currency exchange forms (if applicable) removed from
the table game drop boxes shall be reviewed for the proper daily
exchange rate and the conversion amount shall be recomputed by the
count team. Alternatively, this may be performed by accounting/auditing
employees.
(10) The opening/closing table and marker inventory forms (if
applicable) shall either be:
(i) Examined and traced to or recorded on the count sheet; or
(ii) If a computerized system is used, accounting personnel can
trace the opening/closing table and marker inventory forms to the count
sheet. Discrepancies shall be investigated with the findings documented
and maintained for inspection.
(11) The count sheet shall be reconciled to the total drop by a
count team member who shall not function as the sole recorder.
(12) All members of the count team shall sign the count document or
a summary report to attest to their participation in the count.
(13) All drop proceeds and cash equivalents that were counted shall
be turned over to the cage or vault cashier (who shall be independent
of the count team) or to an authorized person/employee independent of
the revenue generation and the count process for verification. Such
individual shall certify by signature as to the accuracy of the drop
proceeds delivered and received.
(14) The count sheet, with all supporting documents, shall be
delivered to the accounting department by a count team member or
someone other than the cashiers department. Alternatively, it may be
adequately secured (e.g., locked container to which only accounting
personnel can gain access) until retrieved by the accounting
department.
(15) Access to stored, full table game drop boxes shall be
restricted to authorized members of the drop and count teams.
(16) All table game drop boxes shall be posted with a number
corresponding to a permanent number on the gaming table and marked to
indicate game, table number, and shift.
(d) Gaming machine bill acceptor drop standards. (1) A minimum of
two employees shall be involved in the removal of the gaming machine
drop, at least one of whom is independent of the gaming machine
department.
(2) All bill acceptor canisters shall be removed only at the time
previously designated by the gaming operation and reported to the
Tribal gaming regulatory authority, except for emergency drops.
(3) The bill acceptor canisters shall be removed by an individual
independent of the gaming machine department then
[[Page 66526]]
transported directly to the count room or other equivalently secure
area with comparable controls and locked in a secure manner until the
count takes place.
(i) Security shall be provided over the bill acceptor canisters
removed from the gaming machines and awaiting transport to the count
room.
(ii) The transporting of bill acceptor canisters shall be performed
by a minimum of two individuals, at least one of whom is independent of
the gaming machine department.
(4) All bill acceptor canisters shall be posted with a number
corresponding to a permanent number on the gaming machine.
(e) Gaming machine bill acceptor count standards. (1) The gaming
machine bill acceptor count shall be performed in a soft count room or
other equivalently secure area with comparable controls.
(2) Access to the count room during the count shall be restricted
to members of the drop and count teams, with the exception of
authorized observers, supervisors for resolution of problems, and
authorized maintenance personnel.
(3) If counts from various revenue centers occur simultaneously in
the count room, procedures shall be in effect that prevent the
commingling of funds from different revenue centers.
(4) The bill acceptor canisters shall be individually emptied and
counted in such a manner to prevent the commingling of funds between
canisters until the count of the canister has been recorded.
(i) The count of each canister shall be recorded in ink or other
permanent form of recordation.
(ii) A second count shall be performed by an employee on the count
team who did not perform the initial count.
(iii) Corrections to information originally recorded by the count
team on soft count documentation shall be made by drawing a single line
through the error, writing the correct figure above the original
figure, and then obtaining the initials of at least two count team
members who verified the change.
(5) If cash counters are utilized and the count room table is used
only to empty canisters and sort/stack contents, a count team member
shall be able to observe the loading and unloading of all cash at the
cash counter, including rejected cash.
(6) Canisters, when empty, shall be shown to another member of the
count team, or to another person who is observing the count, or to
surveillance.
(7) The count sheet shall be reconciled to the total drop by a
count team member who shall not function as the sole recorder.
(8) All members of the count team shall sign the count document or
a summary report to attest to their participation in the count.
(9) All drop proceeds and cash equivalents that were counted shall
be turned over to the cage or vault cashier (who shall be independent
of the count team) or to an authorized person/employee independent of
the revenue generation and the count process for verification. Such
individual shall certify by signature as to the accuracy of the drop
proceeds delivered and received.
(10) The count sheet, with all supporting documents, shall be
delivered to the accounting department by a count team member or
someone other than the cashiers department. Alternatively, it may be
adequately secured (e.g., locked container to which only accounting
personnel can gain access) until retrieved by the accounting
department.
(11) Access to stored bill acceptor canisters, full or empty, shall
be restricted to authorized members of the drop and count teams.
(12) All bill acceptor canisters shall be posted with a number
corresponding to a permanent number on the gaming machine.
(f) Gaming machine coin drop standards. (1) A minimum of two
employees shall be involved in the removal of the gaming machine drop,
at least one of whom is independent of the gaming machine department.
(2) All drop buckets shall be removed only at the time previously
designated by the gaming operation and reported to the Tribal gaming
regulatory authority, except for emergency drops.
(3) Security shall be provided over the buckets removed from the
gaming machine drop cabinets and awaiting transport to the count room.
(4) As each machine is opened, the contents shall be tagged with
its respective machine number if the bucket is not permanently marked
with the machine number. The contents shall be transported directly to
the area designated for the counting of such drop proceeds. If more
than one trip is required to remove the contents of the machines, the
filled carts of coins shall be securely locked in the room designed for
counting or in another equivalently secure area with comparable
controls. There shall be a locked covering on any carts in which the
drop route includes passage out of doors.
(i) Alternatively, a smart bucket system that electronically
identifies and tracks the gaming machine number, and facilitates the
proper recognition of gaming revenue, shall satisfy the requirements of
this paragraph.
(ii) [Reserved]
(5) Each drop bucket in use shall be:
(i) Housed in a locked compartment separate from any other
compartment of the gaming machine and keyed differently than other
gaming machine compartments; and
(ii) Identifiable to the gaming machine from which it is removed.
If the gaming machine is identified with a removable tag that is placed
in the bucket, the tag shall be placed on top of the bucket when it is
collected.
(6) Each gaming machine shall have drop buckets into which coins or
tokens that are retained by the gaming machine are collected. Drop
bucket contents shall not be used to make change or pay hand-paid
payouts.
(7) The collection procedures may include procedures for dropping
gaming machines that have trays instead of drop buckets.
(g) Hard count room personnel. (1) The weigh/count shall be
performed by a minimum of two employees.
(2) At no time during the weigh/count shall there be fewer than two
employees in the count room until the drop proceeds have been accepted
into cage/vault accountability. -
(i) If the gaming machine count is conducted with a continuous
mechanical count meter which is not reset during the count and is
verified in writing by at least two employees at the start and end of
each denomination count, then one employee may perform the wrap.
(ii) [Reserved]
(3) Count team members shall be rotated on a routine basis such
that the count team is not consistently the same two individuals more
than four days per week. This standard shall not apply to gaming
operations that utilize a count team of more than two individuals.
(4) The count team shall be independent of transactions being
reviewed and counted. The count team shall be independent of the cage/
vault departments, unless they are non-supervisory gaming machine
employees and perform the laborer function only (A non-supervisory
gaming machine employee is defined as a person below the level of
gaming machine shift supervisor). A cage cashier may be used if this
person is not allowed to perform the recording function. An accounting
representative may be used if there is an independent audit of all
count documentation.
(h) Gaming machine coin count and wrap standards. (1) Coins shall
include tokens.
[[Page 66527]]
(2) The gaming machine coin count and wrap shall be performed in a
count room or other equivalently secure area with comparable controls.
(i) Alternatively, an on-the-floor drop system utilizing a mobile
scale shall satisfy the requirements of this paragraph, subject to the
following conditions:
(A) The gaming operation shall utilize and maintain an effective
on-line gaming machine monitoring system, as described in
Sec. 542.12(r)(3);
(B) Surveillance shall be notified when the weigh/drop/count begins
and shall be capable of monitoring the entire process;
(C) An independent observer shall remain by the weigh scale at all
times and shall observe the entire weigh/drop/count process;
(D) Physical custody of the keys needed to access the laptop and
video compartment shall require the involvement of two persons, one of
whom is independent of the drop and count team;
(E) The mule key, the laptop and video compartment keys, and the
remote control for the VCR shall be maintained by a department
independent of the gaming machine department. The appropriate personnel
shall sign out these keys;
(F) An independent person shall be required to accompany these keys
while they are checked out, and observe each time the laptop
compartment is opened;
(G) The laptop access panel shall not be opened outside the hard
count room, except in instances when the laptop must be rebooted as a
result of a crash, lock up, or other situation requiring immediate
corrective action;
(H) User access to the system shall be limited to those employees
required to have full or limited access to complete the weigh/drop/
count;
(I) Prior to the drop, the drop/count team shall ensure the scale
batteries are charged;
(J) Prior to the drop, a videotape shall be inserted into the VCR
on board the mule and the VCR shall be activated;
(K) The weigh scale test shall be performed prior to removing the
unit from the hard count room for the start of the weigh/drop/count;
(L) When the weigh/drop/count is completed, the independent
observer shall access the laptop compartment, end the recording
session, eject the videotape, and deliver the videotape to
surveillance; and
(M) The gaming operation must obtain the security camera available
with the system, and this camera must be added in such a way as to
eliminate tampering.
(ii) [Reserved]
(3) Access to the count room during the count shall be restricted
to members of the drop and count teams, with the exception of
authorized observers, supervisors for resolution of problems, and
authorized maintenance personnel.
(4) If counts from various revenue centers occur simultaneously in
the count room, procedures shall be in effect that prevent the
commingling of funds from different revenue centers.
(5) The following functions shall be performed in the counting of
the gaming machine drop:
(i) Recorder function, which involves the recording of the gaming
machine count; and
(ii) Count team supervisor function, which involves the control of
the gaming machine weigh and wrap process. The supervisor is precluded
from performing the initial recording of the weigh/count unless a weigh
scale with a printer is used.
(6) The gaming machine drop shall be counted, wrapped, and
reconciled in such a manner to prevent the commingling of gaming
machine drop coin with coin (for each denomination) from the next
gaming machine drop until the count of the gaming machine drop has been
recorded. If the coins are not wrapped immediately after being weighed
or counted, they shall be secured and not commingled with other coin.
(i) The amount of the gaming machine drop from each machine shall
be recorded in ink or other permanent form of recordation on a gaming
machine count document by the recorder or mechanically printed by the
weigh scale.
(ii) Corrections to information originally recorded by the count
team on gaming machine count documentation shall be made by drawing a
single line through the error, writing the correct figure above the
original figure, and then obtaining the initials of at least two count
team members who verified the change.
(A) If a weigh scale interface is used, corrections to gaming
machine count data shall be made using either of the following:
(1) Crossing out the error on the gaming machine document, entering
the correct figure, and then obtaining the initials of at least two
count team employees. If this procedure is used, an employee
independent of the gaming machine department and count team shall enter
the correct figure into the computer system prior to the generation of
related gaming machine reports; or
(2) During the count process, correct the error in the computer
system and enter the passwords of at least two count team employees. If
this procedure is used, an exception report shall be generated by the
computer system identifying the gaming machine number, the error, the
correction, and the count team employees attesting to the correction.
(B) [Reserved]
(7) If applicable, the weight shall be converted to dollar amounts
prior to the reconciliation of the weigh to the wrap.
(8) If a coin meter is used, a count team member shall convert the
coin count for each denomination into dollars and shall enter the
results on a summary sheet.
(9) The recorder and at least one other count team member shall
sign the weigh tape and the gaming machine count document attesting to
the accuracy of the weigh/count.
(10) All members of the count team shall sign the count document or
a summary report to attest to their participation in the count.
(11) All drop proceeds and cash equivalents that were counted shall
be turned over to the cage or vault cashier (who shall be independent
of the count team) or to an authorized person/employee independent of
the revenue generation and the count process for verification. Such
individual shall certify by signature as to the accuracy of the drop
proceeds delivered and received.
(12) All gaming machine count and wrap documentation, including any
applicable computer storage media, shall be delivered to the accounting
department by a count team member or someone other than the cashier's
department. Alternatively, it may be adequately secured (e.g., locked
container to which only accounting personnel can gain access) until
retrieved by the accounting department.
(13) If the coins are transported off the property, a second
(alternative) count procedure shall be performed before the coins leave
the property. Any variances shall be documented.
(14) Variances. Large (by denomination, either $1,000 or 2% of the
drop, whichever is less) or unusual (e.g., zero for weigh/count or
patterned for all counts) variances between the weigh/count and wrap
shall be investigated by management personnel independent of the gaming
machine department, count team, and the cage/vault functions on a
timely basis. The results of such investigation shall be documented and
maintained.
(i) Security of the coin room inventory during the gaming machine
coin count and wrap. (1) If the count room serves as a coin room and
coin room inventory is not secured so as to preclude access
[[Page 66528]]
by the count team, then the following standards shall apply:
(i) At the commencement of the gaming machine count the following
requirements shall be met:
(A) The coin room inventory shall be counted by at least two
employees, one of whom is a member of the count team and the other is
independent of the weigh/count and wrap procedures;
(B) The count in paragraph (i)(1)(i)(A) of this section shall be
recorded on an appropriate inventory form;
(ii) Upon completion of the wrap of the gaming machine drop:
(A) At least two members of the count team (wrap team),
independently from each other, shall count the ending coin room
inventory;
(B) The counts in paragraph (i)(1)(ii)(A) of this section shall be
recorded on a summary report(s) which evidences the calculation of the
final wrap by subtracting the beginning inventory from the sum of the
ending inventory and transfers in and out of the coin room;
(C) The same count team members shall compare the calculated wrap
to the weigh/count, recording the comparison and noting any variances
on the summary report;
(D) A member of the cage/vault department shall count the ending
coin room inventory by denomination and shall reconcile it to the
beginning inventory, wrap, transfers, and weigh/count; and
(E) At the conclusion of the reconciliation, at least two count/
wrap team members and the verifying employee shall sign the summary
report(s) attesting to its accuracy.
(iii) The functions described in paragraph (i)(1)(ii)(A) and (C) of
this section may be performed by only one count team member. That count
team member must then sign the summary report, along with the verifying
employee, as required under paragraph (i)(1)(ii)(E).
(2) If the count room is segregated from the coin room, or if the
coin room is used as a count room and the coin room inventory is
secured to preclude access by the count team, all of the following
requirements shall be completed, at the conclusion of the count:
(i) At least two members of the count/wrap team shall count the
final wrapped gaming machine drop independently from each other;
(ii) The counts shall be recorded on a summary report;
(iii) The same count team members (or the accounting department)
shall compare the final wrap to the weigh/count, recording the
comparison, and noting any variances on the summary report;
(iv) A member of the cage/vault department shall count the wrapped
gaming machine drop by denomination and reconcile it to the weigh/
count;
(v) At the conclusion of the reconciliation, at least two count
team members and the cage/vault employee shall sign the summary report
attesting to its accuracy; and
(vi) The wrapped coins (exclusive of proper transfers) shall be
transported to the cage, vault or coin vault after the reconciliation
of the weigh/count to the wrap.
(j) Transfers during the gaming machine coin count and wrap. (1)
Subject to the approval of the Tribal gaming regulatory authority,
transfers may be permitted during the count and wrap.
(2) Each transfer shall be recorded on a separate multi-part form
with a preprinted or concurrently-printed form number (used solely for
gaming machine count transfers) which shall be subsequently reconciled
by the accounting department to ensure the accuracy of the reconciled
gaming machine drop.
(3) Each transfer must be counted and signed for by at least two
members of the count team and by someone independent of the count team
who is responsible for authorizing the transfer.
(k) Gaming machine drop key control standards. (1) Gaming machine
coin drop cabinet keys, including duplicates, shall be maintained by a
department independent of the gaming machine department.
(2) The physical custody of the keys needed to access gaming
machine coin drop cabinets, including duplicates, shall require the
involvement of two persons, one of whom is independent of the gaming
machine department.
(3) Two employees (separate from key custodian) shall be required
to accompany such keys while checked out and observe each time gaming
machine drop cabinets are accessed.
(l) Table game drop box and bill acceptor canister key control
standards.
(1) Tier A gaming operations shall be exempt from compliance with
this paragraph if the Tribal gaming regulatory authority adopts and the
gaming operation complies with procedures that maintain adequate key
control and restricts access to the keys.
(2) Procedures shall be developed and implemented to insure that
unauthorized access to empty table game drop boxes shall not occur from
the time the boxes leave the storage racks until they are placed on the
tables.
(3) The involvement of at least two individuals independent of the
cage department shall be required to access stored empty table game
drop boxes.
(4) The release keys shall be separately keyed from the contents
keys.
(5) At least two count team members are required to be present at
the time count room and other count keys are issued for the count.
(6) All duplicate keys shall be maintained in a manner that
provides the same degree of control as is required for the original
keys. Records shall be maintained for each key duplicated that indicate
the number of keys made and destroyed.
(7) Logs shall be maintained by the custodian of sensitive keys to
document authorization of personnel accessing keys.
(m) Table game drop box release keys. (1) Tier A gaming operations
shall be exempt from compliance with this paragraph if the Tribal
gaming regulatory authority adopts and the gaming operation complies
with procedures that maintain adequate key control and restricts access
to the keys.
(i) The table game drop box release keys shall be maintained by a
department independent of the pit department.
(ii) Only the person(s) authorized to remove table game drop boxes
from the tables shall be allowed access to the table game drop box
release keys; however, the count team members may have access to the
release keys during the soft count in order to reset the table game
drop boxes.
(iii) Persons authorized to remove the table game drop boxes shall
be precluded from having simultaneous access to the table game drop box
contents keys and release keys.
(iv) For situations requiring access to a table game drop box at a
time other than the scheduled drop, the date, time, and signature of
employee signing out/in the release key must be documented.
(2) [Reserved]
(n) Bill acceptor canister release keys. (1) Tier A gaming
operations shall be exempt from compliance with this paragraph if the
Tribal gaming regulatory authority adopts and the gaming operation
complies with procedures that maintain adequate key control and
restricts access to the keys.
(i) The bill acceptor canister release keys shall be maintained by
a department independent of the gaming machine department.
(ii) Only the person(s) authorized to remove bill acceptor
canisters from the gaming machines shall be allowed access to the
release keys.
[[Page 66529]]
(iii) Persons authorized to remove the bill acceptor canisters
shall be precluded from having simultaneous access to the bill acceptor
canister contents keys and release keys.
(iv) For situations requiring access to a bill acceptor canister at
a time other than the scheduled drop, the date, time, and signature of
employee signing out/in the release key must be documented.
(2) [Reserved]
(o) Table game drop box storage rack keys. (1) Tier A gaming
operations shall be exempt from compliance with this paragraph if the
Tribal gaming regulatory authority adopts and the gaming operation
complies with procedures that maintain adequate key control and
restricts access to the keys.
(2) Persons authorized to obtain table game drop box storage rack
keys shall be precluded from having simultaneous access to table game
drop box contents keys, with the exception of the count team.
(p) Bill acceptor canister storage rack keys. (1) Tier A gaming
operations shall be exempt from compliance with this paragraph if the
Tribal gaming regulatory authority adopts and the gaming operation
complies with procedures that maintain adequate key control and
restricts access to the keys.
(2) Persons authorized to obtain bill acceptor canister storage
rack keys shall be precluded from having simultaneous access to bill
acceptor canister contents keys, with the exception of the count team.
(q) Table game drop box contents keys. (1) Tier A gaming operations
shall be exempt from compliance with this paragraph if the Tribal
gaming regulatory authority adopts and the gaming operation complies
with procedures that maintain adequate key control and restricts access
to the keys.
(i) The physical custody of the keys needed for accessing stored,
full table game drop box contents shall require the involvement of
persons from at least two separate departments, with the exception of
the count team.
(ii) Access to the table game drop box contents key at other than
scheduled count times shall require the involvement of at least two
persons from separate departments, including management. The reason for
access shall be documented with the signatures of all participants and
observers.
(iii) Only count team members shall be allowed access to table game
drop box contents keys during the count process.
(2) [Reserved]
(r) Bill acceptor canister contents keys. (1) Tier A gaming
operations shall be exempt from compliance with this paragraph if the
Tribal gaming regulatory authority adopts and the gaming operation
complies with procedures that maintain adequate key control and
restricts access to the keys.
(i) The physical custody of the keys needed for accessing stored,
full bill acceptor canister contents shall require involvement of
persons from two separate departments, with the exception of the count
team.
(ii) Access to the bill acceptor canister contents key at other
than scheduled count times shall require the involvement of at least
two persons from separate departments, including management. The reason
for access shall be documented with the signatures of all participants
and observers.
(iii) Only the count team members shall be allowed access to bill
acceptor canister contents keys during the count process.
(2) [Reserved]
(s) Emergency drop procedures. Emergency drop procedures shall be
developed by the Tribal gaming regulatory authority, or the gaming
operation subject to the approval of the Tribal gaming regulatory
authority.
(t) Equipment standards for gaming machine count. (1) A weigh scale
calibration module shall be secured so as to prevent unauthorized
access (e.g., prenumbered seal, lock and key, etc.).
(2) Someone independent of the cage, vault, gaming machine, and
count team functions shall be required to be present whenever the
calibration module is accessed. Such access shall be documented and
maintained.
(3) If a weigh scale interface is used, it shall be adequately
restricted so as to prevent unauthorized access (passwords, keys,
etc.).
(4) If the weigh scale has a zero adjustment mechanism, it shall be
physically limited to minor adjustments (e.g., weight of a bucket) or
physically situated such that any unnecessary adjustments to it during
the weigh process would be observed by other count team members.
(5) The weigh scale and weigh scale interface (if applicable) shall
be tested by someone who is independent of the cage, vault, and gaming
machine departments and count team at least quarterly. At least
annually, this test shall be performed by internal audit in accordance
with the internal audit standards. The result of these tests shall be
documented and signed by the person(s) performing the test.
(6) Prior to the gaming machine count, at least two employees shall
verify the accuracy of the weigh scale with varying weights or with
varying amounts of previously counted coin for each denomination to
ensure the scale is properly calibrated (varying weights/coin from drop
to drop is acceptable).
(7) If a mechanical coin counter is used (instead of a weigh
scale), the Tribal gaming regulatory authority or the gaming operation
shall establish, and the gaming operation shall comply, with procedures
that are equivalent to those described in paragraphs (t)(4), (t)(5),
and (t)(6) of this section. Such procedures shall be subject to the
approval of the Tribal gaming regulatory authority.
(8) If a coin meter count machine is used, the count team member
shall record the machine number denomination and number of coins in ink
on a source document, unless the meter machine automatically records
such information.
(i) A count team member shall test the coin meter count machine
prior to the actual count to ascertain if the metering device is
functioning properly with a predetermined number of coins for each
denomination.
(ii) [Reserved]
Sec. 542.22 What are the minimum internal control standards for
internal audit for Tier A gaming operations?
(a) Internal audit personnel. (1) For Tier A gaming operations, a
separate internal audit department must be maintained. Alternatively,
designating personnel (who are independent with respect to the
departments/procedures being examined) to perform internal audit work
satisfies the requirements of this paragraph.
(2) The internal audit personnel shall report directly to the
Tribe, Tribal gaming regulatory authority, audit committee, or other
entity designated by the Tribe in accordance with the definition of
internal audit in Sec. 542.2.
(b) Audits. (1) Internal audit personnel shall perform audits of
all major gaming areas of the gaming operation. The following are
reviewed at least annually:
(i) Bingo, including but not limited to, bingo card control, payout
procedures, and cash reconciliation process;
(ii) Pull tabs, including but not limited to, statistical records,
winner verification, perpetual inventory, and accountability of sales
versus inventory;
(iii) Card games, including but not limited to, card games
operation, cash exchange procedures, shill transactions, and count
procedures;
(iv) Keno, including but not limited to, game write and payout
procedures, sensitive key location and control, and a review of keno
auditing procedures;
(v) Pari-mutual wagering, including write and payout procedures,
and pari-mutual auditing procedures;
[[Page 66530]]
(vi) Table games, including but not limited to, fill and credit
procedures, pit credit play procedures, rim credit procedures, soft
drop/count procedures and the subsequent transfer of funds, unannounced
testing of count room currency counters and/or currency interface,
location and control over sensitive keys, the tracing of source
documents to summarized documentation and accounting records, and
reconciliation to restricted copies;
(vii) Gaming machines, including but not limited to, jackpot payout
and gaming machine fill procedures, gaming machine drop/count and bill
acceptor drop/count and subsequent transfer of funds, surprise testing
of weigh scale and weigh scale interface, unannounced testing of count
room currency counters and/or currency interface, gaming machine drop
cabinet access, tracing of source documents to summarized documentation
and accounting records, reconciliation to restricted copies, location
and control over sensitive keys, compliance with EPROM duplication
procedures, and compliance with MICS procedures for gaming machines
that accept currency or coins and issue cash-out tickets or gaming
machines that do not accept currency or coin and do not return currency
or coin;
(viii) Cage and credit procedures including all cage, credit, and
collection procedures, and the reconciliation of trial balances to
physical instruments on a sample basis. Cage accountability shall be
reconciled to the general ledger;
(ix) Information technology functions, including review for
compliance with information technology standards;
(x) Complimentary service or item, including but not limited to,
procedures whereby complimentary service items are issued, authorized,
and redeemed; and
(xi) Any other internal audits as required by the Tribal gaming
regulatory authority.
(2) In addition to the observation and examinations performed under
paragraph (b)(1) of this section, follow-up observations and
examinations shall be performed to verify that corrective action has
been taken regarding all instances of noncompliance cited by internal
audit, the independent accountant, and/or the Commission. The
verification shall be performed within six months following the date of
notification.
(3) Whenever possible, internal audit observations shall be
performed on an unannounced basis (i.e., without the employees being
forewarned that their activities will be observed). Additionally, if
the independent accountant also performs the internal audit function,
the accountant shall perform separate observations of the table games/
gaming machine drops and counts to satisfy the internal audit
observation requirements and independent accountant tests of controls
as required by the American Institute of Certified Public Accountants
guide.
(c) Documentation. (1) Documentation (e.g., checklists, programs,
reports, etc.) shall be prepared to evidence all internal audit work
performed as it relates to the requirements in this section, including
all instances of non-compliance.
(2) The internal audit department shall operate with audit
programs, which, at a minimum, address the MICS. Additionally, the
department shall properly document the work performed, the conclusions
reached, and the resolution of all exceptions. Institute of Internal
Auditors standards are recommended but not required.
(d) Reports. (1) Reports documenting audits performed shall be
maintained and made available to the Commission upon request. The audit
reports shall include the following information:
(i) Audit objectives;
(ii) Audit procedures and scope;
(iii) Findings and conclusions;
(iv) Recommendations, if applicable; and
(v) Management's response.
(2) [Reserved]
(e) Material exceptions. All material exceptions resulting from
internal audit work shall be investigated and resolved with the results
of such being documented and retained for five years.
(f) Role of management. (1) Internal audit findings shall be
reported to management.
(2) Management shall be required to respond to internal audit
findings stating corrective measures to be taken to avoid recurrence of
the audit exception. Such management responses shall be included in the
internal audit report that will be delivered to management and the
Tribal gaming regulatory authority.
Sec. 542.23 What are the minimum internal control standards for
surveillance for Tier A gaming operations?
(a) Tier A gaming operations must, at a minimum, maintain and
operate an unstaffed surveillance system in a secured location whereby
the areas under surveillance are continually recorded.
(b) The entrance to the secured location shall be located so that
it is not readily accessible by either gaming operation employees who
work primarily on the casino floor, or the general public.
(c) Access to the secured location shall be limited to surveillance
personnel, designated employees, and other persons authorized in
accordance with the surveillance department policy. Such policy shall
be subject to the approval of the Tribal gaming regulatory authority.
(d) The surveillance system shall include date and time generators
which possess the capability to display the date and time of recorded
events on video and/or digital recordings. The displayed date and time
shall not significantly obstruct the recorded view.
(e) The surveillance department shall strive to ensure staff is
trained in the use of the equipment, knowledge of the games, and house
rules.
(f) Each camera required by the standards in this section shall be
installed in a manner that will prevent it from being readily
obstructed, tampered with, or disabled by patrons or employees.
(g) Each camera required by the standards in this section shall
possess the capability of having its picture recorded. The surveillance
system shall include sufficient numbers of recorders to simultaneously
record multiple gaming and count room activities, and record the views
of all dedicated cameras and motion activated dedicated cameras.
(h) Reasonable effort shall be made to repair each malfunction of
surveillance system equipment required by the standards in this section
within seventy-two (72) hours after the malfunction is discovered.
(1) In the event of a dedicated camera malfunction, the gaming
operation or the surveillance department shall, upon identification of
the malfunction, provide alternative camera coverage or other security
measures, such as additional supervisory or security personnel, to
protect the subject activity.
(2) [Reserved]
(i) Bingo. The surveillance system shall record the bingo ball
drawing device, the game board, and the activities of the employees
responsible for drawing, calling, and entering the balls drawn or
numbers selected.
(j) Card games. The surveillance system shall record the general
activities in each card room and be capable of identifying the
employees performing the different functions.
(k) Keno. The surveillance system shall record the keno ball
drawing device, the general activities in each keno game area, and be
capable of identifying the employees performing the different
functions.
[[Page 66531]]
(l) Table games. (1) Operations with four (4) or more table games.
Except as otherwise provided in paragraphs (l)(3), (4), and (5) of this
section, the surveillance system of gaming operations operating four
(4) or more table games shall provide at a minimum one (1) pan-tilt-
zoom camera per two (2) tables and surveillance must be capable of
taping:
(i) With sufficient clarity to identify patrons and dealers; and
(ii) With sufficient coverage and clarity to simultaneously view
the table bank and determine the configuration of wagers, card values,
and game outcome.
(iii) One (1) dedicated camera per table and one (1) pan-tilt-zoom
camera per four (4) tables may be an acceptable alternative procedure
to satisfy the requirements of this paragraph.
(2) Operations with three (3) or fewer table games. The
surveillance system of gaming operations operating three (3) or fewer
table games shall:
(i) Comply with the requirements of paragraph (l)(1) of this
section; or
(ii) Have one (1) overhead camera at each table.
(3) Craps. All craps tables shall have two (2) dedicated cross view
cameras covering both ends of the table.
(4) Roulette. All roulette areas shall have one (1) overhead
dedicated camera covering the roulette wheel and shall also have one
(1) dedicated camera covering the play of the table.
(5) Big wheel. All big wheel games shall have one (1) dedicated
camera viewing the wheel.
(m) Progressive table games. (1) Each progressive table game with a
progressive jackpot of $25,000 or more shall be recorded by dedicated
cameras that provide coverage of:
(i) The table surface, sufficient that the card values and card
suits can be clearly identified;
(ii) An overall view of the entire table with sufficient clarity to
identify patrons and dealer; and
(iii) A view of the progressive meter jackpot amount. If several
tables are linked to the same progressive jackpot meter, only one meter
need be recorded.
(2) [Reserved]
(n) Gaming machines. (1) Except as otherwise provided in paragraphs
(n)(2) and (3) of this section, each gaming machine offering a payout
of more than $250,000 shall be monitored by a dedicated camera(s) to
provide coverage of:
(i) All patrons and employees at the gaming machine; and
(ii) The face of the gaming machine, with sufficient clarity to
identify the payout line(s) of the gaming machine.
(2) In-house progressive machine. Each in-house progressive gaming
machine offering a base payout amount of more than $100,000 shall be
monitored by a dedicated camera(s) to provide coverage of:
(i) All patrons and employees at the gaming machine; and
(ii) The face of the gaming machine, with sufficient clarity to
identify the payout line(s) of the gaming machine.
(3) Wide-area progressive machine. Each wide-area progressive
gaming machine offering a base payout amount of more than $1.5 million
and monitored by an independent vendor utilizing an online progressive
computer system shall be monitored by a dedicated camera(s) to provide
coverage of:
(i) All patrons and employees at the gaming machine; and
(ii) The face of the gaming machine, with sufficient clarity to
identify the payout line(s) of the gaming machine.
(4) Notwithstanding paragraph (n)(1) of this section, if the gaming
machine is a multi-game machine, the Tribal gaming regulatory
authority, or the gaming operation subject to the approval of the
Tribal gaming regulatory authority, may develop and implement
alternative procedures to verify payouts.
(o) Currency and coin. The surveillance system shall record a
general overview of all areas where currency or coin may be stored or
counted.
(p) Video recording and/or digital record retention. All video
recordings and/or digital records of coverage provided by the dedicated
cameras or motion-activated dedicated cameras required by the standards
in this section shall be retained for a minimum of seven (7) days.
(2) Recordings involving suspected or confirmed gaming crimes,
unlawful activity, or detentions by security personnel, must be
retained for a minimum of 30 days.
(3) Copies of video recordings and/or digital records shall be
provided to the Commission upon request. If an original is requested,
the Commission shall provide written receipt to the Tribal gaming
regulatory authority.
(q) Video library log. A video library log, or comparable
alternative procedure approved by the Tribal gaming regulatory
authority, shall be maintained to demonstrate compliance with the
storage, identification, and retention standards required in this
section.
(r) Malfunction and repair log. Surveillance personnel shall
maintain a log or alternative procedure approved by the Tribal gaming
regulatory authority that documents each malfunction and repair of the
surveillance system as defined in this section.
(2) The log shall state the time, date, and nature of each
malfunction, the efforts expended to repair the malfunction, and the
date of each effort, the reasons for any delays in repairing the
malfunction, the date the malfunction is repaired, and where
applicable, any alternative security measures that were taken.
Tier B Gaming Operations
Sec. 542.30 What is a Tier B gaming operation?
A Tier B gaming operation is one with gross gaming revenues of more
than $5 million but not more than $15 million.
Sec. 542.31 What are the minimum internal control standards for drop
and count for Tier B gaming operations?
(a) Table game drop standards. (1) The setting out of empty table
game drop boxes and the drop shall be a continuous process.
(2) At the end of each shift:
(i) All locked table game drop boxes shall be removed from the
tables by an individual independent of the pit shift being dropped;
(ii) A separate drop box shall be placed on each table opened at
any time during each shift or a gaming operation may utilize a single
drop box with separate openings and compartments for each shift; and
(iii) Upon removal from the tables, table game drop boxes shall be
transported directly to the count room or other equivalently secure
area with comparable controls and locked in a secure manner until the
count takes place.
(3) If drop boxes are not placed on all tables, then the pit
department shall document which tables were open during the shift.
(4) The transporting of table game drop boxes shall be performed by
a minimum of two individuals, at least one of whom is independent of
the pit shift being dropped.
(5) All table game drop boxes shall be posted with a number
corresponding to a permanent number on the gaming table and marked to
indicate game, table number, and shift.
(6) Surveillance shall be notified when the drop is to begin so
that surveillance may monitor the activities.
(b) Soft count room personnel. (1) The table game soft count and
the gaming machine bill acceptor count shall be performed by a minimum
of two employees.
(i) The count shall be viewed live, or on video recording and/or
digital record, within seven days by an employee independent of the
count.
[[Page 66532]]
(ii) [Reserved]
(2) Count room personnel shall not be allowed to exit or enter the
count room during the count except for emergencies or scheduled breaks.
At no time during the count, shall there be fewer than two employees in
the count room until the drop proceeds have been accepted into cage/
vault accountability. Surveillance shall be notified whenever count
room personnel exit or enter the count room during the count.
(3) Count team members shall be rotated on a routine basis such
that the count team is not consistently the same two individuals more
than four days per week. This standard shall not apply to gaming
operations that utilize a count team of more than two individuals.
(4) The count team shall be independent of transactions being
reviewed and counted. The count team shall be independent of the cage/
vault departments, however, a dealer or a cage cashier may be used if
this person is not allowed to perform the recording function. An
accounting representative may be used if there is an independent audit
of all soft count documentation.
(c) Table game soft count standards. (1) The table game soft count
shall be performed in a soft count room or other equivalently secure
area with comparable controls.
(2) Access to the count room during the count shall be restricted
to members of the drop and count teams, with the exception of
authorized observers, supervisors for resolution of problems, and
authorized maintenance personnel.
(3) If counts from various revenue centers occur simultaneously in
the count room, procedures shall be in effect that prevent the
commingling of funds from different revenue centers.
(4) The table game drop boxes shall be individually emptied and
counted in such a manner to prevent the commingling of funds between
boxes until the count of the box has been recorded.
(i) The count of each box shall be recorded in ink or other
permanent form of recordation.
(ii) A second count shall be performed by an employee on the count
team who did not perform the initial count.
(iii) Corrections to information originally recorded by the count
team on soft count documentation shall be made by drawing a single line
through the error, writing the correct figure above the original
figure, and then obtaining the initials of at least two count team
members who verified the change.
(5) If currency counters are utilized and the count room table is
used only to empty boxes and sort/stack contents, a count team member
shall be able to observe the loading and unloading of all currency at
the currency counter, including rejected currency.
(6) Table game drop boxes, when empty, shall be shown to another
member of the count team, or to another person who is observing the
count, or to surveillance, provided the count is monitored in its
entirety by someone independent of the count.
(7) Orders for fill/credit (if applicable) shall be matched to the
fill/credit slips. Fills and credits shall be traced to or recorded on
the count sheet.
(8) Pit marker issue and payment slips (if applicable) removed from
the table game drop boxes shall either be:
(i) Traced to or recorded on the count sheet by the count team; or
(ii) Totaled by shift and traced to the totals documented by the
computerized system. Accounting personnel shall verify the issue/
payment slip for each table is accurate.
(9) Foreign currency exchange forms (if applicable) removed from
the table game drop boxes shall be reviewed for the proper daily
exchange rate and the conversion amount shall be recomputed by the
count team. Alternatively, this may be performed by accounting/auditing
employees.
(10) The opening/closing table and marker inventory forms (if
applicable) shall either be:
(i) Examined and traced to or recorded on the count sheet; or
(ii) If a computerized system is used, accounting personnel can
trace the opening/closing table and marker inventory forms to the count
sheet. Discrepancies shall be investigated with the findings documented
and maintained for inspection.
(11) The count sheet shall be reconciled to the total drop by a
count team member who shall not function as the sole recorder.
(12) All members of the count team shall sign the count document or
a summary report to attest to their participation in the count.
(13) All drop proceeds and cash equivalents that were counted shall
be turned over to the cage or vault cashier (who shall be independent
of the count team) or to an authorized person/employee independent of
the revenue generation and the count process for verification. Such
individual shall certify by signature as to the accuracy of the drop
proceeds delivered and received.
(14) The count sheet, with all supporting documents, shall be
delivered to the accounting department by a count team member or
someone other than the cashiers department. Alternatively, it may be
adequately secured (e.g., locked container to which only accounting
personnel can gain access) until retrieved by the accounting
department.
(15) Access to stored, full table game drop boxes shall be
restricted to authorized members of the drop and count teams.
(16) All table game drop boxes shall be posted with a number
corresponding to a permanent number on the gaming table and marked to
indicate game, table number, and shift.
(d) Gaming machine bill acceptor drop standards. (1) A minimum of
two employees shall be involved in the removal of the gaming machine
drop, at least one of who is independent of the gaming machine
department.
(2) All bill acceptor canisters shall be removed only at the time
previously designated by the gaming operations and reported to the
Tribal gaming regulatory authority, except for emergency drops.
(3) Surveillance shall be notified when the drop is to begin so
that surveillance may monitor the activities.
(i) Surveillance shall record in a proper log or journal in a
legible manner any exceptions or variations to established procedures
observed during the drop. Such log or journal shall be made available
for review to authorized persons only.
(ii) [Reserved]
(4) The bill acceptor canisters shall be removed by an individual
independent of the gaming machine department then transported directly
to the count room or other equivalently secure area with comparable
controls and locked in a secure manner until the count takes place.
(i) Security shall be provided over the bill acceptor canisters
removed from the gaming machines and awaiting transport to the count
room.
(ii) The transporting of bill acceptor canisters shall be performed
by a minimum of two individuals, at least one of who is independent of
the gaming machine department.
(5) All bill acceptor canisters shall be posted with a number
corresponding to a permanent number on the gaming machine.
(e) Gaming machine bill acceptor count standards. (1) The gaming
machine bill acceptor count shall be performed in a soft count room or
other equivalently secure area with comparable controls.
(2) Access to the count room during the count shall be restricted
to members of the drop and count teams, with the exception of
authorized observers,
[[Page 66533]]
supervisors for resolution of problems, and authorized maintenance
personnel.
(3) If counts from various revenue centers occur simultaneously in
the count room, procedures shall be in effect that prevent the
commingling of funds from different revenue centers.
(4) The bill acceptor canisters shall be individually emptied and
counted in such a manner to prevent the commingling of funds between
canisters until the count of the canister has been recorded.
(i) The count of each canister shall be recorded in ink or other
permanent form of recordation.
(ii) A second count shall be performed by an employee on the count
team who did not perform the initial count.
(iii) Corrections to information originally recorded by the count
team on soft count documentation shall be made by drawing a single line
through the error, writing the correct figure above the original
figure, and then obtaining the initials of at least two count team
members who verified the change.
(5) If currency counters are utilized and the count room table is
used only to empty canisters and sort/stack contents, a count team
member shall be able to observe the loading and unloading of all
currency at the currency counter, including rejected currency.
(6) Canisters, when empty, shall be shown to another member of the
count team, to another person who is observing the count, or to
surveillance, provided that the count is monitored in its entirety by
someone independent of the count.
(7) The count sheet shall be reconciled to the total drop by a
count team member who shall not function as the sole recorder.
(8) All members of the count team shall sign the count document or
a summary report to attest to their participation in the count.
(9) All drop proceeds and cash equivalents that were counted shall
be turned over to the cage or vault cashier (who shall be independent
of the count team) or to an authorized person/employee independent of
the revenue generation and the count process for verification. Such
individual shall certify by signature as to the accuracy of the drop
proceeds delivered and received.
(10) The count sheet, with all supporting documents, shall be
delivered to the accounting department by a count team member or
someone other than the cashiers department. Alternatively, it may be
adequately secured (e.g., locked container to which only accounting
personnel can gain access) until retrieved by the accounting
department.
(11) Access to stored bill acceptor canisters, full or empty, shall
be restricted to authorized members of the drop and count teams.
(12) All bill acceptor canisters shall be posted with a number
corresponding to a permanent number on the gaming machine.
(f) Gaming machine coin drop standards. (1) A minimum of two
employees shall be involved in the removal of the gaming machine drop,
at least one of who is independent of the gaming machine department.
(2) All drop buckets shall be removed only at the time previously
designated by the gaming operation and reported to the Tribal gaming
regulatory authority, except for emergency drops.
(3) Surveillance shall be notified when the drop is to begin in
order that surveillance may monitor the activities.
(i) Surveillance shall record in a proper log or journal in a
legible manner any exceptions or variations to established procedures
observed during the drop. Such log or journal shall be made available
for review to authorized persons only.
(ii) [Reserved]
(4) Security shall be provided over the buckets removed from the
gaming machine drop cabinets and awaiting transport to the count room.
(5) As each machine is opened, the contents shall be tagged with
its respective machine number if the bucket is not permanently marked
with the machine number. The contents shall be transported directly to
the area designated for the counting of such drop proceeds. If more
than one trip is required to remove the contents of the machines, the
filled carts of coins shall be securely locked in the room designed for
counting or in another equivalently secure area with comparable
controls. There shall be a locked covering on any carts in which the
drop route includes passage out of doors.
(i) Alternatively, a smart bucket system that electronically
identifies and tracks the gaming machine number, and facilitates the
proper recognition of gaming revenue, shall satisfy the requirements of
this paragraph.
(ii) [Reserved]
(6) Each drop bucket in use shall be:
(i) Housed in a locked compartment separate from any other
compartment of the gaming machine and keyed differently than other
gaming machine compartments; and
(ii) Identifiable to the gaming machine from which it is removed.
If the gaming machine is identified with a removable tag that is placed
in the bucket, the tag shall be placed on top of the bucket when it is
collected.
(7) Each gaming machine shall have drop buckets into which coins or
tokens that are retained by the gaming machine are collected. Drop
bucket contents shall not be used to make change or pay hand-paid
payouts.
(8) The collection procedures may include procedures for dropping
gaming machines that have trays instead of drop buckets.
(g) Hard count room personnel. (1) The weigh/count shall be
performed by a minimum of two employees.
(i) The count shall be viewed either live, or on video recording
and/or digital record within 7 days by an employee independent of the
count.
(ii) [Reserved]
(2) At no time during the weigh/count shall there be fewer than two
employees in the count room until the drop proceeds have been accepted
into cage/vault accountability. Surveillance shall be notified whenever
count room personnel exit or enter the count room during the count.
(i) If the gaming machine count is conducted with a continuous
mechanical count meter which is not reset during the count and is
verified in writing by at least two employees at the start and end of
each denomination count, then one employee may perform the wrap.
(ii) [Reserved]
(3) Count team members shall be rotated on a routine basis such
that the count team is not consistently the same two individuals more
than 4 days per week. This standard shall not apply to gaming
operations that utilize a count team of more than two individuals.
(4) The count team shall be independent of transactions being
reviewed and counted. The count team shall be independent of the cage/
vault departments, unless they are non-supervisory gaming machine
employees and perform the laborer function only (A non-supervisory
gaming machine employee is defined as a person below the level of
gaming machine shift supervisor). A cage cashier may be used if this
person is not allowed to perform the recording function. An accounting
representative may be used if there is an independent audit of all
count documentation.
(h) Gaming machine coin count and wrap standards. (1) Coins shall
include tokens.
(2) The gaming machine coin count and wrap shall be performed in a
count room or other equivalently secure area with comparable controls.
[[Page 66534]]
(i) Alternatively, an on-the-floor drop system utilizing a mobile
scale shall satisfy the requirements of this paragraph, subject to the
following conditions:
(A) The gaming operation shall utilize and maintain an effective
on-line gaming machine monitoring system, as described in
Sec. 542.12(r)(3);
(B) Surveillance shall be notified when the weigh/drop/count begins
and shall be capable of monitoring the entire process;
(C) An independent observer shall remain by the weigh scale at all
times and shall observe the entire weigh/drop/count process;
(D) Physical custody of the keys needed to access the laptop and
video compartment shall require the involvement of two persons, one of
whom is independent of the drop and count team;
(E) The mule key, the laptop and video compartment keys, and the
remote control for the VCR shall be maintained by a department
independent of the gaming machine department. The appropriate personnel
shall sign out these keys;
(F) An independent person shall be required to accompany these keys
while they are checked out, and observe each time the laptop
compartment is opened;
(G) The laptop access panel shall not be opened outside the hard
count room, except in instances when the laptop must be rebooted as a
result of a crash, lock up, or other situation requiring immediate
corrective action;
(H) User access to the system shall be limited to those employees
required to have full or limited access to complete the weigh/drop/
count;
(I) Prior to the drop, the drop/count team shall ensure the scale
batteries are charged;
(J) Prior to the drop, a videotape shall be inserted into the VCR
on board the mule and the VCR shall be activated;
(K) The weigh scale test shall be performed prior to removing the
unit from the hard count room for the start of the weigh/drop/count;
(L) When the weigh/drop/count is completed, the independent
observer shall access the laptop compartment, end the recording
session, eject the videotape, and deliver the videotape to
surveillance; and
(M) The gaming operation must obtain the security camera available
with the system, and this camera must be added in such a way as to
eliminate tampering.
(ii) [Reserved]
(3) Access to the count room during the count shall be restricted
to members of the drop and count teams, with the exception of
authorized observers, supervisors for resolution of problems, and
authorized maintenance personnel.
(4) If counts from various revenue centers occur simultaneously in
the count room, procedures shall be in effect that prevent the
commingling of funds from different revenue centers.
(5) The following functions shall be performed in the counting of
the gaming machine drop:
(i) Recorder function, which involves the recording of the gaming
machine count; and
(ii) Count team supervisor function, which involves the control of
the gaming machine weigh and wrap process. The supervisor is precluded
from performing the initial recording of the weigh/count unless a weigh
scale with a printer is used.
(6) The gaming machine drop shall be counted, wrapped, and
reconciled in such a manner to prevent the commingling of gaming
machine drop coin with coin (for each denomination) from the next
gaming machine drop until the count of the gaming machine drop has been
recorded. If the coins are not wrapped immediately after being weighed
or counted, they shall be secured and not commingled with other coin.
(i) The amount of the gaming machine drop from each machine shall
be recorded in ink or other permanent form of recordation on a gaming
machine count document by the recorder or mechanically printed by the
weigh scale.
(ii) Corrections to information originally recorded by the count
team on gaming machine count documentation shall be made by drawing a
single line through the error, writing the correct figure above the
original figure, and then obtaining the initials of at least two count
team members who verified the change.
(A) If a weigh scale interface is used, corrections to gaming
machine count data shall be made using either of the following:
(1) Crossing out the error on the gaming machine document, entering
the correct figure, and then obtaining the initials of at least two
count team employees. If this procedure is used, an employee
independent of the gaming machine department and count team shall enter
the correct figure into the computer system prior to the generation of
related gaming machine reports; or
(2) During the count process, correct the error in the computer
system and enter the passwords of at least two count team employees. If
this procedure is used, an exception report shall be generated by the
computer system identifying the gaming machine number, the error, the
correction, and the count team employees attesting to the correction.
(B) [Reserved]
(7) If applicable, the weight shall be converted to dollar amounts
before the reconciliation of the weigh to the wrap.
(8) If a coin meter is used, a count team member shall convert the
coin count for each denomination into dollars and shall enter the
results on a summary sheet.
(9) The recorder and at least one other count team member shall
sign the weigh tape and the gaming machine count document attesting to
the accuracy of the weigh/count.
(10) All members of the count team shall sign the count document or
a summary report to attest to their participation in the count.
(11) All drop proceeds and cash equivalents that were counted shall
be turned over to the cage or vault cashier (who shall be independent
of the count team) or to an authorized person/employee independent of
the revenue generation and the count process for verification. Such
individual shall certify by signature as to the accuracy of the drop
proceeds delivered and received.
(12) All gaming machine count and wrap documentation, including any
applicable computer storage media, shall be delivered to the accounting
department by a count team member or someone other than the cashier's
department. Alternatively, it may be adequately secured (e.g., locked
container to which only accounting personnel can gain access) until
retrieved by the accounting department.
(13) If the coins are transported off the property, a second
(alternative) count procedure shall be performed before the coins leave
the property. Any variances shall be documented.
(14) Variances. Large (by denomination, either $1,000 or 2% of the
drop, whichever is less) or unusual (e.g., zero for weigh/count or
patterned for all counts) variances between the weigh/count and wrap
shall be investigated by management personnel independent of the gaming
machine department, count team, and the cage/vault functions on a
timely basis. The results of such investigation shall be documented and
maintained.
(i) Security of the coin room inventory during the gaming machine
coin count and wrap.
(1) If the count room serves as a coin room and coin room inventory
is not secured so as to preclude access by the count team, then the
following standards shall apply:
[[Page 66535]]
(i) At the commencement of the gaming machine count the following
requirements shall be met:
(A) The coin room inventory shall be counted by at least two
employees, one of whom is a member of the count team and the other is
independent of the weigh/count and wrap procedures;
(B) The count in paragraph (i)(1)(i)(A) of this section shall be
recorded on an appropriate inventory form;
(ii) Upon completion of the wrap of the gaming machine drop:
(A) At least two members of the count team (wrap team),
independently from each other, shall count the ending coin room
inventory;
(B) The counts in paragraph (i)(1)(ii)(A) of this section shall be
recorded on a summary report(s) which evidences the calculation of the
final wrap by subtracting the beginning inventory from the sum of the
ending inventory and transfers in and out of the coin room;
(C) The same count team members shall compare the calculated wrap
to the weigh/count, recording the comparison and noting any variances
on the summary report;
(D) A member of the cage/vault department shall count the ending
coin room inventory by denomination and shall reconcile it to the
beginning inventory, wrap, transfers and weigh/count; and
(E) At the conclusion of the reconciliation, at least two count/
wrap team members and the verifying employee shall sign the summary
report(s) attesting to its accuracy.
(iii) The functions described in paragraph (i)(1)(ii)(A) and (C) of
this section may be performed by only one count team member. That count
team member must then sign the summary report, along with the verifying
employee, as required under paragraph (i)(1)(ii)(E).
(2) If the count room is segregated from the coin room, or if the
coin room is used as a count room and the coin room inventory is
secured to preclude access by the count team, all of the following
requirements shall be completed, at the conclusion of the count:
(i) At least two members of the count/wrap team shall count the
final wrapped gaming machine drop independently from each other;
(ii) The counts shall be recorded on a summary report;
(iii) The same count team members (or the accounting department)
shall compare the final wrap to the weigh/count, recording the
comparison, and noting any variances on the summary report;
(iv) A member of the cage/vault department shall count the wrapped
gaming machine drop by denomination and reconcile it to the weigh/
count;
(v) At the conclusion of the reconciliation, at least two count
team members and the cage/vault employee shall sign the summary report
attesting to its accuracy; and
(vi) The wrapped coins (exclusive of proper transfers) shall be
transported to the cage, vault or coin vault after the reconciliation
of the weigh/count to the wrap.
(j) Transfers during the gaming machine coin count and wrap. (1)
Subject to the approval of the Tribal gaming regulatory authority,
transfers may be permitted during the count and wrap.
(2) Each transfer shall be recorded on a separate multi-part form
with a preprinted or concurrently-printed form number (used solely for
gaming machine count transfers) which shall be subsequently reconciled
by the accounting department to ensure the accuracy of the reconciled
gaming machine drop.
(3) Each transfer must be counted and signed for by at least two
members of the count team and by someone independent of the count team
who is responsible for authorizing the transfer.
(k) Gaming machine drop key control standards. (1) Gaming machine
coin drop cabinet keys, including duplicates, shall be maintained by a
department independent of the gaming machine department.
(2) The physical custody of the keys needed to access gaming
machine coin drop cabinets, including duplicates, shall require the
involvement of two persons, one of whom is independent of the gaming
machine department.
(3) Two employees (separate from key custodian) shall be required
to accompany such keys while checked out and observe each time gaming
machine drop cabinets are accessed, unless surveillance is notified
each time keys are checked out and surveillance observes the person
throughout the period the keys are checked out.
(l) Table game drop box and bill acceptor canister key control
standards. (1) Procedures shall be developed and implemented to insure
that unauthorized access to empty table game drop boxes shall not occur
from the time the boxes leave the storage racks until they are placed
on the tables.
(2) The involvement of at least two individuals independent of the
cage department shall be required to access stored empty table game
drop boxes.
(3) The release keys shall be separately keyed from the contents
keys.
(4) At least two count team members are required to be present at
the time count room and other count keys are issued for the count.
(5) All duplicate keys shall be maintained in a manner that
provides the same degree of control as is required for the original
keys. Records shall be maintained for each key duplicated that indicate
the number of keys made and destroyed.
(6) Logs shall be maintained by the custodian of sensitive keys to
document authorization of personnel accessing keys.
(m) Table game drop box release keys. (1) The table game drop box
release keys shall be maintained by a department independent of the pit
department.
(2) Only the person(s) authorized to remove table game drop boxes
from the tables shall be allowed access to the table game drop box
release keys; however, the count team members may have access to the
release keys during the soft count in order to reset the table game
drop boxes.
(3) Persons authorized to remove the table game drop boxes shall be
precluded from having simultaneous access to the table game drop box
contents keys and release keys.
(4) For situations requiring access to a table game drop box at a
time other than the scheduled drop, the date, time, and signature of
employee signing out/in the release key must be documented.
(n) Bill acceptor canister release keys. (1) The bill acceptor
canister release keys shall be maintained by a department independent
of the gaming machine department.
(2) Only the person(s) authorized to remove bill acceptor canisters
from the gaming machines shall be allowed access to the release keys.
(3) Persons authorized to remove the bill acceptor canisters shall
be precluded from having simultaneous access to the bill acceptor
canister contents keys and release keys.
(4) For situations requiring access to a bill acceptor canister at
a time other than the scheduled drop, the date, time, and signature of
employee signing out/in the release key must be documented.
(o) Table game drop box storage rack keys. Persons authorized to
obtain table game drop box storage rack keys shall be precluded from
having simultaneous access to table game drop box contents keys with
the exception of the count team.
(p) Bill acceptor canister storage rack keys. Persons authorized to
obtain bill acceptor canister storage rack keys shall be precluded from
having simultaneous access to bill acceptor canister contents
[[Page 66536]]
keys with the exception of the count team.
(q) Table game drop box contents keys. (1) The physical custody of
the keys needed for accessing stored, full table game drop box contents
shall require the involvement of persons from at least two separate
departments, with the exception of the count team.
(2) Access to the table game drop box contents key at other than
scheduled count times shall require the involvement of at least two
persons from separate departments, including management. The reason for
access shall be documented with the signatures of all participants and
observers.
(3) Only count team members shall be allowed access to table game
drop box contents keys during the count process.
(r) Bill acceptor canister contents keys. The physical custody of
the keys needed for accessing stored, full bill acceptor canister
contents shall require involvement of persons from two separate
departments, with the exception of the count team.
(2) Access to the bill acceptor canister contents key at other than
scheduled count times shall require the involvement of at least two
persons from separate departments, including management. The reason for
access shall be documented with the signatures of all participants and
observers.
(3) Only the count team members shall be allowed access to bill
acceptor canister contents keys during the count process.
(s) Emergency drop procedures. Emergency drop procedures shall be
developed by the Tribal gaming regulatory authority, or the gaming
operation subject to the approval of the Tribal gaming regulatory
authority.
(t) Equipment standards for gaming machine count. (1) A weigh scale
calibration module shall be secured so as to prevent unauthorized
access (e.g., prenumbered seal, lock and key, etc.).
(2) Someone independent of the cage, vault, gaming machine, and
count team functions shall be required to be present whenever the
calibration module is accessed. Such access shall be documented and
maintained.
(3) If a weigh scale interface is used, it shall be adequately
restricted so as to prevent unauthorized access (passwords, keys,
etc.).
(4) If the weigh scale has a zero adjustment mechanism, it shall be
physically limited to minor adjustments (e.g., weight of a bucket) or
physically situated such that any unnecessary adjustments to it during
the weigh process would be observed by other count team members.
(5) The weigh scale and weigh scale interface (if applicable) shall
be tested by someone who is independent of the cage, vault, and gaming
machine departments and count team at least quarterly. At least
annually, this test shall be performed by internal audit in accordance
with the internal audit standards. The result of these tests shall be
documented and signed by the person(s) performing the test.
(6) Prior to the gaming machine count, at least two employees shall
verify the accuracy of the weigh scale with varying weights or with
varying amounts of previously counted coin for each denomination to
ensure the scale is properly calibrated (varying weights/coin from drop
to drop is acceptable).
(7) If a mechanical coin counter is used (instead of a weigh
scale), the Tribal gaming regulatory authority or the gaming operation
shall establish, and the gaming operation shall comply, with procedures
that are equivalent to those described in paragraphs (t)(4), (t)(5),
and (t)(6) of this section. Such procedures shall be subject to the
approval of the Tribal gaming regulatory authority.
(8) If a coin meter count machine is used, the count team member
shall record the machine number denomination and number of coins in ink
on a source document, unless the meter machine automatically records
such information.
(i) A count team member shall test the coin meter count machine
before the actual count to ascertain if the metering device is
functioning properly with a predetermined number of coins for each
denomination.
(ii) [Reserved]
Sec. 542.32 What are the minimum internal control standards for
internal audit for Tier B gaming operations?
(a) Internal audit personnel. (1) For Tier B gaming operations, a
separate internal audit department must be maintained. Alternatively,
designating personnel (who are independent with respect to the
departments/procedures being examined) to perform internal audit work
satisfies the requirements of this paragraph.
(2) The internal audit personnel shall report directly to the
Tribe, Tribal gaming regulatory authority, audit committee, or other
entity designated by the Tribe in accordance with the definition of
internal audit in Sec. 542.2.
(b) Audits. (1) Internal audit personnel shall perform audits of
all major gaming areas of the gaming operation. The following are
reviewed at least annually:
(i) Bingo, including but not limited to, bingo card control, payout
procedures, and cash reconciliation process;
(ii) Pull tabs, including but not limited to, statistical records,
winner verification, perpetual inventory, and accountability of sales
versus inventory;
(iii) Card games, including but not limited to, card games
operation, cash exchange procedures, shill transactions, and count
procedures;
(iv) Keno, including but not limited to, game write and payout
procedures, sensitive key location and control, and a review of keno
auditing procedures;
(v) Pari-mutual wagering, including write and payout procedures,
and pari-mutual auditing procedures;
(vi) Table games, including but not limited to, fill and credit
procedures, pit credit play procedures, rim credit procedures, soft
drop/count procedures and the subsequent transfer of funds, unannounced
testing of count room currency counters and/or currency interface,
location and control over sensitive keys, the tracing of source
documents to summarized documentation and accounting records, and
reconciliation to restricted copies;
(vii) Gaming machines, including but not limited to, jackpot payout
and gaming machine fill procedures, gaming machine drop/count and bill
acceptor drop/count and subsequent transfer of funds, surprise testing
of weigh scale and weigh scale interface, unannounced testing of count
room currency counters and/or currency interface, gaming machine drop
cabinet access, tracing of source documents to summarized documentation
and accounting records, reconciliation to restricted copies, location
and control over sensitive keys, compliance with EPROM duplication
procedures, and compliance with MICS procedures for gaming machines
that accept currency or coins and issue cash-out tickets or gaming
machines that do not accept currency or coin and do not return currency
or coin;
(viii) Cage and credit procedures including all cage, credit, and
collection procedures, and the reconciliation of trial balances to
physical instruments on a sample basis. Cage accountability shall be
reconciled to the general ledger;
(ix) Information technology functions, including review for
compliance with information technology standards;
(x) Complimentary service or item, including but not limited to,
procedures whereby complimentary service items are issued, authorized,
and redeemed; and
(xi) Any other internal audits as required by the Tribal gaming
regulatory authority.
[[Page 66537]]
(2) In addition to the observation and examinations performed under
paragraph (b)(1) of this section, follow-up observations and
examinations shall be performed to verify that corrective action has
been taken regarding all instances of noncompliance cited by internal
audit, the independent accountant, and/or the Commission. The
verification shall be performed within six months following the date of
notification.
(3) Whenever possible, internal audit observations shall be
performed on an unannounced basis (i.e., without the employees being
forewarned that their activities will be observed). Additionally, if
the independent accountant also performs the internal audit function,
the accountant shall perform separate observations of the table games/
gaming machine drops and counts to satisfy the internal audit
observation requirements and independent accountant tests of controls
as required by the American Institute of Certified Public Accountants
guide.
(c) Documentation. (1) Documentation (e.g., checklists, programs,
reports, etc.) shall be prepared to evidence all internal audit work
performed as it relates to the requirements in this section, including
all instances of non-compliance.
(2) The internal audit department shall operate with audit
programs, which, at a minimum, address the MICS. Additionally, the
department shall properly document the work performed, the conclusions
reached, and the resolution of all exceptions. Institute of Internal
Auditors standards are recommended but not required.
(d) Reports. (1) Reports documenting audits performed shall be
maintained and made available to the Commission upon request. The audit
reports shall include the following information:
(i) Audit objectives;
(ii) Audit procedures and scope;
(iii) Findings and conclusions;
(iv) Recommendations, if applicable; and
(v) Management's response.
(2) [Reserved]
(e) Material exceptions. All material exceptions resulting from
internal audit work shall be investigated and resolved with the results
of such being documented and retained for five years.
(f) Role of management. (1) Internal audit findings shall be
reported to management.
(2) Management shall be required to respond to internal audit
findings stating corrective measures to be taken to avoid recurrence of
the audit exception. Such management responses shall be included in the
internal audit report that will be delivered to management and the
Tribal gaming regulatory authority.
Sec. 542.33 What are the minimum internal control standards for
surveillance for Tier B gaming operations?
(a) The surveillance system shall be maintained and operated from a
staffed surveillance room and shall provide surveillance over gaming
areas.
(b) The entrance to the surveillance room shall be located so that
it is not readily accessible by either gaming operation employees who
work primarily on the casino floor, or the general public.
(c) Access to the surveillance room shall be limited to
surveillance personnel, designated employees, and other persons
authorized in accordance with the surveillance department policy. Such
policy shall be subject to the approval of the Tribal gaming regulatory
authority. The surveillance department shall maintain a sign-in log of
other authorized persons entering the surveillance room.
(d) Surveillance room equipment shall have total override
capability over all other satellite surveillance equipment located
outside the surveillance room.
(e) The surveillance system shall include date and time generators
which possess the capability to display the date and time of recorded
events on video and/or digital recordings. The displayed date and time
shall not significantly obstruct the recorded view.
(f) The surveillance department shall strive to ensure staff is
trained in the use of the equipment, knowledge of the games, and house
rules.
(g) Each camera required by the standards in this section shall be
installed in a manner that will prevent it from being readily
obstructed, tampered with, or disabled by patrons or employees.
(h) Each camera required by the standards in this section shall
possess the capability of having its picture displayed on a monitor and
recorded. The surveillance system shall include sufficient numbers of
monitors and recorders to simultaneously display and record multiple
gaming and count room activities, and record the views of all dedicated
cameras and motion activated dedicated cameras.
(i) Reasonable effort shall be made to repair each malfunction of
surveillance system equipment required by the standards in this section
within seventy-two (72) hours after the malfunction is discovered.
(1) In the event of a dedicated camera malfunction, the gaming
operation or surveillance department shall immediately provide
alternative camera coverage or other security measures, such as
additional supervisory or security personnel, to protect the subject
activity.
(2) [Reserved]
(j) Bingo. (1) The surveillance system shall possess the capability
to monitor the bingo ball drawing device or random number generator
which shall be recorded during the course of the draw by a dedicated
camera with sufficient clarity to identify the balls drawn or numbers
selected.
(2) The surveillance system shall monitor and record the game board
and the activities of the employees responsible for drawing, calling,
and entering the balls drawn or numbers selected.
(k) Card games. The surveillance system shall monitor and record
general activities in each card room with sufficient clarity to
identify the employees performing the different functions.
(l) Progressive card games. (1) Each progressive card game with a
progressive jackpot of $25,000 or more shall be recorded and monitored
by dedicated cameras that provide coverage of:
(i) The table surface, sufficient that the card values and card
suits can be clearly identified;
(ii) An overall view of the entire table with sufficient clarity to
identify patrons and dealer; and
(iii) A view of the posted jackpot amount.
(2) [Reserved]
(m) Keno. (1) The surveillance system shall possess the capability
to monitor the keno ball drawing device or random number generator
which shall be recorded during the course of the draw by a dedicated
camera with sufficient clarity to identify the balls drawn or numbers
selected.
(2) The surveillance system shall monitor and record general
activities in each keno game area with sufficient clarity to identify
the employees performing the different functions.
(n) Pari-mutuel. The surveillance system shall monitor and record
general activities in the pari-mutuel area, to include the ticket
writer and cashier areas, with sufficient clarity to identify the
employees performing the different functions.
(o) Table games. (1) Operations with four (4) or more table games.
Except as otherwise provided in paragraphs (o) (3), (4), and (5) of
this section, the surveillance system of gaming operations operating
four (4) or more table games shall provide at a minimum
[[Page 66538]]
one (1) pan-tilt-zoom camera per two (2) tables and surveillance must
be capable of taping:
(i) With sufficient clarity to identify patrons and dealers; and
(ii) With sufficient coverage and clarity to simultaneously view
the table bank and determine the configuration of wagers, card values,
and game outcome.
(iii) One (1) dedicated camera per table and one (1) pan-tilt-zoom
camera per four (4) tables may be an acceptable alternative procedure
to satisfy the requirements of this paragraph.
(2) Operations with three (3) or fewer table games. The
surveillance system of gaming operations operating three (3) or fewer
table games shall:
(i) Comply with the requirements of paragraph (o)(1) of this
section; or
(ii) Have one (1) overhead camera at each table.
(3) Craps. All craps tables shall have two (2) dedicated cross view
cameras covering both ends of the table.
(4) Roulette. All roulette areas shall have one (1) overhead
dedicated camera covering the roulette wheel and shall also have one
(1) dedicated camera covering the play of the table.
(5) Big wheel. All big wheel games shall have one (1) dedicated
camera viewing the wheel.
(p) Progressive table games. (1) Each progressive table game with a
progressive jackpot of $25,000 or more shall be recorded and monitored
by dedicated cameras that provide coverage of:
(i) The table surface, sufficient that the card values and card
suits can be clearly identified;
(ii) An overall view of the entire table with sufficient clarity to
identify patrons and dealer; and
(iii) A view of the progressive meter jackpot amount. If several
tables are linked to the same progressive jackpot meter, only one meter
need be recorded.
(2) [Reserved]
(q) Gaming machines. (1) Except as otherwise provided in paragraphs
(q)(2) and (3) of this section, each gaming machine offering a payout
of more than $250,000 shall be monitored by a dedicated camera(s) to
provide coverage of:
(i) All patrons and employees at the gaming machine, and
(ii) The face of the gaming machine, with sufficient clarity to
identify the payout line(s) of the gaming machine.
(2) In-house progressive machine. Each in-house progressive gaming
machine offering a base payout amount of more than $100,000 shall be
monitored by a dedicated camera(s) to provide coverage of:
(i) All patrons and employees at the gaming machine; and
(ii) The face of the gaming machine, with sufficient clarity to
identify the payout line(s) of the gaming machine.
(3) Wide-area progressive machine. Each wide-area progressive
gaming machine offering a base payout amount of more than $1.5 million
and monitored by an independent vendor utilizing an online progressive
computer system shall be monitored by a dedicated camera(s) to provide
coverage of:
(i) All patrons and employees at the gaming machine; and
(ii) The face of the gaming machine, with sufficient clarity to
identify the payout line(s) of the gaming machine.
(4) Notwithstanding paragraph (q)(1) of this section, if the gaming
machine is a multi-game machine, the Tribal gaming regulatory
authority, or the gaming operation subject to the approval of the
Tribal gaming regulatory authority, may develop and implement
alternative procedures to verify payouts.
(r) Cage and vault. (1) The surveillance system shall monitor and
record a general overview of activities occurring in each cage and
vault area with sufficient clarity to identify employees within the
cage and patrons and employees at the counter areas.
(2) Each cashier station shall be equipped with one (1) dedicated
overhead camera covering the transaction area.
(3) The surveillance system shall be used as an overview for cash
transactions. This overview should include the customer, the employee,
and the surrounding area.
(s) Fills and credits. (1) The cage or vault area in which fills
and credits are transacted shall be monitored and recorded by a
dedicated camera or motion activated dedicated camera that provides
coverage with sufficient clarity to identify the chip values and the
amounts on the fill and credit slips.
(2) Controls provided by a computerized fill and credit system may
be deemed an adequate alternative to viewing the fill and credit slips.
(t) Currency and coin. The surveillance system shall monitor and
record with sufficient clarity all areas where currency or coin may be
stored or counted. The surveillance system shall provide for:
(i) Coverage of scales shall be sufficiently clear to view any
attempted manipulation of the recorded data.
(ii) Monitoring and recording of the table game drop box storage
rack or area by either a dedicated camera or a motion-detector
activated camera.
(iii) Monitoring and recording of all areas where coin may be
stored or counted, including the hard count room, all doors to the hard
count room, all scales and wrapping machines, and all areas where
uncounted coin may be stored during the drop and count process.
(iv) Monitoring and recording of soft count room, including all
doors to the room, all table game drop boxes, safes, and counting
surfaces, and all count team personnel. The counting surface area must
be continuously monitored by a dedicated camera during the soft count.
(v) Monitoring and recording of all areas where currency is sorted,
stacked, counted, verified, or stored during the soft count process.
(2) [Reserved]
(u) Change booths. The surveillance system shall monitor and record
a general overview of the activities occurring in each gaming machine
change booth.
(v) Video recording and/or digital record retention. All video
recordings and/or digital records of coverage provided by the dedicated
cameras or motion-activated dedicated cameras required by the standards
in this section shall be retained for a minimum of seven (7) days.
(2) Recordings involving suspected or confirmed gaming crimes,
unlawful activity, or detentions by security personnel, must be
retained for a minimum of 30 days.
(3) Copies of video recordings and/or digital records shall be
provided to the Commission upon request. If an original is requested,
the Commission shall provide written receipt to the Tribal gaming
regulatory authority.
(w) Video library log. A video library log, or comparable
alternative procedure approved by the Tribal gaming regulatory
authority, shall be maintained to demonstrate compliance with the
storage, identification, and retention standards required in this
section.
(x) Malfunction and repair log. Surveillance personnel shall
maintain a log or alternative procedure approved by the Tribal gaming
regulatory authority that documents each malfunction and repair of the
surveillance system as defined in this section.
(2) The log shall state the time, date, and nature of each
malfunction, the efforts expended to repair the malfunction, and the
date of each effort, the reasons for any delays in repairing the
malfunction, the date the malfunction is repaired, and where
applicable, any alternative security measures that were taken.
(y) Surveillance log. Surveillance personnel shall maintain a
surveillance
[[Page 66539]]
log of all surveillance activities in the surveillance room. The log
shall be maintained by surveillance room personnel and shall be stored
securely within the surveillance department. At a minimum, the
following information shall be recorded in a surveillance log:
(i) Date;
(ii) Time commenced and terminated;
(iii) Activity observed or performed;
(iv) The name or license credential number of each person who
initiates, performs, or supervises the surveillance; and
(v) Summary of the results of the surveillance of suspicious
activity. The summary may be maintained in a separate log.
(2) [Reserved]
Tier C Gaming Operations
Sec. 542.40 What is a Tier C gaming operation?
A Tier C gaming operation is one with annual gross gaming revenues
of more than $15 million.
Sec. 542.41 What are the minimum internal control standards for drop
and count for Tier C gaming operations?
(a) Table game drop standards. (1) The setting out of empty table
game drop boxes and the drop shall be a continuous process.
(2) At the end of each shift:
(i) All locked table game drop boxes shall be removed from the
tables by an individual independent of the pit shift being dropped;
(ii) A separate drop box shall be placed on each table opened at
any time during each shift or a gaming operation may utilize a single
drop box with separate openings and compartments for each shift; and
(iii) Upon removal from the tables, table game drop boxes shall be
transported directly to the count room or other equivalently secure
area with comparable controls and locked in a secure manner until the
count takes place.
(3) If drop boxes are not placed on all tables, then the pit
department shall document which tables were open during the shift.
(4) The transporting of table game drop boxes shall be performed by
a minimum of two individuals, at least one of whom is independent of
the pit shift being dropped.
(5) All table game drop boxes shall be posted with a number
corresponding to a permanent number on the gaming table and marked to
indicate game, table number, and shift.
(6) Surveillance shall be notified when the drop is to begin so
that surveillance may monitor the activities.
(b) Soft count room personnel. (1) The table game soft count and
the gaming machine bill acceptor count shall be performed by a minimum
of three employees.
(2) Count room personnel shall not be allowed to exit or enter the
count room during the count except for emergencies or scheduled breaks.
At no time during the count, shall there be fewer than three employees
in the count room until the drop proceeds have been accepted into cage/
vault accountability. Surveillance shall be notified whenever count
room personnel exit or enter the count room during the count.
(3) Count team members shall be rotated on a routine basis such
that the count team is not consistently the same three individuals more
than 4 days per week. This standard shall not apply to gaming
operations that utilize a count team of more than three individuals.
(4) The count team shall be independent of transactions being
reviewed and counted. The count team shall be independent of the cage/
vault departments, however, a dealer or a cage cashier may be used if
this person is not allowed to perform the recording function. An
accounting representative may be used if there is an independent audit
of all soft count documentation.
(c) Table game soft count standards.
(1) The table game soft count shall be performed in a soft count
room or other equivalently secure area with comparable controls.
(2) Access to the count room during the count shall be restricted
to members of the drop and count teams, with the exception of
authorized observers, supervisors for resolution of problems, and
authorized maintenance personnel.
(3) If counts from various revenue centers occur simultaneously in
the count room, procedures shall be in effect that prevent the
commingling of funds from different revenue centers.
(4) The table game drop boxes shall be individually emptied and
counted in such a manner to prevent the commingling of funds between
boxes until the count of the box has been recorded.
(i) The count of each box shall be recorded in ink or other
permanent form of recordation.
(ii) A second count shall be performed by an employee on the count
team who did not perform the initial count.
(iii) Corrections to information originally recorded by the count
team on soft count documentation shall be made by drawing a single line
through the error, writing the correct figure above the original
figure, and then obtaining the initials of at least two count team
members who verified the change.
(5) If currency counters are utilized and the count room table is
used only to empty boxes and sort/stack contents, a count team member
shall be able to observe the loading and unloading of all currency at
the currency counter, including rejected currency.
(6) Table game drop boxes, when empty, shall be shown to another
member of the count team, or to another person who is observing the
count, or to surveillance, provided the count is monitored in its
entirety by someone independent of the count.
(7) Orders for fill/credit (if applicable) shall be matched to the
fill/credit slips. Fills and credits shall be traced to or recorded on
the count sheet.
(8) Pit marker issue and payment slips (if applicable) removed from
the table game drop boxes shall either be:
(i) Traced to or recorded on the count sheet by the count team; or
(ii) Totaled by shift and traced to the totals documented by the
computerized system. Accounting personnel shall verify the issue/
payment slip for each table is accurate.
(9) Foreign currency exchange forms (if applicable) removed from
the table game drop boxes shall be reviewed for the proper daily
exchange rate and the conversion amount shall be recomputed by the
count team. Alternatively, this may be performed by accounting/auditing
employees.
(10) The opening/closing table and marker inventory forms (if
applicable) shall either be:
(i) Examined and traced to or recorded on the count sheet; or
(ii) If a computerized system is used, accounting personnel can
trace the opening/closing table and marker inventory forms to the count
sheet. Discrepancies shall be investigated with the findings documented
and maintained for inspection.
(11) The count sheet shall be reconciled to the total drop by a
count team member who shall not function as the sole recorder.
(12) All members of the count team shall sign the count document or
a summary report to attest to their participation in the count.
(13) All drop proceeds and cash equivalents that were counted shall
be turned over to the cage or vault cashier (who shall be independent
of the count team) or to an authorized person/employee independent of
the revenue generation and the count process for verification. Such
individual shall certify by signature as to the accuracy of the drop
proceeds delivered and received.
[[Page 66540]]
(14) The count sheet, with all supporting documents, shall be
delivered to the accounting department by a count team member or
someone other than the cashiers department. Alternatively, it may be
adequately secured (e.g., locked container to which only accounting
personnel can gain access) until retrieved by the accounting
department.
(15) Access to stored, full table game drop boxes shall be
restricted to authorized members of the drop and count teams.
(16) All table game drop boxes shall be posted with a number
corresponding to a permanent number on the gaming table and marked to
indicate game, table number, and shift.
(d) Gaming machine bill acceptor drop standards. (1) A minimum of
three employees shall be involved in the removal of the gaming machine
drop, at least one of who is independent of the gaming machine
department.
(2) All bill acceptor canisters shall be removed only at the time
previously designated by the gaming operations and reported to the
Tribal gaming regulatory authority, except for emergency drops.
(3) Surveillance shall be notified when the drop is to begin so
that surveillance may monitor the activities.
(i) Surveillance shall record in a proper log or journal in a
legible manner any exceptions or variations to established procedures
observed during the drop. Such log or journal shall be made available
for review to authorized persons only.
(ii) [Reserved]
(4) The bill acceptor canisters shall be removed by an individual
independent of the gaming machine department then transported directly
to the count room or other equivalently secure area with comparable
controls and locked in a secure manner until the count takes place.
(i) Security shall be provided over the bill acceptor canisters
removed from the gaming machines and awaiting transport to the count
room.
(ii) The transporting of bill acceptor canisters shall be performed
by a minimum of two individuals, at least one of who is independent of
the gaming machine department.
(5) All bill acceptor canisters shall be posted with a number
corresponding to a permanent number on the gaming machine.
(e) Gaming machine bill acceptor count standards. (1) The gaming
machine bill acceptor count shall be performed in a soft count room or
other equivalently secure area with comparable controls.
(2) Access to the count room during the count shall be restricted
to members of the drop and count teams, with the exception of
authorized observers, supervisors for resolution of problems, and
authorized maintenance personnel.
(3) If counts from various revenue centers occur simultaneously in
the count room, procedures shall be in effect that prevent the
commingling of funds from different revenue centers.
(4) The bill acceptor canisters shall be individually emptied and
counted in such a manner to prevent the commingling of funds between
canisters until the count of the canister has been recorded.
(i) The count of each canister shall be recorded in ink or other
permanent form of recordation.
(ii) A second count shall be performed by an employee on the count
team who did not perform the initial count.
(iii) Corrections to information originally recorded by the count
team on soft count documentation shall be made by drawing a single line
through the error, writing the correct figure above the original
figure, and then obtaining the initials of at least two count team
members who verified the change.
(5) If currency counters are utilized and the count room table is
used only to empty canisters and sort/stack contents, a count team
member shall be able to observe the loading and unloading of all
currency at the currency counter, including rejected currency.
(6) Canisters, when empty, shall be shown to another member of the
count team, or to another person who is observing the count, or to
surveillance, provided that the count is monitored in its entirety by
someone independent of the count.
(7) The count sheet shall be reconciled to the total drop by a
count team member who shall not function as the sole recorder.
(8) All members of the count team shall sign the count document or
a summary report to attest to their participation in the count.
(9) All drop proceeds and cash equivalents that were counted shall
be turned over to the cage or vault cashier (who shall be independent
of the count team) or to an authorized person/employee independent of
the revenue generation and the count process for verification. Such
individual shall certify by signature as to the accuracy of the drop
proceeds delivered and received.
(10) The count sheet, with all supporting documents, shall be
delivered to the accounting department by a count team member or
someone other than the cashiers department. Alternatively, it may be
adequately secured (e.g., locked container to which only accounting
personnel can gain access) until retrieved by the accounting
department.
(11) Access to stored bill acceptor canisters, full or empty, shall
be restricted to authorized members of the drop and count teams.
(12) All bill acceptor canisters shall be posted with a number
corresponding to a permanent number on the gaming machine.
(f) Gaming machine coin drop standards. (1) A minimum of three
employees shall be involved in the removal of the gaming machine drop,
at least one of who is independent of the gaming machine department.
(2) All drop buckets shall be removed only at the time previously
designated by the gaming operation and reported to the Tribal gaming
regulatory authority, except for emergency drops.
(3) Surveillance shall be notified when the drop is to begin in
order that surveillance may monitor the activities.
(i) Surveillance shall record in a proper log or journal in a
legible manner any exceptions or variations to established procedures
observed during the drop. Such log or journal shall be made available
for review to authorized persons only.
(ii) [Reserved]
(4) Security shall be provided over the buckets removed from the
gaming machine drop cabinets and awaiting transport to the count room.
(5) As each machine is opened, the contents shall be tagged with
its respective machine number if the bucket is not permanently marked
with the machine number. The contents shall be transported directly to
the area designated for the counting of such drop proceeds. If more
than one trip is required to remove the contents of the machines, the
filled carts of coins shall be securely locked in the room designed for
counting or in another equivalently secure area with comparable
controls. There shall be a locked covering on any carts in which the
drop route includes passage out of doors.
(i) Alternatively, a smart bucket system that electronically
identifies and tracks the gaming machine number, and facilitates the
proper recognition of gaming revenue, shall satisfy the requirements of
this paragraph.
(ii) [Reserved]
(6) Each drop bucket in use shall be:
(i) Housed in a locked compartment separate from any other
compartment of the gaming machine and keyed
[[Page 66541]]
differently than other gaming machine compartments; and
(ii) Identifiable to the gaming machine from which it is removed.
If the gaming machine is identified with a removable tag that is placed
in the bucket, the tag shall be placed on top of the bucket when it is
collected.
(7) Each gaming machine shall have drop buckets into which coins or
tokens that are retained by the gaming machine are collected. Drop
bucket contents shall not be used to make change or pay hand-paid
payouts.
(8) The collection procedures may include procedures for dropping
gaming machines that have trays instead of drop buckets.
(g) Hard count room personnel. The weigh/count shall be performed
by a minimum of three employees.
(2) At no time during the weigh/count shall there be fewer than
three employees in the count room until the drop proceeds have been
accepted into cage/vault accountability. Surveillance shall be notified
whenever count room personnel exit or enter the count room during the
count.
(i) If the gaming machine count is conducted with a continuous
mechanical count meter which is not reset during the count and is
verified in writing by at least three employees at the start and end of
each denomination count, then one employee may perform the wrap.
(ii) [Reserved]
(3) Count team members shall be rotated on a routine basis such
that the count team is not consistently the same three individuals more
than four days per week. This standard shall not apply to gaming
operations that utilize a count team of more than three individuals.
(4) The count team shall be independent of transactions being
reviewed and counted. The count team shall be independent of the cage/
vault departments, unless they are non-supervisory gaming machine
employees and perform the laborer function only (A non-supervisory
gaming machine employee is defined as a person below the level of
gaming machine shift supervisor). A cage cashier may be used if this
person is not allowed to perform the recording function. An accounting
representative may be used if there is an independent audit of all
count documentation.
(h) Gaming machine coin count and wrap standards. (1) Coins shall
include tokens.
(2) The gaming machine coin count and wrap shall be performed in a
count room or other equivalently secure area with comparable controls.
(i) Alternatively, an on-the-floor drop system utilizing a mobile
scale shall satisfy the requirements of this paragraph, subject to the
following conditions:
(A) The gaming operation shall utilize and maintain an effective
on-line gaming machine monitoring system, as described in
Sec. 542.12(r)(3);
(B) Surveillance shall be notified when the weigh/drop/count begins
and shall be capable of monitoring the entire process;
(C) An independent observer shall remain by the weigh scale at all
times and shall observe the entire weigh/drop/count process;
(D) Physical custody of the keys needed to access the laptop and
video compartment shall require the involvement of two persons, one of
whom is independent of the drop and count team;
(E) The mule key, the laptop and video compartment keys, and the
remote control for the VCR shall be maintained by a department
independent of the gaming machine department. The appropriate personnel
shall sign out these keys;
(F) An independent person shall be required to accompany these keys
while they are checked out, and observe each time the laptop
compartment is opened;
(G) The laptop access panel shall not be opened outside the hard
count room, except in instances when the laptop must be rebooted as a
result of a crash, lock up, or other situation requiring immediate
corrective action;
(H) User access to the system shall be limited to those employees
required to have full or limited access to complete the weigh/drop/
count;
(I) Prior to the drop, the drop/count team shall ensure the scale
batteries are charged;
(J) Prior to the drop, a videotape shall be inserted into the VCR
on board the mule and the VCR shall be activated;
(K) The weigh scale test shall be performed prior to removing the
unit from the hard count room for the start of the weigh/drop/count;
(L) When the weigh/drop/count is completed, the independent
observer shall access the laptop compartment, end the recording
session, eject the videotape, and deliver the videotape to
surveillance; and
(M) The gaming operation must obtain the security camera available
with the system, and this camera must be added in such a way as to
eliminate tampering.
(ii) [Reserved]
(3) Access to the count room during the count shall be restricted
to members of the drop and count teams, with the exception of
authorized observers, supervisors for resolution of problems, and
authorized maintenance personnel.
(4) If counts from various revenue centers occur simultaneously in
the count room, procedures shall be in effect that prevent the
commingling of funds from different revenue centers.
(5) The following functions shall be performed in the counting of
the gaming machine drop:
(i) Recorder function, which involves the recording of the gaming
machine count; and
(ii) Count team supervisor function, which involves the control of
the gaming machine weigh and wrap process. The supervisor is precluded
from performing the initial recording of the weigh/count unless a weigh
scale with a printer is used.
(6) The gaming machine drop shall be counted, wrapped, and
reconciled in such a manner to prevent the commingling of gaming
machine drop coin with coin (for each denomination) from the next
gaming machine drop until the count of the gaming machine drop has been
recorded. If the coins are not wrapped immediately after being weighed
or counted, they shall be secured and not commingled with other coin.
(i) The amount of the gaming machine drop from each machine shall
be recorded in ink or other permanent form of recordation on a gaming
machine count document by the recorder or mechanically printed by the
weigh scale.
(ii) Corrections to information originally recorded by the count
team on gaming machine count documentation shall be made by drawing a
single line through the error, writing the correct figure above the
original figure, and then obtaining the initials of at least two count
team members who verified the change.
(A) If a weigh scale interface is used, corrections to gaming
machine count data shall be made using either of the following:
(1) Crossing out the error on the gaming machine document, entering
the correct figure, and then obtaining the initials of at least two
count team employees. If this procedure is used, an employee
independent of the gaming machine department and count team shall enter
the correct figure into the computer system prior to the generation of
related gaming machine reports; or
(2) During the count process, correct the error in the computer
system and enter the passwords of at least two count team employees. If
this procedure is used, an exception report shall be generated by the
computer system identifying the gaming machine
[[Page 66542]]
number, the error, the correction, and the count team employees
attesting to the correction.
(B) [Reserved]
(7) If applicable, the weight shall be converted to dollar amounts
before the reconciliation of the weigh to the wrap.
(8) If a coin meter is used, a count team member shall convert the
coin count for each denomination into dollars and shall enter the
results on a summary sheet.
(9) The recorder and at least one other count team member shall
sign the weigh tape and the gaming machine count document attesting to
the accuracy of the weigh/count.
(10) All members of the count team shall sign the count document or
a summary report to attest to their participation in the count.
(11) All drop proceeds and cash equivalents that were counted shall
be turned over to the cage or vault cashier (who shall be independent
of the count team) or to an authorized person/employee independent of
the revenue generation and the count process for verification. Such
individual shall certify by signature as to the accuracy of the drop
proceeds delivered and received.
(12) All gaming machine count and wrap documentation, including any
applicable computer storage media, shall be delivered to the accounting
department by a count team member or someone other than the cashier's
department. Alternatively, it may be adequately secured (e.g., locked
container to which only accounting personnel can gain access) until
retrieved by the accounting department.
(13) If the coins are transported off the property, a second
(alternative) count procedure shall be performed before the coins leave
the property. Any variances shall be documented.
(14) Variances. Large (by denomination, either $1,000 or 2% of the
drop, whichever is less) or unusual (e.g., zero for weigh/count or
patterned for all counts) variances between the weigh/count and wrap
shall be investigated by management personnel independent of the gaming
machine department, count team, and the cage/vault functions on a
timely basis. The results of such investigation shall be documented and
maintained.
(i) Security of the count room inventory during the gaming machine
coin count and wrap. (1) If the count room serves as a coin room and
coin room inventory is not secured so as to preclude access by the
count team, then the following standards shall apply:
(i) At the commencement of the gaming machine count the following
requirements shall be met:
(A) The coin room inventory shall be counted by at least two
employees, one of whom is a member of the count team and the other is
independent of the weigh/count and wrap procedures;
(B) The count in paragraph (i)(1)(i)(A) of this section shall be
recorded on an appropriate inventory form;
(ii) Upon completion of the wrap of the gaming machine drop:
(A) At least two members of the count team (wrap team),
independently from each other, shall count the ending coin room
inventory;
(B) The counts in paragraph (i)(1)(ii)(A) of this section shall be
recorded on a summary report(s) which evidences the calculation of the
final wrap by subtracting the beginning inventory from the sum of the
ending inventory and transfers in and out of the coin room;
(C) The same count team members shall compare the calculated wrap
to the weigh/count, recording the comparison and noting any variances
on the summary report;
(D) A member of the cage/vault department shall count the ending
coin room inventory by denomination and shall reconcile it to the
beginning inventory, wrap, transfers, and weigh/count; and
(E) At the conclusion of the reconciliation, at least two count/
wrap team members and the verifying employee shall sign the summary
report(s) attesting to its accuracy.
(2) If the count room is segregated from the coin room, or if the
coin room is used as a count room and the coin room inventory is
secured to preclude access by the count team, all of the following
requirements shall be completed, at the conclusion of the count:
(i) At least two members of the count/wrap team shall count the
final wrapped gaming machine drop independently from each other;
(ii) The counts shall be recorded on a summary report;
(iii) The same count team members (or the accounting department)
shall compare the final wrap to the weigh/count, recording the
comparison and noting any variances on the summary report;
(iv) A member of the cage/vault department shall count the wrapped
gaming machine drop by denomination and reconcile it to the weigh/
count;
(v) At the conclusion of the reconciliation, at least two count
team members and the cage/vault employee shall sign the summary report
attesting to its accuracy; and
(vi) The wrapped coins (exclusive of proper transfers) shall be
transported to the cage, vault or coin vault after the reconciliation
of the weigh/count to the wrap.
(j) Transfers during the gaming machine coin count and wrap. (1)
Subject to the approval of the Tribal gaming regulatory authority,
transfers may be permitted during the count and wrap.
(2) Each transfer shall be recorded on a separate multi-part form
with a preprinted or concurrently-printed form number (used solely for
gaming machine count transfers) which shall be subsequently reconciled
by the accounting department to ensure the accuracy of the reconciled
gaming machine drop.
(3) Each transfer must be counted and signed for by at least two
members of the count team and by someone independent of the count team
who is responsible for authorizing the transfer.
(k) Gaming machine drop key control standards. (1) Gaming machine
coin drop cabinet keys, including duplicates, shall be maintained by a
department independent of the gaming machine department.
(2) The physical custody of the keys needed to access gaming
machine coin drop cabinets, including duplicates, shall require the
involvement of two persons, one of whom is independent of the gaming
machine department.
(3) Two employees (separate from key custodian) shall be required
to accompany such keys while checked out and observe each time gaming
machine drop cabinets are accessed, unless surveillance is notified
each time keys are checked out and surveillance observes the person
throughout the period the keys are checked out.
(l) Table game drop box and bill acceptor canister key control
standards. (1) Procedures shall be developed and implemented to insure
that unauthorized access to empty table game drop boxes shall not occur
from the time the boxes leave the storage racks until they are placed
on the tables.
(2) The involvement of at least two individuals independent of the
cage department shall be required to access stored empty table game
drop boxes.
(3) The release keys shall be separately keyed from the contents
keys.
(4) At least three (two for table game drop box keys in operations
with three tables or fewer) count team members are required to be
present at the time count room and other count keys are issued for the
count.
[[Page 66543]]
(5) All duplicate keys shall be maintained in a manner that
provides the same degree of control as is required for the original
keys. Records shall be maintained for each key duplicated that indicate
the number of keys made and destroyed.
(6) Logs shall be maintained by the custodian of sensitive keys to
document authorization of personnel accessing keys.
(m) Table game drop box release keys. (1) The table game drop box
release keys shall be maintained by a department independent of the pit
department.
(2) Only the person(s) authorized to remove table game drop boxes
from the tables shall be allowed access to the table game drop box
release keys; however, the count team members may have access to the
release keys during the soft count in order to reset the table game
drop boxes.
(3) Persons authorized to remove the table game drop boxes shall be
precluded from having simultaneous access to the table game drop box
contents keys and release keys.
(4) For situations requiring access to a table game drop box at a
time other than the scheduled drop, the date, time, and signature of
employee signing out/in the release key must be documented.
(n) Bill acceptor canister release keys. (1) The bill acceptor
canister release keys shall be maintained by a department independent
of the gaming machine department.
(2) Only the person(s) authorized to remove bill acceptor canisters
from the gaming machines shall be allowed access to the release keys.
(3) Persons authorized to remove the bill acceptor canisters shall
be precluded from having simultaneous access to the bill acceptor
canister contents keys and release keys.
(4) For situations requiring access to a bill acceptor canister at
a time other than the scheduled drop, the date, time, and signature of
employee signing out/in the release key must be documented.
(o) Table game drop box storage rack keys. (1) Someone independent
of the pit department shall be required to accompany the table game
drop box storage rack keys and observe each time table game drop boxes
are removed from or placed in storage racks.
(2) Persons authorized to obtain table game drop box storage rack
keys shall be precluded from having simultaneous access to table game
drop box contents keys with the exception of the count team.
(p) Bill acceptor canister storage rack keys. (1) Someone
independent of the gaming machine department shall be required to
accompany the bill acceptor canister storage rack keys and observe each
time canisters are removed from or placed in storage racks.
(2) Persons authorized to obtain bill acceptor canister storage
rack keys shall be precluded from having simultaneous access to bill
acceptor canister contents keys with the exception of the count team.
(q) Table game drop box contents keys. (1) The physical custody of
the keys needed for accessing stored, full table game drop box contents
shall require the involvement of persons from at least two separate
departments, with the exception of the count team.
(2) Access to the table game drop box contents key at other than
scheduled count times shall require the involvement of at least three
persons from separate departments, including management. The reason for
access shall be documented with the signatures of all participants and
observers.
(3) Only count team members shall be allowed access to table game
drop box content keys during the count process.
(r) Bill acceptor canister contents keys. (1) The physical custody
of the keys needed for accessing stored, full bill acceptor canister
contents shall require involvement of persons from two separate
departments, with the exception of the count team.
(2) Access to the bill acceptor canister contents key at other than
scheduled count times shall require the involvement of at least three
persons from separate departments, including management. The reason for
access shall be documented with the signatures of all participants and
observers.
(3) Only the count team members shall be allowed access to bill
acceptor canister contents keys during the count process.
(s) Emergency drop procedures. Emergency drop procedures shall be
developed by the Tribal gaming regulatory authority, or the gaming
operation subject to the approval of the Tribal gaming regulatory
authority.
(t) Equipment standards for gaming machine count. (1) A weigh scale
calibration module shall be secured so as to prevent unauthorized
access (e.g., prenumbered seal, lock and key, etc.).
(2) Someone independent of the cage, vault, gaming machine, and
count team functions shall be required to be present whenever the
calibration module is accessed. Such access shall be documented and
maintained.
(3) If a weigh scale interface is used, it shall be adequately
restricted so as to prevent unauthorized access (passwords, keys,
etc.).
(4) If the weigh scale has a zero adjustment mechanism, it shall be
physically limited to minor adjustments (e.g., weight of a bucket) or
physically situated such that any unnecessary adjustments to it during
the weigh process would be observed by other count team members.
(5) The weigh scale and weigh scale interface (if applicable) shall
be tested by someone who is independent of the cage, vault, and gaming
machine departments and count team at least quarterly. At least
annually, this test shall be performed by internal audit in accordance
with the internal audit standards. The result of these tests shall be
documented and signed by the person(s) performing the test.
(6) Prior to the gaming machine count, at least two employees shall
verify the accuracy of the weigh scale with varying weights or with
varying amounts of previously counted coin for each denomination to
ensure the scale is properly calibrated (varying weights/coin from drop
to drop is acceptable).
(7) If a mechanical coin counter is used (instead of a weigh
scale), the Tribal gaming regulatory authority or the gaming operation
shall establish, and the gaming operation shall comply, with procedures
that are equivalent to those described in paragraphs (t)(4), (t)(5),
and (t)(6) of this section. Such procedures shall be subject to the
approval of the Tribal gaming regulatory authority.
(8) If a coin meter count machine is used, the count team member
shall record the machine number denomination and number of coins in ink
on a source document, unless the meter machine automatically records
such information.
(i) A count team member shall test the coin meter count machine
before the actual count to ascertain if the metering device is
functioning properly with a predetermined number of coins for each
denomination.
(ii) [Reserved]
Sec. 542.42 What are the minimum internal control standards for
internal audit for Tier C gaming operations?
(a) Internal audit personnel. (1) For Tier C gaming operations, a
separate internal audit department shall be maintained whose primary
function is performing internal audit work and which is independent
with respect to the departments subject to audit.
(2) The internal audit personnel shall report directly to the
Tribe, Tribal gaming regulatory authority, audit committee, or other
entity designated by the Tribe in accordance with the definition of
internal audit in Sec. 542.2.
(b) Audits. (1) Internal audit personnel shall perform audits of
all
[[Page 66544]]
major gaming areas of the gaming operation. The following are reviewed
at least annually:
(i) Bingo, including but not limited to, bingo card control, payout
procedures, and cash reconciliation process;
(ii) Pull tabs, including but not limited to, statistical records,
winner verification, perpetual inventory, and accountability of sales
versus inventory;
(iii) Card games, including but not limited to, card games
operation, cash exchange procedures, shill transactions, and count
procedures;
(iv) Keno, including but not limited to, game write and payout
procedures, sensitive key location and control, and a review of keno
auditing procedures;
(v) Pari-mutual wagering, including write and payout procedures,
and pari-mutual auditing procedures;
(vi) Table games, including but not limited to, fill and credit
procedures, pit credit play procedures, rim credit procedures, soft
drop/count procedures and the subsequent transfer of funds, unannounced
testing of count room currency counters and/or currency interface,
location and control over sensitive keys, the tracing of source
documents to summarized documentation and accounting records, and
reconciliation to restricted copies;
(vii) Gaming machines, including but not limited to, jackpot payout
and gaming machine fill procedures, gaming machine drop/count and bill
acceptor drop/count and subsequent transfer of funds, surprise testing
of weigh scale and weigh scale interface, unannounced testing of count
room currency counters and/or currency interface, gaming machine drop
cabinet access, tracing of source documents to summarized documentation
and accounting records, reconciliation to restricted copies, location
and control over sensitive keys, compliance with EPROM duplication
procedures, and compliance with MICS procedures for gaming machines
that accept currency or coins and issue cash-out tickets or gaming
machines that do not accept currency or coin and do not return currency
or coin;
(viii) Cage and credit procedures including all cage, credit, and
collection procedures, and the reconciliation of trial balances to
physical instruments on a sample basis. Cage accountability shall be
reconciled to the general ledger;
(ix) Information technology functions, including review for
compliance with information technology standards;
(x) Complimentary service or item, including but not limited to,
procedures whereby complimentary service items are issued, authorized,
and redeemed; and
(xi) Any other internal audits as required by the Tribal gaming
regulatory authority.
(2) In addition to the observation and examinations performed under
paragraph (b)(1) of this section, follow-up observations and
examinations shall be performed to verify that corrective action has
been taken regarding all instances of noncompliance cited by internal
audit, the independent accountant, and/or the Commission. The
verification shall be performed within six months following the date of
notification.
(3) Whenever possible, internal audit observations shall be
performed on an unannounced basis (i.e., without the employees being
forewarned that their activities will be observed). Additionally, if
the independent accountant also performs the internal audit function,
the accountant shall perform separate observations of the table games/
gaming machine drops and counts to satisfy the internal audit
observation requirements and independent accountant tests of controls
as required by the American Institute of Certified Public Accountants
guide.
(c) Documentation. (1) Documentation (e.g., checklists, programs,
reports, etc.) shall be prepared to evidence all internal audit work
performed as it relates to the requirements in this section, including
all instances of non-compliance.
(2) The internal audit department shall operate with audit
programs, which, at a minimum, address the MICS. Additionally, the
department shall properly document the work performed, the conclusions
reached, and the resolution of all exceptions. Institute of Internal
Auditors standards are recommended but not required.
(d) Reports. (1) Reports documenting audits performed shall be
maintained and made available to the Commission upon request. The audit
reports shall include the following information:
(i) Audit objectives;
(ii) Audit procedures and scope;
(iii) Findings and conclusions;
(iv) Recommendations, if applicable; and
(v) Management's response.
(2) [Reserved]
(e) Material exceptions. All material exceptions resulting from
internal audit work shall be investigated and resolved with the results
of such being documented and retained for five years.
(f) Role of management. (1) Internal audit findings shall be
reported to management.
(2) Management shall be required to respond to internal audit
findings stating corrective measures to be taken to avoid recurrence of
the audit exception. Such management responses shall be included in the
internal audit report that will be delivered to management and the
Tribal gaming regulatory authority.
Sec. 542.43 What are the minimum internal control standards for
surveillance for a Tier C gaming operation?
(a) The surveillance system shall be maintained and operated from a
staffed surveillance room and shall provide surveillance over gaming
areas.
(b) The entrance to the surveillance room shall be located so that
it is not readily accessible by either gaming operation employees who
work primarily on the casino floor, or the general public.
(c) Access to the surveillance room shall be limited to
surveillance personnel, designated employees, and other persons
authorized in accordance with the surveillance department policy. Such
policy shall be subject to the approval of the Tribal gaming regulatory
authority. The surveillance department shall maintain a sign-in log of
other authorized persons entering the surveillance room.
(d) Surveillance room equipment shall have total override
capability over all other satellite surveillance equipment located
outside the surveillance room.
(e) In the event of power loss to the surveillance system, an
auxiliary or backup power source shall be available and capable of
providing immediate restoration of power to all elements of the
surveillance system that enable surveillance personnel to observe the
table games remaining open for play and all areas covered by dedicated
cameras. Auxiliary or backup power sources such as a UPS System, backup
generator, or an alternate utility supplier, satisfy this requirement.
(f) The surveillance system shall include date and time generators
which possess the capability to display the date and time of recorded
events on video and/or digital recordings. The displayed date and time
shall not significantly obstruct the recorded view.
(g) The surveillance department shall strive to ensure staff is
trained in the use of the equipment, knowledge of the games, and house
rules.
(h) Each camera required by the standards in this section shall be
installed in a manner that will prevent it from being readily
obstructed, tampered with, or disabled by patrons or employees.
(i) Each camera required by the standards in this section shall
possess the capability of having its picture
[[Page 66545]]
displayed on a monitor and recorded. The surveillance system shall
include sufficient numbers of monitors and recorders to simultaneously
display and record multiple gaming and count room activities, and
record the views of all dedicated cameras and motion activated
dedicated cameras.
(j) Reasonable effort shall be made to repair each malfunction of
surveillance system equipment required by the standards in this section
within seventy-two (72) hours after the malfunction is discovered.
(1) In the event of a dedicated camera malfunction, the gaming
operation shall immediately provide alternative camera coverage or
other security measures, such as additional supervisory or security
personnel, to protect the subject activity.
(2) [Reserved]
(k) Bingo. (1) The surveillance system shall possess the capability
to monitor the bingo ball drawing device or random number generator
which shall be recorded during the course of the draw by a dedicated
camera with sufficient clarity to identify the balls drawn or numbers
selected.
(2) The surveillance system shall monitor and record the game board
and the activities of the employees responsible for drawing, calling,
and entering the balls drawn or numbers selected.
(l) Card games. The surveillance system shall monitor and record
general activities in each card room with sufficient clarity to
identify the employees performing the different functions.
(m) Progressive card games. (1) Each progressive card game with a
progressive jackpot of $25,000 or more shall be recorded and monitored
by dedicated cameras that provide coverage of:
(i) The table surface, sufficient that the card values and card
suits can be clearly identified;
(ii) An overall view of the entire table with sufficient clarity to
identify patrons and dealer; and
(iii) A view of the posted jackpot amount.
(2) [Reserved]
(n) Keno. The surveillance system shall possess the capability to
monitor the keno ball drawing device or random number generator which
shall be recorded during the course of the draw by a dedicated camera
with sufficient clarity to identify the balls drawn or numbers
selected.
(2) The surveillance system shall monitor and record general
activities in each keno game area with sufficient clarity to identify
the employees performing the different functions.
(o) Pari-mutuel. The surveillance system shall monitor and record
general activities in the pari-mutuel area, to include the ticket
writer and cashier areas, with sufficient clarity to identify the
employees performing the different functions.
(p) Table games. (1) Operations with four (4) or more table games.
Except as otherwise provided in paragraphs (p)(3), (4), and (5) of this
section, the surveillance system of gaming operations operating four
(4) or more table games shall provide at a minimum one (1) pan-tilt-
zoom camera per two (2) tables and surveillance must be capable of
taping:
(i) With sufficient clarity to identify patrons and dealers; and
(ii) With sufficient coverage and clarity to simultaneously view
the table bank and determine the configuration of wagers, card values,
and game outcome.
(iii) One (1) dedicated camera per table and one (1) pan-tilt-zoom
camera per four (4) tables may be an acceptable alternative procedure
to satisfy the requirements of this paragraph.
(2) Operations with three (3) or fewer table games. The
surveillance system of gaming operations operating three (3) or fewer
table games shall:
(i) Comply with the requirements of paragraph (p)(1) of this
section; or
(ii) Have one (1) overhead camera at each table.
(3) Craps. All craps tables shall have two (2) dedicated cross view
cameras covering both ends of the table.
(4) Roulette. All roulette areas shall have one (1) overhead
dedicated camera covering the roulette wheel and shall also have one
(1) dedicated camera covering the play of the table.
(5) Big wheel. All big wheel games shall have one (1) dedicated
camera viewing the wheel.
(q) Progressive table games. (1) Each progressive table game with a
progressive jackpot of $25,000 or more shall be recorded and monitored
by dedicated cameras that provide coverage of:
(i) The table surface, sufficient that the card values and card
suits can be clearly identified;
(ii) An overall view of the entire table with sufficient clarity to
identify patrons and dealer; and
(iii) A view of the progressive meter jackpot amount. If several
tables are linked to the same progressive jackpot meter, only one meter
need be recorded.
(2) [Reserved]
(r) Gaming machines. (1) Except as otherwise provided in paragraphs
(r)(2) and (3) of this section, each gaming machine offering a payout
of more than $250,000 shall be monitored by a dedicated camera(s) to
provide coverage of:
(i) All patrons and employees at the gaming machine, and
(ii) The face of the gaming machine, with sufficient clarity to
identify the payout line(s) of the gaming machine.
(2) In-house progressive machine. Each in-house progressive gaming
machine offering a base payout amount of more than $100,000 shall be
monitored by a dedicated camera(s) to provide coverage of:
(i) All patrons and employees at the gaming machine; and
(ii) The face of the gaming machine, with sufficient clarity to
identify the payout line(s) of the gaming machine.
(3) Wide-area progressive machine. Each wide-area progressive
gaming machine offering a base payout amount of more than $1.5 million
and monitored by an independent vendor utilizing an online progressive
computer system shall be monitored by a dedicated camera(s) to provide
coverage of:
(i) All patrons and employees at the gaming machine; and
(ii) The face of the gaming machine, with sufficient clarity to
identify the payout line(s) of the gaming machine.
(4) Notwithstanding paragraph (r)(1) of this section, if the gaming
machine is a multi-game machine, the Tribal gaming regulatory
authority, or the gaming operation subject to the approval of the
Tribal gaming regulatory authority, may develop and implement
alternative procedures to verify payouts.
(s) Cage and vault. (1) The surveillance system shall monitor and
record a general overview of activities occurring in each cage and
vault area with sufficient clarity to identify employees within the
cage and patrons and employees at the counter areas.
(2) Each cashier station shall be equipped with one (1) dedicated
overhead camera covering the transaction area.
(3) The surveillance system shall be used as an overview for cash
transactions. This overview should include the customer, the employee,
and the surrounding area.
(t) Fills and credits. (1) The cage or vault area in which fills
and credits are transacted shall be monitored and recorded by a
dedicated camera or motion activated dedicated camera that provides
coverage with sufficient clarity to identify the chip values and the
amounts on the fill and credit slips.
(2) Controls provided by a computerized fill and credit system may
[[Page 66546]]
be deemed an adequate alternative to viewing the fill and credit slips.
(u) Currency and coin. (1) The surveillance system shall monitor
and record with sufficient clarity all areas where currency or coin may
be stored or counted. Audio capability of the soft count room shall
also be maintained. The surveillance system shall provide for:
(i) Coverage of scales shall be sufficiently clear to view any
attempted manipulation of the recorded data.
(ii) Monitoring and recording of the table game drop box storage
rack or area by either a dedicated camera or a motion-detector
activated camera.
(iii) Monitoring and recording of all areas where coin may be
stored or counted, including the hard count room, all doors to the hard
count room, all scales and wrapping machines, and all areas where
uncounted coin may be stored during the drop and count process.
(iv) Monitoring and recording of soft count room, including all
doors to the room, all table game drop boxes, safes, and counting
surfaces, and all count team personnel. The counting surface area must
be continuously monitored by a dedicated camera during the soft count.
(v) Monitoring and recording of all areas where currency is sorted,
stacked, counted, verified, or stored during the soft count process.
(2) [Reserved]
(v) Change booths. The surveillance system shall monitor and record
a general overview of the activities occurring in each gaming machine
change booth.
(w) Video recording and/or digital record retention. (1) All video
recordings and/or digital records of coverage provided by the dedicated
cameras or motion-activated dedicated cameras required by the standards
in this section shall be retained for a minimum of seven (7) days.
(2) Recordings involving suspected or confirmed gaming crimes,
unlawful activity, or detentions by security personnel, must be
retained for a minimum of 30 days.
(3) Copies of video recordings and/or digital records shall be
provided to the Commission upon request. If an original is requested,
the Commission shall provide written receipt to the Tribal gaming
regulatory authority.
(x) Video library log. A video library log, or comparable
alternative procedure approved by the Tribal gaming regulatory
authority, shall be maintained to demonstrate compliance with the
storage, identification, and retention standards required in this
section.
(y) Malfunction and repair log. (1) Surveillance personnel shall
maintain a log or alternative procedure approved by the Tribal gaming
regulatory authority that documents each malfunction and repair of the
surveillance system as defined in this section.
(2) The log shall state the time, date, and nature of each
malfunction, the efforts expended to repair the malfunction, and the
date of each effort, the reasons for any delays in repairing the
malfunction, the date the malfunction is repaired, and where
applicable, any alternative security measures that were taken.
(z) Surveillance log. (1) Surveillance personnel shall maintain a
surveillance log of all surveillance activities in the surveillance
room. The log shall be maintained by surveillance room personnel and
shall be stored securely within the surveillance department. At a
minimum, the following information shall be recorded in a surveillance
log:
(i) Date;
(ii) Time commenced and terminated;
(iii) Activity observed or performed;
(iv) The name or license credential number of each person who
initiates, performs, or supervises the surveillance; and
(v) Summary of the results of the surveillance of suspicious
activity. The summary may be maintained in a separate log.
(2) [Reserved]
This Proposed Rule was prepared under the direction of Montie R.
Deer, Chairman, National Indian Gaming Commission, 1441 L Street,
NW., Suite 9100, Washington, DC 20005.
Signed at Washington, DC this 6th day of December, 2001.
Montie R. Deer,
Chairman.
Elizabeth L. Homer,
Vice-Chair.
Teresa E. Poust,
Commissioner.
[FR Doc. 01-30788 Filed 12-21-01; 8:45 am]
BILLING CODE 7565-01-P